<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.hoodedhorse.com/MENACE/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198061394713</id>
	<title>MENACE Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/MENACE/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198061394713"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/Special:Contributions/76561198061394713"/>
	<updated>2026-10-01T21:32:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Kody_Greifinger&amp;diff=16215</id>
		<title>Kody Greifinger</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Kody_Greifinger&amp;diff=16215"/>
		<updated>2026-08-14T03:47:20Z</updated>

		<summary type="html">&lt;p&gt;76561198061394713: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access release and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:Kody Greifinger.png|thumb|250px|Portrait of Kody Greifinger]]&lt;br /&gt;
&lt;br /&gt;
[[Squad Leaders|Back to Squad Leaders]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kody Greifinger&#039;&#039;&#039; is a playable infantry [[Squad Leader]]. Greifinger was once a war hero in the [[Marines]], but deserted them with an entire platoon, assassinated several prominent figures in the [[Terran Congressional Republic]], and fled to the farthest reaches of known space to escape justice. But that&#039;s the &amp;quot;official&amp;quot; story--you may find a deeper rationale for his actions if you utilize his skills against the [[MENACE]]. His starting [[Perk]] is [[Guerilla]].&lt;br /&gt;
&lt;br /&gt;
==Starting Unit Name and Patch==&lt;br /&gt;
[[File:Greifinger badge 720x270.png|frame|left|alt=The Forgiven|The Forgiven]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
{{CharacterStats&lt;br /&gt;
|AP=110|ACC=80|DIS=50|DR=15|HP=12|CC=2|DEF=5&lt;br /&gt;
|AGI=88|WS=80|VAL=75|TOU=65|VIT=60|PRE=10|POS=60&lt;br /&gt;
|PCF=1.3|GP=4|SC=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Perk Tree ==&lt;br /&gt;
&lt;br /&gt;
=== Unique Starting Perk ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Short Description !! Full Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Promotion 11.png|center|70px|link=Guerilla (Perk)]] [[Guerilla (Perk)|Guerilla]]&lt;br /&gt;
| +20% Accuracy and +30% Damage when attacking healthy targets (HP over 80%)&lt;br /&gt;
| Before fleeing the Core Worlds, Kody Greifinger personally assassinated a host of TCR leaders in politics, military and business. The traitor had a tendency to &#039;shock&#039; VIP security by getting in as close as possible. For the time being, we can put this terrorists skills to use for us. - Lieutenant Hayflick &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Perk Tree ===&lt;br /&gt;
{{Perk Tree&lt;br /&gt;
|Guerilla&lt;br /&gt;
|Athletic&lt;br /&gt;
|Solid Grouping&lt;br /&gt;
|New Tricks&lt;br /&gt;
|Scout&lt;br /&gt;
|Recover&lt;br /&gt;
|Buff&lt;br /&gt;
|Bags &amp;amp; Belts&lt;br /&gt;
|Demolitions Expert&lt;br /&gt;
|Sharpshooter&lt;br /&gt;
|Zig-Zag&lt;br /&gt;
|Fortify&lt;br /&gt;
|Grenadier&lt;br /&gt;
|Vanguard&lt;br /&gt;
|Deploy Decoy&lt;br /&gt;
|Tankbuster&lt;br /&gt;
|Assassin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Voice Lines==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This list is non-exhaustive! The unit likely has more lines than this. Should they be found, add them here!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;listtable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Trigger&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; |Quote&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Audio&lt;br /&gt;
|-&lt;br /&gt;
|When hired&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Long time no see, Marines.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Yeah?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected before hostile contact&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Keeping an eye out.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;They&#039;re out here, ain&#039;t nobody gone to ground yet.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected in stealth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;Yeah...&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected last&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;About time.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected after killing several enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Good to see some &#039;&#039;real&#039;&#039; action again!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Alright.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Moving!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hoofing it!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving in stealth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;Sure.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;You bet.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving to cover&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Moving to cover!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Catching cover!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Fixin&#039; myself there!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Attack fails to penetrate armor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;This damn gun is all bark.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;No harm, all foul.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Tough sumbucks.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Negative contact!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting hostiles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hostiles!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Been waitin&#039; on you!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Movement!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Got something here!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Let&#039;s see you buck!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Bugs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Just some bugs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Spotting [[MENACE|Constructs]]}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes| &amp;quot;Ugly MF&#039;ers.&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting hardware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Enemy hardware!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting hostiles in stealth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;There they are.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;We got something.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting weapons team in stealth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;Enemy weapons team there.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging hostiles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Got a few in &#039;em!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Yeah, that&#039;s good!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging hardware module&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Module damage!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(laughs)&#039;&#039; &amp;quot;Shit&#039;s just flying off!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Damaging Constructs}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes| &amp;quot;Chunk it!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Taking damage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hell!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Losing a squaddie&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Taking casualties, Major!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Losing men!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Friendly attack ineffectual&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Take a fucking bite already.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying hardware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hardware destroyed!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying Static Object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Flattened the structure.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Building&#039;s done for.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Several Static Objects have been destroyed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;This whole place has gone up like the Fourth o&#039; July.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing hostiles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hostiles eliminated!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;It is what it is!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Haha, that one&#039;s cooked!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Well, it just wasn&#039;t your day, buddy!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Get you some!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;There, that&#039;s a good bug.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing heavy infantry or vehicles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;The heavier they are...&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Killing Constructs}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Scrapped.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing after many kills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Another one for me, the rest of you just keep twiddling your thumbs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|An offensive Offmap Ability lands&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Damn, Major, I love you too.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;A man could get addicted to seeing something like that!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting allied SL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Damn, bud, nice shootin&#039;!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting a Marine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Make those pencil-pushers proud!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Complimented by [[Fedor Yazhov|Yaz]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Them be fighting words!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Stabilizing [[Charles Lim|Lim]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hate me all you want, kid, I&#039;ll see you back on the Imp.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
| {{Spoiler|type=block|blur=yes|Responding to Zero Dagger}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes|Zero Dagger! &#039;&#039;Man,&#039;&#039; you gotta be fuckin&#039; kidding me!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Determined&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;This war&#039;s gotta end. We can&#039;t strive for nothing else.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Background &amp;amp; Lore ==&lt;br /&gt;
The infamous [[Core Worlds]] terrorist escaped into the [[Wayback System|Wayback]] -- and is now within our sights again. However, resource depletion makes for strange bedfellows. We could make use of Greifinger&#039;s SL-Status talents... for a time.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Kody Greifinger&#039;s character portrait appears to depict him wielding a custom [[BR6A1 HaMER]] with an attached sling. Unlike standard HaMERs encountered in [[the Wayback]], his appears to be a TCR variant with a paint scheme resembling the [[R228A1 MRS]], an underbarrel rail which does not run the length of the fore-end, and an ammunition counter. He is also depicted with a holstered pistol, likely a [[P99A3|P99A3 Enzige Standardized Service Pistol]], which is the standard sidearm of the TCR armed forces.&lt;br /&gt;
&lt;br /&gt;
Greifinger&#039;s unit patch for the Forgiven depicts the motto &#039;&#039;&amp;quot;Subsidium a Bello&amp;quot;&#039;&#039;, which translates as &#039;&#039;&amp;quot;Relief from War&amp;quot;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Interactions ==&lt;br /&gt;
&lt;br /&gt;
TBD once system is finalized.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
His [[Cast|voice actor]] is [https://www.imdb.com/name/nm0627995/?ref_=ext_shr_lnk| Alec Newman]. Mr. Newman was born in Glasgow and is one of the most famous actors in the cast, having played Paul Atreides in the 2000 Dune miniseries. Gamers will recognize him as several extra voices in Resident Evil: Requiem, Gideon Hall in Vampire: The Masquerade Bloodlines II, and as various Orkz in Warhammer 40k: Space Marine.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*[[Patch v0.6.6.+16265|Patch #3]] - FIXED [[Kody Greifinger|Greifinger&#039;s]] portrait no longer overlaps with his stats&lt;br /&gt;
&lt;br /&gt;
{{Character Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Squad Leaders]]&lt;/div&gt;</summary>
		<author><name>76561198061394713</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Kody_Greifinger&amp;diff=16213</id>
		<title>Kody Greifinger</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Kody_Greifinger&amp;diff=16213"/>
		<updated>2026-08-13T10:23:11Z</updated>

		<summary type="html">&lt;p&gt;76561198061394713: Added voicelines.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access release and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:Kody Greifinger.png|thumb|250px|Portrait of Kody Greifinger]]&lt;br /&gt;
&lt;br /&gt;
[[Squad Leaders|Back to Squad Leaders]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kody Greifinger&#039;&#039;&#039; is a playable infantry [[Squad Leader]]. Greifinger was once a war hero in the [[Marines]], but deserted them with an entire platoon, assassinated several prominent figures in the [[Terran Congressional Republic]], and fled to the farthest reaches of known space to escape justice. But that&#039;s the &amp;quot;official&amp;quot; story--you may find a deeper rationale for his actions if you utilize his skills against the [[MENACE]]. His starting [[Perk]] is [[Guerilla]].&lt;br /&gt;
&lt;br /&gt;
==Starting Unit Name and Patch==&lt;br /&gt;
[[File:Greifinger badge 720x270.png|frame|left|alt=The Forgiven|The Forgiven]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
{{CharacterStats&lt;br /&gt;
|AP=110|ACC=80|DIS=50|DR=15|HP=12|CC=2|DEF=5&lt;br /&gt;
|AGI=88|WS=80|VAL=75|TOU=65|VIT=60|PRE=10|POS=60&lt;br /&gt;
|PCF=1.3|GP=4|SC=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Perk Tree ==&lt;br /&gt;
&lt;br /&gt;
=== Unique Starting Perk ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Short Description !! Full Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Promotion 11.png|center|70px|link=Guerilla (Perk)]] [[Guerilla (Perk)|Guerilla]]&lt;br /&gt;
| +20% Accuracy and +30% Damage when attacking healthy targets (HP over 80%)&lt;br /&gt;
| Before fleeing the Core Worlds, Kody Greifinger personally assassinated a host of TCR leaders in politics, military and business. The traitor had a tendency to &#039;shock&#039; VIP security by getting in as close as possible. For the time being, we can put this terrorists skills to use for us. - Lieutenant Hayflick &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Perk Tree ===&lt;br /&gt;
{{Perk Tree&lt;br /&gt;
|Guerilla&lt;br /&gt;
|Athletic&lt;br /&gt;
|Solid Grouping&lt;br /&gt;
|New Tricks&lt;br /&gt;
|Scout&lt;br /&gt;
|Recover&lt;br /&gt;
|Buff&lt;br /&gt;
|Bags &amp;amp; Belts&lt;br /&gt;
|Demolitions Expert&lt;br /&gt;
|Sharpshooter&lt;br /&gt;
|Zig-Zag&lt;br /&gt;
|Fortify&lt;br /&gt;
|Grenadier&lt;br /&gt;
|Vanguard&lt;br /&gt;
|Deploy Decoy&lt;br /&gt;
|Tankbuster&lt;br /&gt;
|Assassin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Voice Lines==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This list is non-exhaustive! The unit likely has more lines than this. Should they be found, add them here!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;listtable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Trigger&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; |Quote&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Audio&lt;br /&gt;
|-&lt;br /&gt;
|When hired&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Long time no see, Marines.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Yeah?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected without having encountered any hostiles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Keeping an eye out.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;They&#039;re out here, ain&#039;t nobody gone to ground yet.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected in stealth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;Yeah...&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected last&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;About time.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected after killing several enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Good to see some &#039;&#039;real&#039;&#039; action again!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Alright.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Moving!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hoofing it!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving in stealth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;Sure.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;You bet.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving to cover&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Moving to cover!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Catching cover!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Fixin&#039; myself there!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Attack fails to penetrate armor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;This damn gun is all bark.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;No harm, all foul.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Tough sumbucks.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Negative contact!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting hostiles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hostiles!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Been waitin&#039; on you!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Movement!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Got something here!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Bugs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Just some bugs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Spotting [[MENACE|Constructs]]}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes| &amp;quot;Ugly MF&#039;ers.&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting hardware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Enemy hardware!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting hostiles in stealth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;There they are.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting weapons team in stealth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;Enemy weapons team there.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging hostiles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Got a few in &#039;em!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging hardware module&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Module damage!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(laughs)&#039;&#039; &amp;quot;Shit&#039;s just flying off!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Damaging Constructs}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes| &amp;quot;Chunk it!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Friendly attack ineffectual&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Take a fucking bite already.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying hardware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hardware destroyed!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying structure&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Flattened the structure.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Building&#039;s done for.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing hostiles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hostiles eliminated!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;It is what it is!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Haha, that one&#039;s cooked!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Well, it just wasn&#039;t your day, buddy!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;There, that&#039;s a good bug.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing heavy infantry or vehicles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;The heavier they are...&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Killing Constructs}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Scrapped.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing after many kills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Another one for me, the rest of you just keep twiddling your thumbs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|An offensive Offmap Ability lands&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Damn, Major, I love you too.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;A man could get addicted to seeing something like that!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting allied SL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Damn, bud, nice shootin&#039;!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting a Marine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Make those pencil-pushers proud!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Complimented by [[Fedor Yazhov|Yaz]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Them be fighting words!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Stabilizing [[Charles Lim|Lim]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hate me all you want, kid, I&#039;ll see you back on the Imp.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
| {{Spoiler|type=block|blur=yes|Responding to Zero Dagger}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes|Zero Dagger! &#039;&#039;Man,&#039;&#039; you gotta be fuckin&#039; kidding me!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Determined&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;This war&#039;s gotta end. We can&#039;t strive for nothing else.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Background &amp;amp; Lore ==&lt;br /&gt;
The infamous [[Core Worlds]] terrorist escaped into the [[Wayback System|Wayback]] -- and is now within our sights again. However, resource depletion makes for strange bedfellows. We could make use of Greifinger&#039;s SL-Status talents... for a time.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Kody Greifinger&#039;s character portrait appears to depict him wielding a custom [[BR6A1 HaMER]] with an attached sling. Unlike standard HaMERs encountered in [[the Wayback]], his appears to be a TCR variant with a paint scheme resembling the [[R228A1 MRS]], an underbarrel rail which does not run the length of the fore-end, and an ammunition counter. He is also depicted with a holstered pistol, likely a [[P99A3|P99A3 Enzige Standardized Service Pistol]], which is the standard sidearm of the TCR armed forces.&lt;br /&gt;
&lt;br /&gt;
Greifinger&#039;s unit patch for the Forgiven depicts the motto &#039;&#039;&amp;quot;Subsidium a Bello&amp;quot;&#039;&#039;, which translates as &#039;&#039;&amp;quot;Relief from War&amp;quot;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Interactions ==&lt;br /&gt;
&lt;br /&gt;
TBD once system is finalized.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
His [[Cast|voice actor]] is [https://www.imdb.com/name/nm0627995/?ref_=ext_shr_lnk| Alec Newman]. Mr. Newman was born in Glasgow and is one of the most famous actors in the cast, having played Paul Atreides in the 2000 Dune miniseries. Gamers will recognize him as several extra voices in Resident Evil: Requiem, Gideon Hall in Vampire: The Masquerade Bloodlines II, and as various Orkz in Warhammer 40k: Space Marine.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*[[Patch v0.6.6.+16265|Patch #3]] - FIXED [[Kody Greifinger|Greifinger&#039;s]] portrait no longer overlaps with his stats&lt;br /&gt;
&lt;br /&gt;
{{Character Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Squad Leaders]]&lt;/div&gt;</summary>
		<author><name>76561198061394713</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Kody_Greifinger&amp;diff=16212</id>
		<title>Kody Greifinger</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Kody_Greifinger&amp;diff=16212"/>
		<updated>2026-08-13T08:33:46Z</updated>

		<summary type="html">&lt;p&gt;76561198061394713: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access release and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:Kody Greifinger.png|thumb|250px|Portrait of Kody Greifinger]]&lt;br /&gt;
&lt;br /&gt;
[[Squad Leaders|Back to Squad Leaders]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kody Greifinger&#039;&#039;&#039; is a playable infantry [[Squad Leader]]. Greifinger was once a war hero in the [[Marines]], but deserted them with an entire platoon, assassinated several prominent figures in the [[Terran Congressional Republic]], and fled to the farthest reaches of known space to escape justice. But that&#039;s the &amp;quot;official&amp;quot; story--you may find a deeper rationale for his actions if you utilize his skills against the [[MENACE]]. His starting [[Perk]] is [[Guerilla]].&lt;br /&gt;
&lt;br /&gt;
==Starting Unit Name and Patch==&lt;br /&gt;
[[File:Greifinger badge 720x270.png|frame|left|alt=The Forgiven|The Forgiven]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
{{CharacterStats&lt;br /&gt;
|AP=110|ACC=80|DIS=50|DR=15|HP=12|CC=2|DEF=5&lt;br /&gt;
|AGI=88|WS=80|VAL=75|TOU=65|VIT=60|PRE=10|POS=60&lt;br /&gt;
|PCF=1.3|GP=4|SC=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Perk Tree ==&lt;br /&gt;
&lt;br /&gt;
=== Unique Starting Perk ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Short Description !! Full Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Promotion 11.png|center|70px|link=Guerilla (Perk)]] [[Guerilla (Perk)|Guerilla]]&lt;br /&gt;
| +20% Accuracy and +30% Damage when attacking healthy targets (HP over 80%)&lt;br /&gt;
| Before fleeing the Core Worlds, Kody Greifinger personally assassinated a host of TCR leaders in politics, military and business. The traitor had a tendency to &#039;shock&#039; VIP security by getting in as close as possible. For the time being, we can put this terrorists skills to use for us. - Lieutenant Hayflick &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Perk Tree ===&lt;br /&gt;
{{Perk Tree&lt;br /&gt;
|Guerilla&lt;br /&gt;
|Athletic&lt;br /&gt;
|Solid Grouping&lt;br /&gt;
|New Tricks&lt;br /&gt;
|Scout&lt;br /&gt;
|Recover&lt;br /&gt;
|Buff&lt;br /&gt;
|Bags &amp;amp; Belts&lt;br /&gt;
|Demolitions Expert&lt;br /&gt;
|Sharpshooter&lt;br /&gt;
|Zig-Zag&lt;br /&gt;
|Fortify&lt;br /&gt;
|Grenadier&lt;br /&gt;
|Vanguard&lt;br /&gt;
|Deploy Decoy&lt;br /&gt;
|Tankbuster&lt;br /&gt;
|Assassin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Voice Lines==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This list is non-exhaustive! The unit likely has more lines than this. Should they be found, add them here!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;listtable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Trigger&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; |Quote&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Audio&lt;br /&gt;
|-&lt;br /&gt;
|When hired&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Long time no see, Marines.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Yeah?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When selected in stealth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;They&#039;re out here, ain&#039;t nobody gone to ground yet.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When selected last&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;About time.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hoofing it!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving in stealth&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;Sure.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;(quietly)&#039;&#039; &amp;quot;You bet.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving to cover&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Fixin&#039; myself there!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Attack fails to penetrate armor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;This damn gun is all bark.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;No harm, all foul.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Tough sumbucks.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting hostiles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Been waitin&#039; on you!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Bugs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Just some bugs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Spotting [[MENACE|Constructs]]}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes| &amp;quot;Ugly MF&#039;ers.&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Damaging Constructs}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes| &amp;quot;Chunk it!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Friendly attack ineffectual&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Take a fucking bite already.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying hardware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hardware destroyed!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying structure&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Flattened the structure.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Building&#039;s done for.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;There, that&#039;s a good bug.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Killing Constructs}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Scrapped.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected after killing several enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Awww, good to see some REAL action again!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing after many kills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Another one for me, the rest of you just keep twiddling your thumbs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|An offensive Offmap Ability lands&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Damn, Major, I love you too.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;A man could get addicted to seeing something like that!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting a Marine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Make those pencil-pushers proud!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Complimented by [[Fedor Yazhov|Yaz]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Them be fighting words!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Stabilizing [[Charles Lim|Lim]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hate me all you want, kid, I&#039;ll see you back on the Imp.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
| {{Spoiler|type=block|blur=yes|Responding to Zero Dagger}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes|Zero Dagger! &#039;&#039;Man,&#039;&#039; you gotta be fuckin&#039; kidding me!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Background &amp;amp; Lore ==&lt;br /&gt;
The infamous [[Core Worlds]] terrorist escaped into the [[Wayback System|Wayback]] -- and is now within our sights again. However, resource depletion makes for strange bedfellows. We could make use of Greifinger&#039;s SL-Status talents... for a time.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Kody Greifinger&#039;s character portrait appears to depict him wielding a custom [[BR6A1 HaMER]] with an attached sling. Unlike standard HaMERs encountered in [[the Wayback]], his appears to be a TCR variant with a paint scheme resembling the [[R228A1 MRS]], an underbarrel rail which does not run the length of the fore-end, and an ammunition counter. He is also depicted with a holstered pistol, likely a [[P99A3|P99A3 Enzige Standardized Service Pistol]], which is the standard sidearm of the TCR armed forces.&lt;br /&gt;
&lt;br /&gt;
Greifinger&#039;s unit patch for the Forgiven depicts the motto &#039;&#039;&amp;quot;Subsidium a Bello&amp;quot;&#039;&#039;, which translates as &#039;&#039;&amp;quot;Relief from War&amp;quot;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Interactions ==&lt;br /&gt;
&lt;br /&gt;
TBD once system is finalized.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
His [[Cast|voice actor]] is [https://www.imdb.com/name/nm0627995/?ref_=ext_shr_lnk| Alec Newman]. Mr. Newman was born in Glasgow and is one of the most famous actors in the cast, having played Paul Atreides in the 2000 Dune miniseries. Gamers will recognize him as several extra voices in Resident Evil: Requiem, Gideon Hall in Vampire: The Masquerade Bloodlines II, and as various Orkz in Warhammer 40k: Space Marine.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*[[Patch v0.6.6.+16265|Patch #3]] - FIXED [[Kody Greifinger|Greifinger&#039;s]] portrait no longer overlaps with his stats&lt;br /&gt;
&lt;br /&gt;
{{Character Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Squad Leaders]]&lt;/div&gt;</summary>
		<author><name>76561198061394713</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=J.G._Wetteroth&amp;diff=16187</id>
		<title>J.G. Wetteroth</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=J.G._Wetteroth&amp;diff=16187"/>
		<updated>2026-08-12T07:10:17Z</updated>

		<summary type="html">&lt;p&gt;76561198061394713: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}[[File:J.G. Wetteroth.png|thumb|250px|Portrait of Wetteroth]]&lt;br /&gt;
&lt;br /&gt;
[[Squad Leaders|Back to Squad Leaders]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;J.G. Wetteroth&#039;&#039;&#039; is a [[Squad Leader]], belonging to Wetteroth&#039;s Lodge. Apparently of Australian descent judging by his accent, he has made a name for himself on the planet [[Songlurch]] since arriving in the [[Wayback System]]. Though his Unique Perk is useful (at first, at least) only against [[Alien Wildlife]], his other skills are very effective against all foes if used creatively.&lt;br /&gt;
&lt;br /&gt;
== Starting Unit Name and Insignia ==&lt;br /&gt;
&lt;br /&gt;
[[File:Wetteroth badge 720x270.png|frame|left|alt=Wetteroth&#039;s Lodge|Wetteroth&#039;s Lodge]]&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{CharacterStats&lt;br /&gt;
|AP=85|ACC=75|DIS=64|DR=-10|HP=8|CC=3|DEF=-5&lt;br /&gt;
|AGI=57|WS=75|VAL=60|TOU=40|VIT=40|PRE=10|POS=40&lt;br /&gt;
|PCF=0.8|GP=3|SC=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Perk Tree==&lt;br /&gt;
=== Unique Starting Perk ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Short Description !! Full Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Starting_perk_10.png|center|70px|link=Big Game Hunter (Perk)]] [[Big Game Hunter (Perk)|Big Game Hunter]]&lt;br /&gt;
| Against LARGE Organic Targets: +20% Accuracy and +15% Armor Penetration. Does not apply to Vehicles or Structures.&lt;br /&gt;
| &amp;quot;J.G. Wetteroth&#039;s exile in the Wayback has given him new life as a Big Game Hunter. While most panic and shoot wildly before large, imposing enemies, this marksman calmly picks out just the right spot to place his shots.&amp;quot;-Lt. Hayflick&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Full Perk Tree===&lt;br /&gt;
{{Perk Tree&lt;br /&gt;
|Big Game Hunter&lt;br /&gt;
|Athletic&lt;br /&gt;
|Solid Grouping&lt;br /&gt;
|New Tricks&lt;br /&gt;
|Scout&lt;br /&gt;
|This Is A Knife&lt;br /&gt;
|Buff&lt;br /&gt;
|Bags &amp;amp; Belts&lt;br /&gt;
|If It Bleeds...&lt;br /&gt;
|Deploy Wire Slings&lt;br /&gt;
|Call Out Target&lt;br /&gt;
|Finisher&lt;br /&gt;
|Vanguard&lt;br /&gt;
|Take Aim&lt;br /&gt;
|Minimize Silhouette&lt;br /&gt;
|Finishing Shot&lt;br /&gt;
|Critical Hits&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background &amp;amp; Lore==&lt;br /&gt;
A former Core Worlds CEO who avoided a corporate malfeasance trial by escaping to the Wayback. Has spent the last few years running a big game hunting operation. His desperation to see his family again can be worked in our favor.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
As of 6/23/2026, Wetteroth is the only character in the game with a dedicated melee skill (This Is A Knife).&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
== Voice Lines==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This list is non-exhaustive! The unit likely has more lines than this. Should they be found, add them here!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;listtable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Trigger&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; |Quote&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Audio&lt;br /&gt;
|-&lt;br /&gt;
|When selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Okay.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When selected last&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;It&#039;s about time, mate!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Turning the hunt!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;You got it!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;On track!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Yeah, we got some game here.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Locals.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying Static Object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Cleared a way!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Hit by friendly fire&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Fuck! Should I wear orange, ya hoon!?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Suppressed by enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;I&#039;m bushwhacked!!!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;We&#039;re on target!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Winged &#039;em!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Great grouping!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Hostile retreating&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;The hunt isn&#039;t for everyone!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Scoring a kill&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;A small hassle.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Scoring a kill vs. Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Just a bug.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Scoring a kill vs. a [[MENACE|Construct]]}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes|&amp;quot;Oy, these cunts can die!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting another SL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;We should go hunting sometime!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting another SL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hell of a shot!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected after scoring several kills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Notching the shit outta my belt!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting a female SL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Now that&#039;s a tough Sheila!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting another SL with many kills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Oy, this mad cunt is on one!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When an Offmap Ability lands&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;That was a ripper!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|On mission completion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Good on ya mates, time to fetch me stubbies.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Look after yer mates and yer mates&#039;ll look after you. Good on ya, ya cunts.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Disheartened&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Will I ever see them again?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Determined&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Nothing will stand between me and my family.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Animosity towards another SL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;This amateur is gonna get us on the wrong end of a turkey shoot.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Investigating the dead bodies during &amp;quot;Investigate Settlement&amp;quot;}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes|&amp;quot;Think we&#039;re walking into a trap?&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
His [[Cast|voice actor]] is [https://www.imdb.com/name/nm5219691/?ref_=ext_shr_lnk| Nicholas Bendall]. Mr. Bendall had a small part in Indiana Jones and the Dial of Destiny and also performed some assorted voices in Dragon Quest VII Reimagined.&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
&lt;br /&gt;
[[Patch_v0.7.6%2B19301]] - Perk [[Big Game Hunter]] now applies to all large targets including vehicles&lt;br /&gt;
&lt;br /&gt;
{{Character Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Squad Leaders]]&lt;/div&gt;</summary>
		<author><name>76561198061394713</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Kody_Greifinger&amp;diff=16186</id>
		<title>Kody Greifinger</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Kody_Greifinger&amp;diff=16186"/>
		<updated>2026-08-12T06:20:14Z</updated>

		<summary type="html">&lt;p&gt;76561198061394713: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access release and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:Kody Greifinger.png|thumb|250px|Portrait of Kody Greifinger]]&lt;br /&gt;
&lt;br /&gt;
[[Squad Leaders|Back to Squad Leaders]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kody Greifinger&#039;&#039;&#039; is a playable infantry [[Squad Leader]]. Greifinger was once a war hero in the [[Marines]], but deserted them with an entire platoon, assassinated several prominent figures in the [[Terran Congressional Republic]], and fled to the farthest reaches of known space to escape justice. But that&#039;s the &amp;quot;official&amp;quot; story--you may find a deeper rationale for his actions if you utilize his skills against the [[MENACE]]. His starting [[Perk]] is [[Guerilla]].&lt;br /&gt;
&lt;br /&gt;
==Starting Unit Name and Patch==&lt;br /&gt;
[[File:Greifinger badge 720x270.png|frame|left|alt=The Forgiven|The Forgiven]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
{{CharacterStats&lt;br /&gt;
|AP=110|ACC=80|DIS=50|DR=15|HP=12|CC=2|DEF=5&lt;br /&gt;
|AGI=88|WS=80|VAL=75|TOU=65|VIT=60|PRE=10|POS=60&lt;br /&gt;
|PCF=1.3|GP=4|SC=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Perk Tree ==&lt;br /&gt;
&lt;br /&gt;
=== Unique Starting Perk ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Short Description !! Full Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Promotion 11.png|center|70px|link=Guerilla (Perk)]] [[Guerilla (Perk)|Guerilla]]&lt;br /&gt;
| +20% Accuracy and +30% Damage when attacking healthy targets (HP over 80%)&lt;br /&gt;
| Before fleeing the Core Worlds, Kody Greifinger personally assassinated a host of TCR leaders in politics, military and business. The traitor had a tendency to &#039;shock&#039; VIP security by getting in as close as possible. For the time being, we can put this terrorists skills to use for us. - Lieutenant Hayflick &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Perk Tree ===&lt;br /&gt;
{{Perk Tree&lt;br /&gt;
|Guerilla&lt;br /&gt;
|Athletic&lt;br /&gt;
|Solid Grouping&lt;br /&gt;
|New Tricks&lt;br /&gt;
|Scout&lt;br /&gt;
|Recover&lt;br /&gt;
|Buff&lt;br /&gt;
|Bags &amp;amp; Belts&lt;br /&gt;
|Demolitions Expert&lt;br /&gt;
|Sharpshooter&lt;br /&gt;
|Zig-Zag&lt;br /&gt;
|Fortify&lt;br /&gt;
|Grenadier&lt;br /&gt;
|Vanguard&lt;br /&gt;
|Deploy Decoy&lt;br /&gt;
|Tankbuster&lt;br /&gt;
|Assassin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Voice Lines==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This list is non-exhaustive! The unit likely has more lines than this. Should they be found, add them here!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;listtable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Trigger&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; |Quote&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Audio&lt;br /&gt;
|-&lt;br /&gt;
|When hired&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Long time no see, Marines.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Yeah?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When selected last&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;About time.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hoofing it!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving to cover&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Fixin&#039; myself there!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Attack fails to penetrate armor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;This damn gun is all bark.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;No harm, all foul.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Tough sumbucks.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting hostiles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Been waitin&#039; on you!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Bugs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Just some bugs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Spotting [[MENACE|Constructs]]}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes| &amp;quot;Ugly MF&#039;ers.&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Damaging Constructs}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes| &amp;quot;Chunk it!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Friendly attack ineffectual&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Take a fucking bite already.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying hardware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hardware destroyed!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying structure&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Flattened the structure.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;There, that&#039;s a good bug.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Killing Constructs}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Scrapped.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected after killing several enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Awww, good to see some REAL action again!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing after many kills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Another one for me, the rest of you just keep twiddling your thumbs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|An offensive Offmap Ability lands&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Damn, Major, I love you too.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;A man could get addicted to seeing something like that!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting a Marine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Make those pencil-pushers proud!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Complimented by [[Fedor Yazhov|Yaz]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Them be fighting words!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Stabilizing [[Charles Lim|Lim]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hate me all you want, kid, I&#039;ll see you back on the Imp.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
| {{Spoiler|type=block|blur=yes|Responding to Zero Dagger}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes|Zero Dagger! &#039;&#039;Man,&#039;&#039; you gotta be fuckin&#039; kidding me!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Background &amp;amp; Lore ==&lt;br /&gt;
The infamous [[Core Worlds]] terrorist escaped into the [[Wayback System|Wayback]] -- and is now within our sights again. However, resource depletion makes for strange bedfellows. We could make use of Greifinger&#039;s SL-Status talents... for a time.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Kody Greifinger&#039;s character portrait appears to depict him wielding a custom [[BR6A1 HaMER]] with an attached sling. Unlike standard HaMERs encountered in [[the Wayback]], his appears to be a TCR variant with a paint scheme resembling the [[R228A1 MRS]], an underbarrel rail which does not run the length of the fore-end, and an ammunition counter. He is also depicted with a holstered pistol, likely a [[P99A3|P99A3 Enzige Standardized Service Pistol]], which is the standard sidearm of the TCR armed forces.&lt;br /&gt;
&lt;br /&gt;
Greifinger&#039;s unit patch for the Forgiven depicts the motto &#039;&#039;&amp;quot;Subsidium a Bello&amp;quot;&#039;&#039;, which translates as &#039;&#039;&amp;quot;Relief from War&amp;quot;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Interactions ==&lt;br /&gt;
&lt;br /&gt;
TBD once system is finalized.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
His [[Cast|voice actor]] is [https://www.imdb.com/name/nm0627995/?ref_=ext_shr_lnk| Alec Newman]. Mr. Newman was born in Glasgow and is one of the most famous actors in the cast, having played Paul Atreides in the 2000 Dune miniseries. Gamers will recognize him as several extra voices in Resident Evil: Requiem, Gideon Hall in Vampire: The Masquerade Bloodlines II, and as various Orkz in Warhammer 40k: Space Marine.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*[[Patch v0.6.6.+16265|Patch #3]] - FIXED [[Kody Greifinger|Greifinger&#039;s]] portrait no longer overlaps with his stats&lt;br /&gt;
&lt;br /&gt;
{{Character Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Squad Leaders]]&lt;/div&gt;</summary>
		<author><name>76561198061394713</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Kody_Greifinger&amp;diff=16185</id>
		<title>Kody Greifinger</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Kody_Greifinger&amp;diff=16185"/>
		<updated>2026-08-12T06:17:22Z</updated>

		<summary type="html">&lt;p&gt;76561198061394713: added voicelines, fixed some spag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access release and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:Kody Greifinger.png|thumb|250px|Portrait of Kody Greifinger]]&lt;br /&gt;
&lt;br /&gt;
[[Squad Leaders|Back to Squad Leaders]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kody Greifinger&#039;&#039;&#039; is a playable infantry [[Squad Leader]]. Greifinger was once a war hero in the [[Marines]], but deserted them with an entire platoon, assassinated several prominent figures in the [[Terran Congressional Republic]], and fled to the farthest reaches of known space to escape justice. But that&#039;s the &amp;quot;official&amp;quot; story--you may find a deeper rationale for his actions if you utilize his skills against the [[MENACE]]. His starting [[Perk]] is [[Guerilla]].&lt;br /&gt;
&lt;br /&gt;
==Starting Unit Name and Patch==&lt;br /&gt;
[[File:Greifinger badge 720x270.png|frame|left|alt=The Forgiven|The Forgiven]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
{{CharacterStats&lt;br /&gt;
|AP=110|ACC=80|DIS=50|DR=15|HP=12|CC=2|DEF=5&lt;br /&gt;
|AGI=88|WS=80|VAL=75|TOU=65|VIT=60|PRE=10|POS=60&lt;br /&gt;
|PCF=1.3|GP=4|SC=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Perk Tree ==&lt;br /&gt;
&lt;br /&gt;
=== Unique Starting Perk ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Short Description !! Full Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Promotion 11.png|center|70px|link=Guerilla (Perk)]] [[Guerilla (Perk)|Guerilla]]&lt;br /&gt;
| +20% Accuracy and +30% Damage when attacking healthy targets (HP over 80%)&lt;br /&gt;
| Before fleeing the Core Worlds, Kody Greifinger personally assassinated a host of TCR leaders in politics, military and business. The traitor had a tendency to &#039;shock&#039; VIP security by getting in as close as possible. For the time being, we can put this terrorists skills to use for us. - Lieutenant Hayflick &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete Perk Tree ===&lt;br /&gt;
{{Perk Tree&lt;br /&gt;
|Guerilla&lt;br /&gt;
|Athletic&lt;br /&gt;
|Solid Grouping&lt;br /&gt;
|New Tricks&lt;br /&gt;
|Scout&lt;br /&gt;
|Recover&lt;br /&gt;
|Buff&lt;br /&gt;
|Bags &amp;amp; Belts&lt;br /&gt;
|Demolitions Expert&lt;br /&gt;
|Sharpshooter&lt;br /&gt;
|Zig-Zag&lt;br /&gt;
|Fortify&lt;br /&gt;
|Grenadier&lt;br /&gt;
|Vanguard&lt;br /&gt;
|Deploy Decoy&lt;br /&gt;
|Tankbuster&lt;br /&gt;
|Assassin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Voice Lines==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This list is non-exhaustive! The unit likely has more lines than this. Should they be found, add them here!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;listtable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Trigger&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; |Quote&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Audio&lt;br /&gt;
|-&lt;br /&gt;
|When hired&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Long time no see, Marines.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Yeah?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When selected last&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;About time.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hoofing it!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving to cover&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Fixin&#039; myself there!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Attack fails to penetrate armor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;This damn gun is all bark.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;No harm, all foul.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Tough sumbucks.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting hostiles&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Been waitin&#039; on you!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Bugs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Just some bugs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Spotting [[MENACE|Constructs]]}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes| &amp;quot;Ugly MF&#039;ers.&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Friendly attack ineffectual&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Take a fucking bite already.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying hardware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hardware destroyed!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying structure&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Flattened the structure.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;There, that&#039;s a good bug.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected after killing several enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Awww, good to see some REAL action again!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing after many kills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Another one for me, the rest of you just keep twiddling your thumbs.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|An offensive Offmap Ability lands&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Damn, Major, I love you too.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;A man could get addicted to seeing something like that!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting a Marine&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Make those pencil-pushers proud!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Complimented by [[Fedor Yazhov|Yaz]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Them be fighting words!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Stabilizing [[Charles Lim|Lim]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hate me all you want, kid, I&#039;ll see you back on the Imp.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
| {{Spoiler|type=block|blur=yes|Responding to Zero Dagger}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes|Zero Dagger! &#039;&#039;Man,&#039;&#039; you gotta be fuckin&#039; kidding me!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Background &amp;amp; Lore ==&lt;br /&gt;
The infamous [[Core Worlds]] terrorist escaped into the [[Wayback System|Wayback]] -- and is now within our sights again. However, resource depletion makes for strange bedfellows. We could make use of Greifinger&#039;s SL-Status talents... for a time.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Kody Greifinger&#039;s character portrait appears to depict him wielding a custom [[BR6A1 HaMER]] with an attached sling. Unlike standard HaMERs encountered in [[the Wayback]], his appears to be a TCR variant with a paint scheme resembling the [[R228A1 MRS]], an underbarrel rail which does not run the length of the fore-end, and an ammunition counter. He is also depicted with a holstered pistol, likely a [[P99A3|P99A3 Enzige Standardized Service Pistol]], which is the standard sidearm of the TCR armed forces.&lt;br /&gt;
&lt;br /&gt;
Greifinger&#039;s unit patch for the Forgiven depicts the motto &#039;&#039;&amp;quot;Subsidium a Bello&amp;quot;&#039;&#039;, which translates as &#039;&#039;&amp;quot;Relief from War&amp;quot;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Interactions ==&lt;br /&gt;
&lt;br /&gt;
TBD once system is finalized.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
His [[Cast|voice actor]] is [https://www.imdb.com/name/nm0627995/?ref_=ext_shr_lnk| Alec Newman]. Mr. Newman was born in Glasgow and is one of the most famous actors in the cast, having played Paul Atreides in the 2000 Dune miniseries. Gamers will recognize him as several extra voices in Resident Evil: Requiem, Gideon Hall in Vampire: The Masquerade Bloodlines II, and as various Orkz in Warhammer 40k: Space Marine.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*[[Patch v0.6.6.+16265|Patch #3]] - FIXED [[Kody Greifinger|Greifinger&#039;s]] portrait no longer overlaps with his stats&lt;br /&gt;
&lt;br /&gt;
{{Character Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Squad Leaders]]&lt;/div&gt;</summary>
		<author><name>76561198061394713</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Renu_Rewa&amp;diff=16184</id>
		<title>Renu Rewa</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Renu_Rewa&amp;diff=16184"/>
		<updated>2026-08-12T04:08:21Z</updated>

		<summary type="html">&lt;p&gt;76561198061394713: Collapsed redundant voiceline headers. Spoilered voicelines related to Zero Dagger and MENACE. Added voicelines related to MENACE.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access release and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}[[File:Renu Rewa.png|thumb|250px|Portrait of Renu Rewa]]&lt;br /&gt;
&lt;br /&gt;
[[Pilots|Back to Pilots]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renu Rewa&#039;&#039;&#039; is a [[Pilot]]. She is extremely aggressive and arguably psychotic, a friendly-fire incident earlier in her career leaving her with an urge to kill that runs as deep as her gruesome physical scars. Reflecting that, her starting [[Perk]] is [[Revel In Slaughter]].&lt;br /&gt;
&lt;br /&gt;
== Starting Unit Name and Insignia ==&lt;br /&gt;
&lt;br /&gt;
[[File:Rewa badge 720x270.png|frame|left|alt=Skill Retention Unit|Skill Retention Unit (SRU)]]&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{{CharacterStats&lt;br /&gt;
|AP=100|ACC=70|DIS=70|DR=|HP=|CC=2|DEF=0&lt;br /&gt;
|AGI=75|WS=70|VAL=65|TOU=|VIT=|PRE=10|POS=50&lt;br /&gt;
|Pilot=yes&lt;br /&gt;
|PCF=1.0|GP=5|SC=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Perk Tree==&lt;br /&gt;
=== Unique Starting Perk ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Short Description !! Full Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Starting perk 01.png|center|70px|link=Revel In Slaughter (Perk)]] [[Revel In Slaughter (Perk)|Revel In Slaughter]]&lt;br /&gt;
| +6% Accuracy and Discipline for each enemy unit destroyed. Stacks up to 5x.&lt;br /&gt;
| Rewa&#039;s latent PTSD should see the pilot forwarded to a clinician immediately. However, for now, the Wayback will have to be her therapist. - Lieutenant Hayflick&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Full Perk Tree===&lt;br /&gt;
{{Perk Tree&lt;br /&gt;
|Revel In Slaughter&lt;br /&gt;
|Expert Pilot&lt;br /&gt;
|Solid Grouping&lt;br /&gt;
|New Tricks&lt;br /&gt;
|Tankbuster&lt;br /&gt;
|Roadkill&lt;br /&gt;
|Bags &amp;amp; Belts&lt;br /&gt;
|Zig-Zag&lt;br /&gt;
|Grind Down&lt;br /&gt;
|To Shreds&lt;br /&gt;
|Unbreakable&lt;br /&gt;
|Drive By&lt;br /&gt;
|Vanguard&lt;br /&gt;
|Fury&lt;br /&gt;
|Finisher&lt;br /&gt;
|Berserk&lt;br /&gt;
|Commando&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background &amp;amp; Lore==&lt;br /&gt;
Marine Pilot in the S.R.U (Skill Retention Unit) program. She volunteered for this mission. Rewa once fought as an infantryman in multiple reunification campaigns. Unfortunately, one ended in a horrific series of injuries which left her sidelined in a pilotry-focused S.R.U (Skill Retention Unit). Avoiding any semblance of a career pause to recover her health, Rewa applied for the mission into the Wayback. Ordinarily, damaged assets would not be assigned to such a task, but the nature of the mission entailed certain shortages in volunteers. The Marine was admitted within 24 hours.&lt;br /&gt;
&lt;br /&gt;
== Voice Lines==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This list is non-exhaustive! The unit likely has more lines than this. Should they be found, add them here!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;listtable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Trigger&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; |Quote&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Audio&lt;br /&gt;
|-&lt;br /&gt;
|Mission Start&lt;br /&gt;
|&amp;quot;SRU sitrep, pausing rest and recuperation.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Coordinates loaded and specced, hardware ready to operate at maximum killing potential.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Mission Start on [[Mock]]&lt;br /&gt;
|&amp;quot;Fighting for some backwater corporation doesn&#039;t bother me much - let&#039;s just get this done.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected&lt;br /&gt;
|&amp;quot;What?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;I am NOT angry...&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected last&lt;br /&gt;
|&amp;quot;Okay, okay.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected after taking heavy damage&lt;br /&gt;
|&amp;quot;I hear you...&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected after [[Alien Wildlife]] is spotted&lt;br /&gt;
|&amp;quot;Ugh, xenos.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected after achieving a killing spree&lt;br /&gt;
|&amp;quot;More, Major, &#039;&#039;MORE!!!&#039;&#039;&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
|&amp;quot;I can kill from anywhere.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Armor detail on duty.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting hostiles&lt;br /&gt;
|&amp;quot;Kut-ta spotted!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Spotting a [[MENACE|Construct]] during &amp;quot;Investigate Settlement&amp;quot;}}&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|&amp;quot;Look at this ugly little kut-ta... is it a kut-ta? Wait, what is this thing?&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging an enemy&lt;br /&gt;
|&amp;quot;Die, kut-ta!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Damaging a [[MENACE|Construct]]}}&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|&amp;quot;Wreck that rakshasa!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying a Static Object&lt;br /&gt;
|&amp;quot;Exactly what I came back for!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Hah, never gets old!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Obliteration!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Several Static Objects have been destroyed&lt;br /&gt;
|&amp;quot;All this destruction.... That&#039;s what you get for dragging me out here.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging an enemy&lt;br /&gt;
|(&#039;&#039;spits&#039;&#039;)&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;More!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Put down every dog!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;&#039;&#039;Ruargh!!&#039;&#039;&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Attack is absorbed by armor&lt;br /&gt;
|&amp;quot;We must go bigger!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Bring bigger guns!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Kut-ta! I didn&#039;t punch through!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|An ally misses their attack&lt;br /&gt;
|&amp;quot;More for me!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;More for me!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Kut-ta! Where did you learn to shoot?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing [[Alien Wildlife]]&lt;br /&gt;
|&amp;quot;Ugh!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Killing a Construct}}&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|&amp;quot;Die, construct!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|&amp;quot;Die, rakshasa!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Killing Alien Wildlife after a killstreak&lt;br /&gt;
|&amp;quot;Idiot xenos, making me turn on my windshield wipers!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Enemy unit is Retreating&lt;br /&gt;
|&amp;quot;The kut-ta runs! Ha ha ha ha!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Allied SL scores a kill&lt;br /&gt;
|&#039;&#039;(whining)&#039;&#039; &amp;quot;Leave some for me...&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting allied SL&lt;br /&gt;
|&amp;quot;Great work, kill all the kut-ta!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Nice! Rip them apart!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;&#039;&#039;&#039;YES!&#039;&#039;&#039; I like how you work!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Verrry good! Fuck them up!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Receiving a &amp;quot;Hooah!&amp;quot; from another [[Marines|Marine]]&lt;br /&gt;
|&amp;quot;Huar!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Receiving a kill compliment positively&lt;br /&gt;
|&amp;quot;Hm. Thanks.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|- &lt;br /&gt;
|Receiving a kill compliment negatively&lt;br /&gt;
|&amp;quot;Shut the fuck up!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When killing heavy infantry or vehicles&lt;br /&gt;
|&amp;quot;When heavy armor meets heavier armor.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Completely missing a target&lt;br /&gt;
|&amp;quot;You want miracles?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|An ally misses their target&lt;br /&gt;
|-&lt;br /&gt;
|An allied Infantry SL is taking heavy fire&lt;br /&gt;
|&amp;quot;Poor infantry. That used to be me...&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Responding to Zero Dagger}}&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|&amp;quot;&#039;&#039;&#039;YES!&#039;&#039;&#039; Zero Dagger acknowledged!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Promoted&lt;br /&gt;
|&amp;quot;Another PT test passed!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;I feel rested and recuperated.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;Service is &#039;&#039;always&#039;&#039; an act of valor, Major!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Frustrated&lt;br /&gt;
|&#039;&#039;(stressed out)&#039;&#039; &amp;quot;I&#039;m calm. This is calmness. I am calm incarnate.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Determined&lt;br /&gt;
|&amp;quot;These scars aren&#039;t for show.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Eager&lt;br /&gt;
|&amp;quot;So many dead kut-ta... but not enough!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Overconfident&lt;br /&gt;
|&amp;quot;Every kut-ta that has it coming... will get it.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Euphoric&lt;br /&gt;
|&amp;quot;I am &#039;&#039;acing&#039;&#039; every PT test, Major!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Mission Accomplished&lt;br /&gt;
|&amp;quot;SRU sitrep, skills retained.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;quot;All clear, Major. Send the boat.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Mission Accomplished against [[Alien Wildlife]]&lt;br /&gt;
|&amp;quot;Argh! I think I got kut-ta meat in the gears.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Mission Accomplished against Alien Wildlife or on [[DICE of the Gods]]&lt;br /&gt;
|&amp;quot;Argh! Windshield wipers got clogged again.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The patch for Rewa&#039;s unit, the [[Renu Rewa#Starting Unit Name and Insignia|Skill Retention Unit]], bears the motto &#039;&#039;&amp;quot;ARTES AETERNUS&amp;quot;&#039;&#039; which is Latin for &#039;&#039;&amp;quot;Eternal Skills&amp;quot;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|blur=yes|Rewa may occasionally refer to  [[MENACE|Constructs]] as &amp;quot;rakshasas,&amp;quot; a type of malevolent, shape-shifting spirit in Hindu, Buddhist, and Jainist folklore.}}&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
Her [[Cast|voice actress]] is [https://www.imdb.com/name/nm4856223/?ref_=ext_shr_lnk| Zora Bishop].&lt;br /&gt;
&lt;br /&gt;
{{Character Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Pilots]]&lt;/div&gt;</summary>
		<author><name>76561198061394713</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=J.G._Wetteroth&amp;diff=16183</id>
		<title>J.G. Wetteroth</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=J.G._Wetteroth&amp;diff=16183"/>
		<updated>2026-08-12T03:09:07Z</updated>

		<summary type="html">&lt;p&gt;76561198061394713: Added two voicelines related to &amp;quot;Investigate Settlement&amp;quot; and the MENACE, and one to completing a mission.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}[[File:J.G. Wetteroth.png|thumb|250px|Portrait of Wetteroth]]&lt;br /&gt;
&lt;br /&gt;
[[Squad Leaders|Back to Squad Leaders]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;J.G. Wetteroth&#039;&#039;&#039; is a [[Squad Leader]], belonging to Wetteroth&#039;s Lodge. Apparently of Australian descent judging by his accent, he has made a name for himself on the planet [[Songlurch]] since arriving in the [[Wayback System]]. Though his Unique Perk is useful (at first, at least) only against [[Alien Wildlife]], his other skills are very effective against all foes if used creatively.&lt;br /&gt;
&lt;br /&gt;
== Starting Unit Name and Insignia ==&lt;br /&gt;
&lt;br /&gt;
[[File:Wetteroth badge 720x270.png|frame|left|alt=Wetteroth&#039;s Lodge|Wetteroth&#039;s Lodge]]&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{CharacterStats&lt;br /&gt;
|AP=85|ACC=75|DIS=64|DR=-10|HP=8|CC=3|DEF=-5&lt;br /&gt;
|AGI=57|WS=75|VAL=60|TOU=40|VIT=40|PRE=10|POS=40&lt;br /&gt;
|PCF=0.8|GP=3|SC=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Perk Tree==&lt;br /&gt;
=== Unique Starting Perk ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Short Description !! Full Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[File:Starting_perk_10.png|center|70px|link=Big Game Hunter (Perk)]] [[Big Game Hunter (Perk)|Big Game Hunter]]&lt;br /&gt;
| Against LARGE Organic Targets: +20% Accuracy and +15% Armor Penetration. Does not apply to Vehicles or Structures.&lt;br /&gt;
| &amp;quot;J.G. Wetteroth&#039;s exile in the Wayback has given him new life as a Big Game Hunter. While most panic and shoot wildly before large, imposing enemies, this marksman calmly picks out just the right spot to place his shots.&amp;quot;-Lt. Hayflick&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Full Perk Tree===&lt;br /&gt;
{{Perk Tree&lt;br /&gt;
|Big Game Hunter&lt;br /&gt;
|Athletic&lt;br /&gt;
|Solid Grouping&lt;br /&gt;
|New Tricks&lt;br /&gt;
|Scout&lt;br /&gt;
|This Is A Knife&lt;br /&gt;
|Buff&lt;br /&gt;
|Bags &amp;amp; Belts&lt;br /&gt;
|If It Bleeds...&lt;br /&gt;
|Deploy Wire Slings&lt;br /&gt;
|Call Out Target&lt;br /&gt;
|Finisher&lt;br /&gt;
|Vanguard&lt;br /&gt;
|Take Aim&lt;br /&gt;
|Minimize Silhouette&lt;br /&gt;
|Finishing Shot&lt;br /&gt;
|Critical Hits&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background &amp;amp; Lore==&lt;br /&gt;
A former Core Worlds CEO who avoided a corporate malfeasance trial by escaping to the Wayback. Has spent the last few years running a big game hunting operation. His desperation to see his family again can be worked in our favor.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
As of 6/23/2026, Wetteroth is the only character in the game with a dedicated melee skill (This Is A Knife).&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
== Voice Lines==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This list is non-exhaustive! The unit likely has more lines than this. Should they be found, add them here!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;listtable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Trigger&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; |Quote&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Audio&lt;br /&gt;
|-&lt;br /&gt;
|When selected&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Okay.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When selected last&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;It&#039;s about time, mate!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Turning the hunt!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;You got it!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Moving&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;On track!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Yeah, we got some game here.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Spotting Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Locals.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Destroying Static Object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Cleared a way!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Hit by friendly fire&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Fuck! Should I wear orange, ya hoon!?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Suppressed by enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;I&#039;m bushwhacked!!!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;We&#039;re on target!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Winged &#039;em!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Damaging enemies&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Great grouping!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Hostile retreating&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;The hunt isn&#039;t for everyone!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Scoring a kill&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;A small hassle.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Scoring a kill vs. Alien Wildlife&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Just a bug.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Scoring a kill vs. a [[MENACE|Construct]]}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes|&amp;quot;Oy, these cunts can die!&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting another SL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;We should go hunting sometime!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting another SL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Hell of a shot!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Selected after scoring several kills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Notching the shit outta my belt!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting a female SL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Now that&#039;s a tough Sheila!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Kill complimenting another SL with many kills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Oy, this mad cunt is on one!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|When an Offmap Ability lands&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;That was a ripper!&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|On mission completion&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Good on ya mates, time to fetch me stubbies.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Look after yer mates and they&#039;ll look after you. Good on ya, ya cunts.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Disheartened&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Will I ever see them again?&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Feeling Determined&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;Nothing will stand between me and my family.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|Animosity towards another SL&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;quot;This amateur is gonna get us on the wrong end of a turkey shoot.&amp;quot;&lt;br /&gt;
|#&lt;br /&gt;
|-&lt;br /&gt;
|{{Spoiler|type=block|blur=yes|Investigating the dead bodies during &amp;quot;Investigate Settlement&amp;quot;}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{Spoiler|type=block|blur=yes|&amp;quot;Think we&#039;re walking into a trap?&amp;quot;}}&lt;br /&gt;
|#&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
His [[Cast|voice actor]] is [https://www.imdb.com/name/nm5219691/?ref_=ext_shr_lnk| Nicholas Bendall]. Mr. Bendall had a small part in Indiana Jones and the Dial of Destiny and also performed some assorted voices in Dragon Quest VII Reimagined.&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
&lt;br /&gt;
[[Patch_v0.7.6%2B19301]] - Perk [[Big Game Hunter]] now applies to all large targets including vehicles&lt;br /&gt;
&lt;br /&gt;
{{Character Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Squad Leaders]]&lt;/div&gt;</summary>
		<author><name>76561198061394713</name></author>
	</entry>
</feed>