Rogue Army Early Game Reinforcements: Difference between revisions

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[[Missions|Click here to go back to Missions]]
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The Rogue Army Early Game list is one of the army lists available to the Rogue Army faction once they appear as an enemy faction and will remain in rotation until the Players Campaign progress stat has passed 30. This list is used by the game to calculate possible reinforcements for the [[Rogue Army Early Game]] list. It skews heavily toward a blend of infantry and [[Light Walker|Light Walkers]] particularly the [[Conscripts]] and [[Laser Walker|Laser Walkers]].
The Rogue Army Early Game list is one of the army lists available to the Rogue Army faction once they appear as an enemy faction and will remain in rotation until the Players Campaign progress stat has passed 30. This list is used by the game to calculate possible reinforcements for the [[Rogue Army Early Game]] list. It skews heavily toward a blend of infantry and [[Light Walker|Light Walkers]] particularly the [[Conscripts]] and [[Laser Walker|Laser Walkers]]. [[Officer|Officers]] will not appear as possible reinforcements due to their 0 weight.  


{| class="wikitable"
{| class="wikitable"
|-
|-
! Unit!! Weight!! Weight Multiplier After Pick
! Unit!! Weight!! Weight Multiplier After Pick !! Maximum Concurrent Percentage Of Army Points
|-
|-
| [[Conscripts]] || 35|| 1
| [[Conscripts]] || 35|| 1|| 100
|-
|-
| [[Infantry]] || 20|| 1
| [[Infantry]] || 20|| 1|| 100
|-
|-
| [[Heavy Infantry]]|| 5|| 1
| [[Heavy Infantry]]|| 5|| 1|| 100
|-
|-
| [[Infantry (Carrier)|Heavy Infantry (Carrier)]] || 5|| 1
| [[Infantry (Carrier)|Heavy Infantry (Carrier)]] || 5|| 1|| 100
|-
|-
| [[MG Team]] || 15|| 1
| [[MG Team]] || 15|| 1|| 100
|-
|-
| [[Mortar Team]]|| 10|| 1
| [[Mortar Team]]|| 10|| 1|| 100
|-
|-
| [[Autocannon Team]] || 10|| 1
| [[Autocannon Team]] || 10|| 1|| 100
|-
|-
| [[ATGM Team]] || 8||1
| [[ATGM Team]] || 8||1|| 100
|-
|-
| [[Officer]]|| 0|| 0
| [[Officer]]|| 0|| 0|| 100
|-
|-
| [[Jaegar Team]] || 5|| 1
| [[Jaegar Team]] || 5|| 1|| 100
|-
|-
| [[Storm Troopers]]|| 5|| 1
| [[Storm Troopers]]|| 5|| 1|| 100
|-
|-
| [[Laser Walker]]|| 20|| 1
| [[Laser Walker]]|| 20|| 1|| 100
|-
|-
| [[Autocannon Walker]] || 15|| 1
| [[Autocannon Walker]] || 15|| 1|| 100
|-
|-
| [[Heavy Tank]]|| 3|| 1
| [[Heavy Tank]]|| 3|| 1|| 57
|-
|-
| [[Rogue Army Battle Tank]] || 4|| 1
| [[Rogue Army Battle Tank]] || 4|| 1|| 57
|}
|}
== Changelog ==
*[[Patch v0.7.8| OCI Rework]] - Reworked enemy reinforcements to be more fair and less frustrating


[[Category: Army Lists]]
[[Category: Army Lists]]

Latest revision as of 20:27, 14 July 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Missions

The Rogue Army Early Game list is one of the army lists available to the Rogue Army faction once they appear as an enemy faction and will remain in rotation until the Players Campaign progress stat has passed 30. This list is used by the game to calculate possible reinforcements for the Rogue Army Early Game list. It skews heavily toward a blend of infantry and Light Walkers particularly the Conscripts and Laser Walkers. Officers will not appear as possible reinforcements due to their 0 weight.

Unit Weight Weight Multiplier After Pick Maximum Concurrent Percentage Of Army Points
Conscripts 35 1 100
Infantry 20 1 100
Heavy Infantry 5 1 100
Heavy Infantry (Carrier) 5 1 100
MG Team 15 1 100
Mortar Team 10 1 100
Autocannon Team 10 1 100
ATGM Team 8 1 100
Officer 0 0 100
Jaegar Team 5 1 100
Storm Troopers 5 1 100
Laser Walker 20 1 100
Autocannon Walker 15 1 100
Heavy Tank 3 1 57
Rogue Army Battle Tank 4 1 57

Changelog

  • OCI Rework - Reworked enemy reinforcements to be more fair and less frustrating