U60A1 HWCM: Difference between revisions

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|}{{Infobox weapon
|}{{Infobox weapon
|image=[[File:U60A1 HWCM.png]]
|image=[[File:Weapon 15 912x318.png]]
|faction=
|faction=
|blackmarket=Yes
|reward= [[Operations|Generic]], [[Operations|The Backbone]]
|value=55
|value=55
|range=11
|range=11
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== Tags ==
== Tags ==
{{ItemTag|name=MINIMUM RANGE|link=Minimum Range(Tag)}} {{ItemTag|name=PROJECTILE|link=Projectile(Tag)}} {{ItemTag|name=FLEXIBLE|link=Flexible(Tag)}} {{ItemTag|name=INDIRECT FIRE|link=Indirect Fire(Tag)}} {{ItemTag|name=IGNORES COVER|link=Ignores Cover(Tag)}} {{ItemTag|name=AREA OF EFFECT|link=Area Of Effect(Tag)}} {{ItemTag|name=SMOKE|link=Smoke(Tag)}}
{{ItemTag|name=MINIMUM RANGE|link=Minimum Range(Tag)}} {{ItemTag|name=PROJECTILE|link=Projectile(Tag)}} {{ItemTag|name=FLEXIBLE|link=Flexible(Tag)}} {{ItemTag|name=INDIRECT FIRE|link=Indirect Fire(Tag)}} {{ItemTag|name=IGNORES COVER|link=Ignores Cover(Tag)}} {{ItemTag|name=AREA OF EFFECT|link=Area Of Effect(Tag)}} {{ItemTag|name=SMOKE|link=Smoke(Tag)}}
== Accuracy & Damage graph ==
[[File:U60A1 HWCM graph.png|thumb|left]]
{{Clear}}


== Changelog ==
== Changelog ==
*[https://store.steampowered.com/news/app/2432860/view/687497604906352683 v0.6.6. +16265] -- Patch #3 - Slightly rebalanced commando mortar and 80mm mortar
*[[Patch v0.6.6.+16265|Patch #3]] - Slightly rebalanced [[U60A1 HWCM|commando mortar]] and [[Kingpost M8|80mm mortar]]


[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Mortars]]
[[Category:Special Weapons]]

Latest revision as of 19:32, 15 August 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Special Weapons.

Description

The Hammond And Wolfe Metalworks Commando Mortar (HWCM) was created as a versatile support option for quick moving units. After being deployed, it can fire high explosives or smoke munitions over medium distances. Can not be used when to close to a target.

Weapon Skills

Fire a fragmentation shell that explodes into shrapnel on impact and causes severe suppression. (8 shots)

Shoot a smoke shell that creates a smoke screen in the target area. (4 shots)


Tags

MINIMUM RANGE PROJECTILE FLEXIBLE INDIRECT FIRE IGNORES COVER AREA OF EFFECT SMOKE

Accuracy & Damage graph

Changelog