Module:Data/Perks.json: Difference between revisions
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{ | { | ||
"Title": "Inspiring Presence", | "Title": "Inspiring Presence", | ||
"Icon": "Promotion | "Icon": "Promotion 13.png", | ||
"ShortDescription": "+15% ACC and DISC bonuses conferred to adjacent Allies" | "ShortDescription": "+15% ACC and DISC bonuses conferred to adjacent Allies" | ||
}, | }, | ||
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"Title": "Die Hard", | "Title": "Die Hard", | ||
"Icon": "Promotion 19.png", | "Icon": "Promotion 19.png", | ||
"ShortDescription": "- | "ShortDescription": "-90% to incoming DMG for squad leader" | ||
}, | }, | ||
{ | { | ||
"Title": "Command: Rally", | "Title": "Command: Rally", | ||
"Icon": "Promotion | "Icon": "Promotion 14.png", | ||
"ShortDescription": "ACTIVATE: Rallies allies and reduces their Suppression" | "ShortDescription": "ACTIVATE: Rallies allies and reduces their Suppression" | ||
}, | }, | ||
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"Title": "Taking Command", | "Title": "Taking Command", | ||
"Icon": "Promotion 04.png", | "Icon": "Promotion 04.png", | ||
"ShortDescription": "+40 AP to a friendly unit within | "ShortDescription": "+40 AP to a friendly unit within 6 tiles" | ||
}, | }, | ||
{ | { | ||
"Title": "Economics 101", | "Title": "Economics 101", | ||
"Icon": "Starting perk 04.png", | "Icon": "Starting perk 04.png", | ||
"ShortDescription": "- | "ShortDescription": "-15% Supply Costs for her squad and equipment" | ||
}, | }, | ||
{ | { | ||
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{ | { | ||
"Title": "Guerilla", | "Title": "Guerilla", | ||
"Icon": "", | "Icon": "Promotion 11.png", | ||
"ShortDescription": " | "ShortDescription": "+20% ACC and +30% DMG vs. healthy targets" | ||
}, | }, | ||
{ | { | ||
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"Icon": "Promotion 95.png", | "Icon": "Promotion 95.png", | ||
"ShortDescription": "33% HP cap on damage taken from any Enemy Attack" | "ShortDescription": "33% HP cap on damage taken from any Enemy Attack" | ||
}, | |||
{ | |||
"Title": "Trinketing", | |||
"Icon": "Promotion 84.png", | |||
"ShortDescription": "+30% Item Drop Chance when killing enemies" | |||
}, | |||
{ | |||
"Title": "Resourceful", | |||
"Icon": "Promotion 67.png", | |||
"ShortDescription": "+1 Accessory use, excludes Skybots" | |||
}, | |||
{ | |||
"Title": "Pirate's Luck", | |||
"Icon": "Promotion 66.png", | |||
"ShortDescription": "+50% DEF vs. the First Attack each Round" | |||
}, | |||
{ | |||
"Title": "Recover", | |||
"Icon": "Promotion 100.png", | |||
"ShortDescription": "-20 Suppression for each enemy element killed" | |||
}, | |||
{ | |||
"Title": "Deploy Decoy", | |||
"Icon": "Promotion 65.png", | |||
"ShortDescription": "Deploy a set of decoys" | |||
}, | |||
{ | |||
"Title": "No Mercy", | |||
"Icon": "Starting perk 11.png", | |||
"ShortDescription": "+50% ACC and +30% DMG vs Wavering or Fleeing enemies" | |||
}, | |||
{ | |||
"Title": "Fearsome", | |||
"Icon": "Promotion 70.png", | |||
"ShortDescription": "100% more Morale DMG" | |||
}, | |||
{ | |||
"Title": "If It Bleeds...", | |||
"Icon": "Promotion 59.png", | |||
"ShortDescription": "15% Max HP/turn bleed effect inflicted on enemies" | |||
}, | |||
{ | |||
"Title": "Gostepriimstvo Babushki", | |||
"Icon": "Promotion 05.png", | |||
"ShortDescription": "Refill Ammo, reduce Suppression, and heal a Squaddie" | |||
}, | |||
{ | |||
"Title": "Close And Personal", | |||
"Icon": "Promotion 81.png", | |||
"ShortDescription": "Gain adjacency ACC bonuses" | |||
}, | |||
{ | |||
"Title": "Big Game Hunter", | |||
"Icon": "Starting perk 10.png", | |||
"ShortDescription": "+20% ACC and +15% Armor Pen vs. Large Organic Targets" | |||
}, | |||
{ | |||
"Title": "This Is A Knife", | |||
"Icon": "Promotion 72.png", | |||
"ShortDescription": "Gain a Melee Attack that cannot miss" | |||
}, | |||
{ | |||
"Title": "Deploy Wire Slings", | |||
"Icon": "Promotion 94.png", | |||
"ShortDescription": "Deploy decoys to distract enemies" | |||
}, | |||
{ | |||
"Title": "Finishing Shot", | |||
"Icon": "Promotion 93.png", | |||
"ShortDescription": "Up to +50% DMG against wounded enemies" | |||
}, | |||
{ | |||
"Title": "Partir De Rien", | |||
"Icon": "Promotion 49.png", | |||
"ShortDescription": "Can use a unique resource to gain 60 AP instantly" | |||
}, | |||
{ | |||
"Title": "Taunt", | |||
"Icon": "Promotion 68.png", | |||
"ShortDescription": "Attract attention for 1 turn" | |||
}, | |||
{ | |||
"Title": "Disdain", | |||
"Icon": "Promotion 69.png", | |||
"ShortDescription": "Ignores Suppression from dying Squaddies" | |||
}, | |||
{ | |||
"Title": "Shooting Gallery", | |||
"Icon": "Promotion 99.png", | |||
"ShortDescription": "+30% ACC and +30% DMG against any enemy out of cover" | |||
}, | |||
{ | |||
"Title": "Flamboyant", | |||
"Icon": "Promotion 71.png", | |||
"ShortDescription": "-30% Supply Costs for Armor" | |||
}, | |||
{ | |||
"Title": "Strength In Numbers", | |||
"Icon": "Starting perk 15.png", | |||
"ShortDescription": "ACC / DISC affected by squad size" | |||
}, | |||
{ | |||
"Title": "Reinforcements", | |||
"Icon": "Promotion 12.png", | |||
"ShortDescription": "Reinforces the Squad mid-Combat" | |||
}, | |||
{ | |||
"Title": "Suppressive Fire", | |||
"Icon": "Promotion 88.png", | |||
"ShortDescription": "+150% SUPP inflicted by Squad Weapons" | |||
}, | |||
{ | |||
"Title": "Jump The Grenade", | |||
"Icon": "Promotion 90.png", | |||
"ShortDescription": "Enemy AoE attacks only hit 1 Squaddie" | |||
}, | |||
{ | |||
"Title": "Reinforcements", | |||
"Icon": "Promotion 12.png", | |||
"ShortDescription": "Reinforces the Squad mid-Combat" | |||
}, | |||
{ | |||
"Title": "Sentry", | |||
"Icon": "Starting perk 06.png", | |||
"ShortDescription": "+1 Cover Level provided by his vehicle" | |||
}, | |||
{ | |||
"Title": "Shepherd", | |||
"Icon": "Promotion 31.png", | |||
"ShortDescription": "Gain +10% ACC for adjacent allied infantry" | |||
}, | |||
{ | |||
"Title": "Fervor", | |||
"Icon": "Promotion 98.png", | |||
"ShortDescription": "-4 AP movement cost when no medium or heavy weapons are equipped" | |||
}, | |||
{ | |||
"Title": "Divine Intervention", | |||
"Icon": "Promotion 83.png", | |||
"ShortDescription": "Prevents HP damage from the First Attack each Round" | |||
}, | |||
{ | |||
"Title": "Juryrigged", | |||
"Icon": "Starting perk 09.png", | |||
"ShortDescription": "Removes his vehicle's most severe defect" | |||
}, | |||
{ | |||
"Title": "Recycled Parts", | |||
"Icon": "Promotion 82.png", | |||
"ShortDescription": "Hardware cost -30% Supply in exchange for -30% HP" | |||
}, | |||
{ | |||
"Title": "Lucky Shot", | |||
"Icon": "Promotion 74.png", | |||
"ShortDescription": "ACTIVATE: +100% CRIT CHANCE and +50% DMG / ARMOR PEN" | |||
}, | |||
{ | |||
"Title": "Zero In", | |||
"Icon": "Starting perk 16.png", | |||
"ShortDescription": "Minimum 30% Chance to Hit" | |||
}, | |||
{ | |||
"Title": "Shoot And Scoot", | |||
"Icon": "Promotion 89.png", | |||
"ShortDescription": "-4 AP Move costs after shooting a weapon" | |||
}, | |||
{ | |||
"Title": "Directed Fire", | |||
"Icon": "Promotion 96.png", | |||
"ShortDescription": "+20% ACC and +20% DMG vs. marked targets" | |||
}, | |||
{ | |||
"Title": "Barrage", | |||
"Icon": "Promotion 86.png", | |||
"ShortDescription": "-10 AP cost for Heavy Weapons" | |||
} | } | ||
] | ] | ||
Latest revision as of 10:35, 19 February 2026
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