Alien Harpy: Difference between revisions

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{| class="wikitable"
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! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection  !!Concealment  !!Dropped Trade Goods  
! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection  !!Concealment  !!Dropped Trade Goods !!Army Points !!Campaign Progress Needed To Spawn Unit
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| 3|| 15|| 90 || 20 || 100 || 45|| 80|| 9 ||0 || 0 ||[[Black Market|Xenos Glands, Chitin Plates]]
| 3|| 15|| 90 || 20 || 100 || 45|| 80|| 9 ||0 || 0 ||[[Black Market|Xenos Glands, Chitin Plates]]||90 ||6 Minimum, 100 Maximum
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* Even basic weaponry like the [[C1A2 SPC|C1A2 SPC carbine]] is effective
* Even basic weaponry like the [[C1A2 SPC|C1A2 SPC carbine]] is effective
* Keep at range. This unit is equivalent to a flying flamethrower.
* Keep at range. This unit is equivalent to a flying flamethrower.
== Army Lists ==
* [[Alien Early]]
* [[Alien Early Reinforcements]]
* [[Alien Mid]]
* [[Alien Mid Reinforcements]]
* [[Alien Late]]
* [[Alien Late Reinforcements]]
== Official Screenshots ==
[[File:Alien Harpy.png|center|500px]]
Image provided by Overhype as part of [[Patch v0.7.11| MENACE Terrain Update]] patch notes
{{Clear}}
== Changelog ==
*[[Patch v0.7.11| MENACE Terrain Update]] - Added new skins for [[Alien Harpy]] and [[Blaster Bug]]
*[[Patch v0.7.14]] - Added new attack animation for [[Alien Harpy]]


[[Category: Alien Wildlife Units]]
[[Category: Alien Wildlife Units]]

Latest revision as of 09:14, 23 August 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.

Click here to go back to the Alien Wildlife

A small flying alien critter that spews acid bile over short distances. - In game description

Harpy Icon

Unit Stats

Flying alien unit equipped with a short-range flamethrower-like acid attack.

  • Attack Pattern: 1 attack per turn
  • Attack Type: Flamethrower-like (acid)
  • Special Effect: Leaves acid puddle under target
Unit Size HP per Soldier Armor Value Armor Durability AP Accuracy Discipline Vision Detection Concealment Dropped Trade Goods Army Points Campaign Progress Needed To Spawn Unit
3 15 90 20 100 45 80 9 0 0 Xenos Glands, Chitin Plates 90 6 Minimum, 100 Maximum

Unit Attack

Acid Bile

AP Cost Per Use Uses Min Range Max Range Ideal Range AOE (Tiles) Damage Armor Penetration Armor Damage Accuracy Modifier Suppression Special Effect Description
40 6 0 4 2 3 30 20 30 50 0 Creates Acid on effected tile. Shoots a jet of burning liquids at the target setting it ablaze.

Tactical Note

  • Even basic weaponry like the C1A2 SPC carbine is effective
  • Keep at range. This unit is equivalent to a flying flamethrower.

Army Lists

Official Screenshots

Image provided by Overhype as part of MENACE Terrain Update patch notes

Changelog