E4A2 ELSA Plasma Rifle: Difference between revisions

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[[Vehicle Weapons|Click here to go back to Vehicle Weapons.]]
{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;"
| class="hides hidem" style="font-size: 100%; text-align: center;" |
The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}}
  |''{{{1}}}''
  |}}
|}
{{Infobox weapon
{{Infobox weapon
|image=[[File:Flamethrower (Vehicle).png]]
|image=[[File:Plasmarifle light 912x318.png]]
|faction=
|faction=
|value=110
|blackmarket=Yes
|reward= [[Operations|Generic]],<br>[[Operations|Zayn-Beecher]]
|value=130
|range=8
|range=8
|accmod=10
|accmod=0
|hpdamage=60
|hpdamage=40
|armdamage=60
|armdamage=80
|armpen=80
|armpen=35
|suppress=20
|suppress=15
|numofelements=1
|numofelements=1
|rof=3
|rof=3
|ammo=12
|ammo=0
|cost=45
|cost=50
}}
}}
[[Vehicle Weapons|Click here to go back to Vehicle Weapons.]]


== Description ==
== Description ==
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== Weapon Skill ==
== Weapon Skill ==
[[File:Skill 09.png|30px]] A quick salvo of electrothermal energy with high penetration and damage. Melts the targets armor.  
[[File:Skill 09.png|30px]] A quick salvo of electrothermal energy with high penetration and damage. Melts the targets armor.  
[[File:Skill 23.png|30px]] The weapon heat traps are vented to cool down the system and reduce heat buildup.


== Tags ==
== Tags ==
{{ItemTag|name=ENERGY|link=Energy(Tag)}}  {{ItemTag|name=ARMOR DAMAGING|link=Armor Damaging(Tag)}}
{{ItemTag|name=ENERGY|link=Energy(Tag)}}  {{ItemTag|name=ARMOR DAMAGING|link=Armor Damaging(Tag)}}


[[Category:Weapons]]
== Accuracy & Damage graph ==
[[File:E4A2 ELSA Plasma Rifle graph.png|thumb|left]]
{{Clear}}
 
== Changelog ==
*[[Patch v0.6.3| Patch #1]] - Added heat mechanic to plasma rifles in place of ammunition.
*[[Patch v0.6.6.+16265|Patch #3]] - Rebalanced Plasma Rifles
* [[Patch v0.6.10|Patch #7]] - FIXED [[E4A2 ELSA Plasma Rifle|Vehicle plasma weapon]] used wrong muzzle effect
 
[[Category:Weapons]]
[[Category:Vehicle Weapons]]
[[Category:Light Vehicle Weapons]]

Latest revision as of 18:49, 25 June 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Vehicle Weapons.

Description

An improved version the E2A6 this electrothermal accelerator is more safe to use, has a higher range and power. HIG used self-evolving algorithms to ensure maximum stability of the magnet fields used to control the discharge of the weapon. It effectively melts bodyarmor and vehicle platings.

Weapon Skill

A quick salvo of electrothermal energy with high penetration and damage. Melts the targets armor.

The weapon heat traps are vented to cool down the system and reduce heat buildup.

Tags

ENERGY ARMOR DAMAGING

Accuracy & Damage graph

Changelog