Flame Truck: Difference between revisions
From MENACE Official Wiki
Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} Click here to go back to the Pirates '' Once a civilian truck used in the colon..." |
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! Vehicle HP !! Armor Value (Front) !! Armor Value (Side) !! Armor Value (Back) !! Armor Durability !!AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !! Vehicle Chassis !!Weapons and Equipment !!Dropped Trade Goods | ! Vehicle HP !! Armor Value (Front) !! Armor Value (Side) !! Armor Value (Back) !! Armor Durability !!AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !! Vehicle Chassis !!Weapons and Equipment !!Dropped Trade Goods !!Army Points !!Campaign Progress Needed To Spawn Unit | ||
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| 200|| 120 || 100 || 80 || 300|| 100 || 40 || 65|| 8 ||0 || -4|| N/A || [[Heavy Flamethrower]] ||[[Black Market|Large Trinkets]] | | 200|| 120 || 100 || 80 || 300|| 100 || 40 || 65|| 8 ||0 || -4|| N/A || [[Heavy Flamethrower]] ||[[Black Market|Large Trinkets]]||250|| 10 Minimum, 100 Maximum | ||
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== Variants == | == Variants == | ||
* [[Pirate HMG Heavy Truck]] | * [[Pirate HMG Heavy Truck]] | ||
* [[Pirate Heavy Truck]] | |||
== Army Lists == | |||
* [[Pirate Defensive Early Game]] | |||
* [[Pirate Defensive Mid Game]] | |||
* [[Pirate Offensive Early Game]] | |||
* [[Pirate Offensive Early Game Reinforcements]] | |||
* [[Pirate Offensive Mid Game]] | |||
* [[Pirate Offensive Mid Game Reinforcements]] | |||
[[Category: Pirate Units]] | |||
Latest revision as of 20:21, 13 June 2026
Click here to go back to the Pirates
Once a civilian truck used in the colonization of new worlds, this vehicle is now a flamethrower on wheels. - In game description

Unit Stats
| Vehicle HP | Armor Value (Front) | Armor Value (Side) | Armor Value (Back) | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Vehicle Chassis | Weapons and Equipment | Dropped Trade Goods | Army Points | Campaign Progress Needed To Spawn Unit |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 200 | 120 | 100 | 80 | 300 | 100 | 40 | 65 | 8 | 0 | -4 | N/A | Heavy Flamethrower | Large Trinkets | 250 | 10 Minimum, 100 Maximum |


