Patch v0.7.11: Difference between revisions

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[[Patches|Click here to go back to Patches.]]
The Terrain update is now live!
The Terrain update is now live!


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     Overhauled the terrain for all existing planets
     Overhauled the terrain for all existing planets
     Squad leaders stat growth is displayed now on the mission result screen and in the Armory
     Squad leaders stat growth is displayed now on the mission result screen and in the Armory
     Added new 3D models: Anti Materiel Rifle, MOD-C MAAL HE-Rocket Launcher
     Added new 3D models: [[Anti-Materiel Rifle "Crocodile"|Anti Materiel Rifle]], [[MOD-C MAAL HE-Rocket Launcher]]
     Added new skins for Alien Harpy and Blaster Bug
     Added new skins for [[Alien Harpy]] and [[Blaster Bug]]


Improvements
Improvements
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     Light, medium and heavy vehicle weapons can now be compared with each other
     Light, medium and heavy vehicle weapons can now be compared with each other
     Allied AI will now try to avoid tiles with effects (fire, acid, mines,…)
     Allied AI will now try to avoid tiles with effects (fire, acid, mines,…)
     Updated Vamplews 'deceased' image
     Updated [[Jacques Yves Vamplew|Vamplews]] 'deceased' image


Bugfixes
Bugfixes
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     FIXED After using the Jetpack aim lines and the units HUD had a wrong offset
     FIXED After using the Jetpack aim lines and the units HUD had a wrong offset
     Items
     Items
         FIXED Twinlinked 'Griffin Dynamics Rotary Barrel Machinegun' was firing 60 repetitions instead of the intended 30 repetitions
         FIXED Twinlinked [[Griffin Dynamics Rotary Barrel Machinegun|'Griffin Dynamics Rotary Barrel Machinegun']] was firing 60 repetitions instead of the intended 30 repetitions
         FIXED Accessory 'armor piercing ammo' now works with pistols
         FIXED Accessory [[Armor Piercing Ammo|'armor piercing ammo']] now works with pistols
         FIXED Shotgun accuracy bonus against flying units no longer applies to all equipped weapons
         FIXED Shotgun accuracy bonus against flying units no longer applies to all equipped weapons
     Perks
     Perks
         FIXED 'Trinketing' and 'Scavenger' now works with drone kills
         FIXED [[Trinketing (Perk)|'Trinketing']] and [[Scavenger (Perk)|'Scavenger']] now works with drone kills
         FIXED 'Ice In The Veins' had different caps for defense and damage reduction
         FIXED [[Ice In The Veins (Perk)|'Ice In The Veins']] had different caps for defense and damage reduction
     UI
     UI
         FIXED Unit turnbar was still visible, if it had 3 columns
         FIXED Unit turnbar was still visible, if it had 3 columns
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Balancing
Balancing


     OCI 'Explosives Workshop'
     [[OCI]] 'Explosives Workshop'
         Increased uses from 1 to 3
         Increased uses from 1 to 3
         Increased OCI cost from 60 to 90
         Increased OCI cost from 60 to 90
     Increased effective range for perk 'Short Squeeze' to 10 tiles
     Increased effective range for perk [[Short Squeeze (Perk)|'Short Squeeze']] to 10 tiles





Latest revision as of 09:03, 8 August 2026

Click here to go back to Patches.

The Terrain update is now live!

It not only includes overhauled terrains, but also new weapon 3D models, alien skins, quality of life improvements and bugfixes. For details how the new terrain is generated check out our dev diary on the Terrain update HERE.

This update is compatible with existing save games.

Overhauled Terrains

New:

Old:

New:

Old:

New:

Old:

Squad Leader Stat Growth Visualization

Squad leaders stat growth is displayed now on the mission result screen and in the Armory.

New Weapon 3D Models

New Alien Harpy Skin and Blaster Bug Skins

Changelog - v0.7.11

New

   Overhauled the terrain for all existing planets
   Squad leaders stat growth is displayed now on the mission result screen and in the Armory
   Added new 3D models: Anti Materiel Rifle, MOD-C MAAL HE-Rocket Launcher
   Added new skins for Alien Harpy and Blaster Bug

Improvements

   Light, medium and heavy vehicle weapons can now be compared with each other
   Allied AI will now try to avoid tiles with effects (fire, acid, mines,…)
   Updated Vamplews 'deceased' image

Bugfixes

   FIXED Game froze when a single mine destroyed a truck and all passengers inside
   FIXED Game softlocked when picking up the smugglers crate while the UI was toggled off
   FIXED Airdropped bunkers didn't provide cover to surrounding tiles
   FIXED 'Stop Bleedout' was not usable when tile was occupied by a turret or another unit
   FIXED Some vehicles were able to traverse ruins
   FIXED 'Battle Tank' wasn't covered by snow
   FIXED Recoverable crate was displayed pink while flying through the air
   FIXED After using the Jetpack aim lines and the units HUD had a wrong offset
   Items
       FIXED Twinlinked 'Griffin Dynamics Rotary Barrel Machinegun' was firing 60 repetitions instead of the intended 30 repetitions
       FIXED Accessory 'armor piercing ammo' now works with pistols
       FIXED Shotgun accuracy bonus against flying units no longer applies to all equipped weapons
   Perks
       FIXED 'Trinketing' and 'Scavenger' now works with drone kills
       FIXED 'Ice In The Veins' had different caps for defense and damage reduction
   UI
       FIXED Unit turnbar was still visible, if it had 3 columns
       FIXED Swapped light and heavy vehicle weapons slots on the mission result screen to be consistent with other screens

Balancing

   OCI 'Explosives Workshop'
       Increased uses from 1 to 3
       Increased OCI cost from 60 to 90
   Increased effective range for perk 'Short Squeeze' to 10 tiles


Known Issues

   Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens, please whitelist the "GameAssembly.dll" and "Menace.exe".
   If the game is installed on HDD drives, loading times are bad and barks are delayed.
   Display mode "Fullscreen" sometimes behaves not as expected, after minimizing the game. Until this is fixed please consider using "Fullscreen Window" instead.