Light Chaingun: Difference between revisions
From MENACE Official Wiki
Added the snazzy wikitable for the weapon skill to highlight the low AP cost of the action. |
No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 9: | Line 9: | ||
|faction=[[Pirates]] | |faction=[[Pirates]] | ||
|blackmarket=No | |blackmarket=No | ||
|reward= [[Operations|Pirate]] | |reward= [[Operations|Pirate]],<br> [[Operations|Pirate Saboteur Stockpile]] | ||
|value=15 | |value=15 | ||
|range=7 | |range=7 | ||
| Line 32: | Line 32: | ||
! Skill !! Description !! AP Cost!! Tags | ! Skill !! Description !! AP Cost!! Tags | ||
|- | |- | ||
| [[File:WeaponSkill Salvo.png|30px]] Salvo | | [[File:WeaponSkill Salvo.png|30px|center]] Salvo | ||
|| A high rate of fire salvo that can be fired on the move. The more salvos are fired in a single turn, the higher the chance of the chaingun jamming, increasing by 10 per use. | || A high rate of fire salvo that can be fired on the move. The more salvos are fired in a single turn, the higher the chance of the chaingun jamming, increasing by 10 per use. | ||
|| 20 AP | || 20 AP | ||
Latest revision as of 09:40, 23 August 2026
Click here to go back to Special Weapons.
Description
A light chaingun with a very high rate of fire and low recoil. It can be used on the move to cover advancing troops, Due to the small projectiles it suffers from low accuracy and penetration. The more it is fired, the higher the chance for it to jam.
Weapon Skill
Known Users
Accuracy & Damage graph




