Blaster Bug: Difference between revisions
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Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} Click here to go back to the Alien Wildlife '' A large heavy bug that c..." |
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[[Alien Wildlife|Click here to go back to the Alien Wildlife]] | [[Alien Wildlife|Click here to go back to the Alien Wildlife]] | ||
'' | '' The so called Blaster Bug developed the ability to spit a highly reactive chemical mix over long distances that explodes on impact. It can effectively damage or even destroy vehicles, so take care when approaching it with any armored unit. '' - In game description | ||
[[File:Squad badge bugs | [[File:Squad badge bugs blaster 234x234.png|thumb|Blaster Bug Icon]] | ||
== Unit Stats == | == Unit Stats == | ||
A versatile and deadly ground-based unit capable of both melee and long-range attacks — often in the same turn. | |||
* '''Attack Pattern''': Up to 2 attacks per turn | |||
* '''Attack Type''': High-penetration melee + ranged (can mix in a single turn) | |||
* '''Special Behavior''': Can perform melee and ranged attacks in one action cycle | |||
* '''Accuracy''': Low — ranged projectile hits only 1 squaddie | |||
{| class="wikitable" | |||
|- | |||
! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !!Dropped Trade Goods !!Army Points !!Campaign Progress Needed To Spawn Unit | |||
|- | |||
| 1|| 200|| 55|| 100 || 100 || 55|| 60|| 9 ||0 || 1||[[Black_Market#Trading_Commodities|Chitin Plates, Razor Claws, Xenos Glands]]||130 ||2 Minimum, 100 Maximum Unit | |||
|} | |||
== Unit Attack== | |||
Blaster | |||
{| class="wikitable" | |||
|- | |||
! AP Cost Per Use !!Uses !! Min Range !! Max Range !! Ideal Range !! AOE (Tiles) !! Damage !! Armor Penetration !! Armor Damage!! Accuracy Modifier !!Suppression !!Special Effect !!Description | |||
|- | |||
| 40|| 5|| 1 || 7 ||3 || 0 || 100|| 95|| 100 ||0 || 35 |||| Launch a bio-plasma projectile thats effective against armor. | |||
|} | |||
Melee Attack | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! AP Cost Per Use !!Uses !! Min Range !! Max Range !! Ideal Range !! Damage !! Armor Penetration !! Armor Damage!! Accuracy Modifier !!Suppression | ||
|- | |- | ||
| | | 40|| Unlimited|| 1 || 1 || 1 || 50|| 50|| 80 ||1 || 0 | ||
|} | |||
== Tactical Note == | == Tactical Note == | ||
* Highly durable — prioritize with anti-armor weapons | * Highly durable — prioritize with '''anti-armor weapons'''. | ||
* Can be taken down with the [[C1A2 SPC|C1A2 SPC carbine]], but requires 6–8 volleys from a 7–8 man squad at 3–5 tiles | * Can be taken down with the [[C1A2 SPC|C1A2 SPC carbine]], but requires '''6–8 volleys''' from a '''7–8 man squad''' at 3–5 tiles range. | ||
* Beware its unique behavior: move + melee + ranged in a single turn | * Beware its unique behavior: move + melee + ranged in a single turn. | ||
== Army Lists == | |||
* [[Alien Early]] | |||
* [[Alien Early Reinforcements]] | |||
* [[Alien Mid]] | |||
* [[Alien Mid Reinforcements]] | |||
* [[Alien Late]] | |||
* [[Alien Late Reinforcements]] | |||
== Official Screenshots == | |||
[[File:Blaster Bug.png|center|500px]] | |||
Image provided by Overhype as part of [[Patch v0.7.11| MENACE Terrain Update]] patch notes | |||
{{Clear}} | |||
== Changelog == | |||
*[[Patch v0.6.7+16403| Patch #4]] - Slightly reduced chance to spawn [[Blaster Bug]]s in the early game | |||
*[[Patch v0.6.9| Patch #6]] - FIXED [[Blaster Bug|blaster bug]] no longer gets stuck during the vault animation | |||
*[[Patch v0.7.11| MENACE Terrain Update]] - Added new skins for [[Alien Harpy]] and [[Blaster Bug]] | |||
*[[Patch v0.7.14]] - Added new shooting sound for [[Blaster Bug|Blaster Bugs]] | |||
[[Category: Alien Wildlife Units]] | |||
Latest revision as of 09:14, 23 August 2026
Click here to go back to the Alien Wildlife
The so called Blaster Bug developed the ability to spit a highly reactive chemical mix over long distances that explodes on impact. It can effectively damage or even destroy vehicles, so take care when approaching it with any armored unit. - In game description

Unit Stats
A versatile and deadly ground-based unit capable of both melee and long-range attacks — often in the same turn.
- Attack Pattern: Up to 2 attacks per turn
- Attack Type: High-penetration melee + ranged (can mix in a single turn)
- Special Behavior: Can perform melee and ranged attacks in one action cycle
- Accuracy: Low — ranged projectile hits only 1 squaddie
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Dropped Trade Goods | Army Points | Campaign Progress Needed To Spawn Unit |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 200 | 55 | 100 | 100 | 55 | 60 | 9 | 0 | 1 | Chitin Plates, Razor Claws, Xenos Glands | 130 | 2 Minimum, 100 Maximum Unit |
Unit Attack
Blaster
| AP Cost Per Use | Uses | Min Range | Max Range | Ideal Range | AOE (Tiles) | Damage | Armor Penetration | Armor Damage | Accuracy Modifier | Suppression | Special Effect | Description |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 40 | 5 | 1 | 7 | 3 | 0 | 100 | 95 | 100 | 0 | 35 | Launch a bio-plasma projectile thats effective against armor. |
Melee Attack
| AP Cost Per Use | Uses | Min Range | Max Range | Ideal Range | Damage | Armor Penetration | Armor Damage | Accuracy Modifier | Suppression |
|---|---|---|---|---|---|---|---|---|---|
| 40 | Unlimited | 1 | 1 | 1 | 50 | 50 | 80 | 1 | 0 |
Tactical Note
- Highly durable — prioritize with anti-armor weapons.
- Can be taken down with the C1A2 SPC carbine, but requires 6–8 volleys from a 7–8 man squad at 3–5 tiles range.
- Beware its unique behavior: move + melee + ranged in a single turn.
Army Lists
- Alien Early
- Alien Early Reinforcements
- Alien Mid
- Alien Mid Reinforcements
- Alien Late
- Alien Late Reinforcements
Official Screenshots

Image provided by Overhype as part of MENACE Terrain Update patch notes
Changelog
- Patch #4 - Slightly reduced chance to spawn Blaster Bugs in the early game
- Patch #6 - FIXED blaster bug no longer gets stuck during the vault animation
- MENACE Terrain Update - Added new skins for Alien Harpy and Blaster Bug
- Patch v0.7.14 - Added new shooting sound for Blaster Bugs


