Combat System: Revision history

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19 April 2026

3 March 2026

22 February 2026

21 February 2026

20 February 2026

16 February 2026

  • curprev 15:0015:00, 16 February 2026 Genyl talk contribs 1,125 bytes +8 No edit summary
  • curprev 14:5914:59, 16 February 2026 Genyl talk contribs 1,117 bytes +1,117 Created page with " Growth potential Growth potential is a mechanic that allow squad leaders to grow their stats overtime Each attribute has an associated action in game that will count as a trigger to a roll to increase the attribute. For instance, damaging an enemy will add a trigger for a weapon skill roll. Each squad leader can only accumulate 15 of these triggers per attribute in each mission. When the mission ends, there will be a roll for each trigger. For each success the at..."