ATGM Launcher: Difference between revisions

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== Changelog ==
== Changelog ==
*[https://store.steampowered.com/news/app/2432860/view/540003980950897283 v0.6.3+16067] -- Patch #1 - Slightly reduced ATGM vehicle ammunition
*[[Patch v0.6.3| Patch #1]] - Slightly reduced ATGM vehicle ammunition
 
*[[Patch v0.6.5+16107| Patch #2]] - Substantially buffed all ATGM launchers. They can now also damage 'large' targets like Blasterbugs - ATGM Hitpoint Damage went from 150 to 220 and Armor Penetration from 160 to 120.
*[https://store.steampowered.com/news/app/2432860/view/540003980950897774 v0.6.5+16107] -- Patch #2 - Substantially buffed all ATGM launchers. They can now also damage 'large' targets like Blasterbugs - ATGM Hitpoint Damage went from 150 to 220 and Armor Penetration from 160 to 120.
*[[Patch v0.6.7+16403| Patch #4]] - FIXED The game froze after firing twin linked version of the [[ATGM Launcher|'ATGM Launcher']]
*[[Patch v0.6.9| Patch #6]] - Increased [[Anti-Materiel Rifle "Crocodile"|'Anti Material Rifle']] accuracy dropoff from 3 to 6
*[[Patch v0.7.0+17662| Redacted Update 1]] - Adjusted ATGMs direct fire mode to have 4 tiles min. range and -5 accuracy dropoff instead of -3
*[[Patch v0.7.0+17662| Redacted Update 1]] - Adjusted ATGMs direct fire mode to have 4 tiles min. range and -5 accuracy dropoff instead of -3
*[[Patch v0.7.6+19301| SL Update #1]] - Swapped order of "Indirect Fire" and "Direct Fire" skill buttons for [[ATGM Launcher|vehicle ATGM]] skills on quickbar


[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Vehicle Weapons]]
[[Category:Vehicle Weapons]]
[[Category:Medium Vehicle Weapons]]
[[Category:Medium Vehicle Weapons]]

Latest revision as of 19:32, 25 June 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Vehicle Weapons.

Description

A launcher for anti-tank guided missiles. The missiles can be fire either in direct or in indirect fire modes. The indirect fire mode requires a marked target to be fired at but will ignore line of site and will automatically hit.

Weapon Skill

Launch an ATGM at an angle at a marked target with a guaranteed chance to hit and no line of site needed. (4 shots)

Launch an ATGM at a target in direct fire mode. (4 shots)

Tags

MINIMUM RANGE ANTI VEHICLE VEHICLE WEAPON ROCKET INDIRECT FIRE

Accuracy & Damage graph

Changelog

  • Patch #1 - Slightly reduced ATGM vehicle ammunition
  • Patch #2 - Substantially buffed all ATGM launchers. They can now also damage 'large' targets like Blasterbugs - ATGM Hitpoint Damage went from 150 to 220 and Armor Penetration from 160 to 120.
  • Patch #4 - FIXED The game froze after firing twin linked version of the 'ATGM Launcher'
  • Patch #6 - Increased 'Anti Material Rifle' accuracy dropoff from 3 to 6
  • Redacted Update 1 - Adjusted ATGMs direct fire mode to have 4 tiles min. range and -5 accuracy dropoff instead of -3
  • SL Update #1 - Swapped order of "Indirect Fire" and "Direct Fire" skill buttons for vehicle ATGM skills on quickbar