Alien Stinger: Difference between revisions
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Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} Click here to go back to the Alien Wildlife '' A small spiderlike critte..." |
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== Unit Stats == | == Unit Stats == | ||
A variant of the Alien Spiderling that uses ranged, low-penetration projectiles. | A variant of the Alien Spiderling that uses ranged, low-penetration projectiles. | ||
*'''Attack Pattern''': Can attack up to 2 times per turn | *'''Attack Pattern''': Can attack up to 2 times per turn | ||
*'''Attack Type''': Ranged projectile | *'''Attack Type''': Ranged projectile | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! !! HP per Soldier !! Armor Value !! | ! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !!Dropped Trade Goods !!Army Points !!Campaign Progress Needed To Spawn Unit | ||
|- | |- | ||
| 13|| 20 || | | 4-6|| 13|| 20 || 25 || 100 || 45|| 60|| 9 ||0 || 2 ||[[Black Market|Xenos Glands]]||70 ||0 Minimum, 100 Maximum | ||
|} | |||
== Unit Attack== | |||
Stinger | |||
{| class="wikitable" | |||
|- | |||
! AP Cost Per Use !!Uses !! Min Range !! Max Range !! Ideal Range !! Damage !! Armor Penetration !! Armor Damage!! Accuracy Modifier !!Suppression !!Special Effect | |||
|- | |||
| 40|| Unlimited || 1 || 7 || 3 || 9|| 10|| 20 ||0 || 6 ||Inflicts the Disrupted status effect | |||
|} | |} | ||
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* Even basic weaponry like the [[C1A2 SPC|C1A2 SPC carbine]] is effective | * Even basic weaponry like the [[C1A2 SPC|C1A2 SPC carbine]] is effective | ||
* At 3–5 tile distance, expect to need '''~2 volleys''' from a '''7–8 man squad''' to neutralize a group | * At 3–5 tile distance, expect to need '''~2 volleys''' from a '''7–8 man squad''' to neutralize a group | ||
== Army Lists == | |||
* [[Alien Early]] | |||
* [[Alien Early Reinforcements]] | |||
* [[Alien Mid]] | |||
* [[Alien Mid Reinforcements]] | |||
== Official Screenshots == | |||
[[File:Stinger new promo.png|center|500px]] | |||
Image provided by Overhype as part of [[Patch v0.7.14]] patch notes | |||
{{Clear}} | |||
== Changelog == | |||
*[[Patch v0.7.14]] - Added new skin for [[Alien Stinger]] | |||
[[Category: Alien Wildlife Units]] | |||
Latest revision as of 15:39, 22 August 2026
Click here to go back to the Alien Wildlife
A small spiderlike critter that spits a mix of acid saliva and fractured matter at its prey. - In game description

Unit Stats
A variant of the Alien Spiderling that uses ranged, low-penetration projectiles.
- Attack Pattern: Can attack up to 2 times per turn
- Attack Type: Ranged projectile
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Dropped Trade Goods | Army Points | Campaign Progress Needed To Spawn Unit |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4-6 | 13 | 20 | 25 | 100 | 45 | 60 | 9 | 0 | 2 | Xenos Glands | 70 | 0 Minimum, 100 Maximum |
Unit Attack
Stinger
| AP Cost Per Use | Uses | Min Range | Max Range | Ideal Range | Damage | Armor Penetration | Armor Damage | Accuracy Modifier | Suppression | Special Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 40 | Unlimited | 1 | 7 | 3 | 9 | 10 | 20 | 0 | 6 | Inflicts the Disrupted status effect |
Tactical Note
- Even basic weaponry like the C1A2 SPC carbine is effective
- At 3–5 tile distance, expect to need ~2 volleys from a 7–8 man squad to neutralize a group
Army Lists
Official Screenshots

Image provided by Overhype as part of Patch v0.7.14 patch notes
Changelog
- Patch v0.7.14 - Added new skin for Alien Stinger


