Patch v0.5.10: Difference between revisions

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* Pinned down units can still capture a zone.
* Pinned down units can still capture a zone.
[[Category: Patches]]

Latest revision as of 10:54, 25 May 2026

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MENACE Demo Update #6 (v0.5.10)

Patch 6 for the MENACE demo is now live.

Make sure to leave a review for the demo and join our Discord server or forums to connect with fellow players, leave feedback, and share the most powerful tactics.

Thanks again for all the support, feedback and ideas!

Bugfixes

  • FIXED Accessory 'Combat Stims' now refund all AP lost by Suppression.
  • FIXED AI getting stuck when trying to use skills on a tower which require the unit to be deployed.
  • FIXED Changing the resolution in the player settings didn't work with some monitor combinations.
  • FIXED Movement range UI disappeared after destroying IEDs or after using certain offmap abilities.
  • FIXED Tripod laser didn't have a vent skill.
  • FIXED Pressing Q/E before the mission result screen showed up, caused the camera to spin infinitely.
  • FIXED Demoting squad leaders refunded less promotion points than displayed.
  • FIXED When the active unit was killed during it's turn, the unit panel UI disappeared for all other units.
  • FIXED Some vehicle weapons showed a different number of ammunition during the mission preparation and during the mission.
  • FIXED Turrets are now displayed at their correct location in the mission preview.
  • FIXED After using the offmap ability 'Strafing run' other offmap abilities didn't display their range anymore.
  • FIXED Changed layout of same buildings so units don't get stuck anymore.
  • FIXED Various typos / descriptions.

Improvements

  • "New Game" dialog can be closed now.

Balancing

  • Reduced threat of Skybots (drones) to the AI.

Known Issues

  • Perk 'Run and Gun' doesn't update AP cost after shooting once.
  • Pinned down units can still capture a zone.