Delay: Difference between revisions

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|faction=[[Rogue Army]]
|faction=[[Rogue Army]]
|Operation= Turn the Tide
|Operation= Turn the Tide
|Stage=Mid
|Stage=Early
|Army List= [[Rogue Army Early Game]],<br>  [[Rogue Army Mid Game]]
|Army List= [[Rogue Army Early Game]],<br>  [[Rogue Army Mid Game]]
|Reinforcements=[[Rogue Army Early Game Reinforcements|Early Game]],<br> [[Rogue Army Mid Game Reinforcements| Mid Game]]
|Reinforcements=[[Rogue Army Early Game Reinforcements|Early Game]],<br> [[Rogue Army Mid Game Reinforcements| Mid Game]]
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[[Missions|Click here to go back to Missions]]
[[Missions|Click here to go back to Missions]]


'' The enemy is advancing rapidly and threatens to overrun retreating friendly forces. RMC must sweep in and conduct a fighting retreat to delay the enemy as long as possible.
'' The enemy is advancing rapidly and threatens to overrun retreating friendly forces. RMC must sweep in and conduct a fighting retreat to delay the enemy as long as possible. Hold the defense zone clear of enemies for 10 turns by engaging the Rogue Army early and pinning them down.''  - In game description
Hold the defense zone clear of enemies for 10 turns by engaging the Rogue Army early and pinning them down.''  - In game description


== VICTORY CONDITION ==
== VICTORY CONDITION ==

Latest revision as of 13:59, 27 August 2026

The content below is based on the demo release and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Missions

The enemy is advancing rapidly and threatens to overrun retreating friendly forces. RMC must sweep in and conduct a fighting retreat to delay the enemy as long as possible. Hold the defense zone clear of enemies for 10 turns by engaging the Rogue Army early and pinning them down. - In game description

VICTORY CONDITION

  • Prevent hostile units from entering the target zone for 10 rounds. If too many hostile units are inside for too long, the mission will fail

SECONDARY OBJECTIVES

  • Keep objective control over 90%
  • Keep objective control over 60%
  • Keep objective control over 30%

DEFEAT CONDITION

  • All friendly units are eliminated
  • Objective control reaches 0%

Strategies

Strategies/tips/tricks go here