Heavy Infantry: Difference between revisions
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! Unit Size !! HP per Soldier !! Armor Value !!Armor Durability!! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !! Weapons and Equipment | ! Unit Size !! HP per Soldier !! Armor Value !!Armor Durability!! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !! Weapons and Equipment!!Army Points !!Campaign Progress Needed To Spawn Unit | ||
|- | |- | ||
| 6|| 10|| 75 || 60 || 100 || 55 || 75|| 9 ||0 || 0|| [[Improved Small Arms Protective Plating]], [[R10A6 K-PAC]] , [[IMX SA-RPG 2]], [[Fragmentation Grenade]] | | 6|| 10|| 75 || 60 || 100 || 55 || 75|| 9 ||0 || 0|| [[Improved Small Arms Protective Plating]], [[R10A6 K-PAC]] , [[IMX SA-RPG 2]], [[Fragmentation Grenade]]||200 ||15 Minimum, 100 Maximum | ||
|} | |} | ||
== Variants == | == Variants == | ||
* [[Infantry (Carrier)|Rogue Army Infantry (Carrier)]] | * [[Infantry (Carrier)|Rogue Army Infantry (Carrier)]] | ||
== Army Lists == | |||
* [[Rogue Army Early Game]] | |||
* [[Rogue Army Early Game Reinforcements]] | |||
* [[Rogue Army Mid Game]] | |||
* [[Rogue Army Mid Game Reinforcements]] | |||
== Changelog == | |||
*[[Patch v0.7.6+19301| SL Update #1]] - Increased pick weights of [[Heavy Infantry|heavy infantry]] and [[Storm Troopers|stormtroopers]] | |||
[[Category: Rogue Army Units]] | [[Category: Rogue Army Units]] | ||
Latest revision as of 19:02, 25 June 2026
Click here to go back to the Rogue Army
Local Forces gone rogue. These special forces are equipped with heavy, armor, capable battle rifles, and decent RPGs. - In game description

Unit Stats
RA Heavy Infantry are well-armored frontline troops of the Rogue Army. Like regular infantry, they operate in squads of 6, but come equipped with heavier weapons and armor.
They are capable of firing the IMX SA-RPG 2 twice per turn, making them a serious threat to vehicles. They can absorb the first volleys from light and medium weapons, giving them excellent staying power. Occasionally, they are deployed via Light Troop Carriers, enabling forward deployment.
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Weapons and Equipment | Army Points | Campaign Progress Needed To Spawn Unit |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 10 | 75 | 60 | 100 | 55 | 75 | 9 | 0 | 0 | Improved Small Arms Protective Plating, R10A6 K-PAC , IMX SA-RPG 2, Fragmentation Grenade | 200 | 15 Minimum, 100 Maximum |
Variants
Army Lists
- Rogue Army Early Game
- Rogue Army Early Game Reinforcements
- Rogue Army Mid Game
- Rogue Army Mid Game Reinforcements
Changelog
- SL Update #1 - Increased pick weights of heavy infantry and stormtroopers


