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	<id>https://wiki.hoodedhorse.com/MENACE/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198005812679</id>
	<title>MENACE Official Wiki - User contributions [en]</title>
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	<updated>2026-10-24T19:05:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Vehicle_Weapons&amp;diff=17816</id>
		<title>Vehicle Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Vehicle_Weapons&amp;diff=17816"/>
		<updated>2026-10-23T00:44:48Z</updated>

		<summary type="html">&lt;p&gt;76561198005812679: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[Weapons|Click here to go back to Weapons.]] To go to the [[Vehicles|main vehicles page, click here.]] For a complete breakdown of currently used [[Tag List|Weapon/Accessory tags or to search for a specific tag see here.]]&lt;br /&gt;
&lt;br /&gt;
Powerful, heavy weapons carried by Vehicles, these guns typically out perform lighter infantry weapons; albeit at the cost of tradeoffs such as limited ammunition. Vehicle weapons come in 3 types. Light Weapons are anti personal weapons. Medium Weapons are versatile all rounders. Heavy Weapons are generally found on vehicles such as Tanks. A vehicles slots determine what combination of weapons can be mounted; e.g. a single Medium slot would only allow for a single Medium Weapon to be mounted.&lt;br /&gt;
&lt;br /&gt;
== Heavy Turret Weapon ==&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|+ Currently only available on [[Captured Heavy Tank]]s, and cannot be unequipped or otherwise separated from them. No additional trade or supply cost is incurred.&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cannon short 912x318.png|center|250px|link= 15cm Assault Howitzer]] [[15cm Assault Howitzer]] || 9 || 170 || 180 || 100 || 80 || 1 || 1 || - || -15 || 10 || 60 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Vehicle Weapon ==&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|+ Heavy Weapons will &#039;&#039;&#039;remove the ability to carry troops&#039;&#039;&#039; when added to compatible vehicles such as the [[Light Troop Carrier]]. Twin Weapons such as the [[Twin M6 Heavy Machinegun]] or [[Twin Griffin Dynamics Rotary Barrel Machinegun]] &#039;&#039;&#039;remove the ability to mount a light weapon&#039;&#039;&#039; when used on the [[Light Troop Carrier]] or [[Infantry Fighting Vehicle]]. This &#039;&#039;&#039;does&#039;&#039;&#039; not apply to the [[Battle Tank]].&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cannon short 912x318.png|center|250px|link=Short Barreled Tank Gun]] [[Short Barreled Tank Gun]] || 2-8 || 170 || 180 || 100 || 60 || 1 || 1 || 60 || 0 || 6 || 60 || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavy cannon long 912x318.png|center|250px|link=Long Barreled Tank Gun]] [[Long Barreled Tank Gun]] || 11 || 180 || 130 || 150 || 30 || 1 || 1 || 90 || 10 || 6 || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Mortar 120mm 912x318.png|center|250px|link=120mm Mortar]] [[120mm Mortar]] || 10-22 || 100 || 80 || 100 || 120 || 2 || 1 || 65 || 50 || 14 || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavy mg twin 912x318.png|center|250px|link=Twin M6 Heavy Machinegun]] [[Twin M6 Heavy Machinegun]] || 10 || 25|| 25 || 55 || 12 || 1 || 20 || 80 || -15 || 10 || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Minigun twin 912x318.png|center|250px|link=Twin Griffin Dynamics Rotary Barrel Machinegun]] [[Twin Griffin Dynamics Rotary Barrel Machinegun]] || 8 || 13 || 15 || 40 || 10 || 1 || 30 || 100 || -5 || 10 || {{H:title|salvo / strafing|30/50}} || 110&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medium Vehicle Weapon ==&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rocket organ 912x318.png|center|250px|link=Rocket Organ]] [[Rocket Organ]] || 8-18 || 40 || 35 || 40 || 30 || 1 || 9 || 30 || 0 || 9 || {{H:title|fire / reload|60/80}} || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Autolaser 912x318.png|center|250px|link=Auto-Laser]] [[Auto-Laser]] || 7 || 30 || 40 || 90 || 10 || 1 || 4 || 50 || 0 || {{H:title|heat per use / max heat|3/6}} || {{H:title|fire / vent|40/60}} || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ground radar 912x318.png|center|250px|link=Ground Radar]] [[Ground Radar]] || 20 || N/A || N/A || N/A || N/A || N/A || 1 || 40 || 200 || N/A || 40 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavyflamer 912x318.png|center|250px|link=Heavy Flamethrower]] [[Heavy Flamethrower]] || 5|| 36 || 30 || 30 || - || 1 || 1 || 40 || 0 || 6 || 55 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavy mg 912x318.png|center|250px|link=M6 CMG]] [[M6 CMG]] || 10 || 25 || 25 || 55 || 12 || 1 || 10 || 60 || -15 || 10 || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Walker rocket launcher 912x318.png|center|250px|link=Rocket Launcher]] [[Rocket Launcher]] || 3-9 || 160 || 250 || 110 || 50 || 1 || 1 || 50 || 5 || 6 || 60 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rocket organ 912x318.png|center|250px|link=Swarm Airburst Launcher]] [[Swarm Airburst Launcher]] || 2-8 || 20 || 35 || 20 || 10 || 1 || 6 || 45 || 0 || 6 || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:At rgl 912x318.png|center|250px|link=AT-RGL (Vehicle)]] [[AT-RGL (Vehicle)]]&lt;br /&gt;
|| 11 || 140 || 200|| 120|| 40 || 1 || 1 || 40 || 0 || 8 || 60 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Autocannon 912x318.png|center|250px|link=MK20A3 BC Autocannon]] [[MK20A3 BC Autocannon]] || 2-10 || 60 || 70 || 45 || 15 || 1 || 3 || 70 || 0 || 8 || 40 || 65&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atgm 912x318.png|center|250px|link=ATGM Launcher]] [[ATGM Launcher]] || 4-11 || 220 || 300 || 220 || 50 || 1 || 1 || 75 || 0 || 4 || 60 || 65&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Minigun 912x318.png|center|250px|link=Griffin Dynamics Rotary Barrel Machinegun]] [[Griffin Dynamics Rotary Barrel Machinegun]] || 8 || 13 || 15 || 40 || 10 || 1 || 15 || 70 || -5 || 10 || {{H:title|salvo / strafing|30/50}} || 65&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Laserlance 912x318.png|center|250px|link=:Laser Lance]] [[Laser Lance]] || 10 || 130 || 120 || 180 || 20 || 1 || 1 || 35 || 0 || {{H:title|heat per use / max heat|4/6}} || {{H:title|fire / vent|60/60}} || 45&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Light Vehicle Weapon ==&lt;br /&gt;
As of [[Patch v0.7.3+18395|Patch 10]] Light Weapons can be installed in Medium weapon slots. Currently the following vehicles and mechs posses 1 or more medium slots: [[Pirate Truck (Modular)]], [[A-ATV (Modular)]], [[Light Walker]] and [[Medium Walker]]&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower light 912x318.png|center|250px|link=Flamethrower (Vehicle)]] [[Flamethrower (Vehicle)|Flamethrower]] || 4 || 30 || 30 || 20 || 0 || 3 || 1 || 40 || 100 || 12 || 40 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chaingun medium 912x318.png|center|250px|link=Mounted Chaingun]] [[Mounted Chaingun]] || 7 || 13 || 7 || 26 || 7 || 1 || 7 || 15 || -10 || 18 || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Light medium mg 912x318.png|center|250px|link=CMG50 MMG]] [[CMG50 MMG]] || 8 || 16 || 7 || 40 || 11 || 1 || 12 || 40 || -20 || 12 || 40 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Auto grenade launcher 912x318.png|center|250px|link=K-GMW Auto Grenade Launcher]][[K-GMW Auto Grenade Launcher]] || 3-10 || 30 || 35 || 30 || 50 || 1 || 3 || 55 || 0 || 8 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Plasmarifle light 912x318.png|center|250px|link=E4A2 ELSA Plasma Rifle]] [[E4A2 ELSA Plasma Rifle]] || 8 || 40 || 80 || 35 || 15 || 1 || 3 || 130 || 0 || {{H:title|heat per use / max heat|2/6}} || {{H:title|fire / vent|40/60}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Anti materiel 912x318.png|center|250px|link=Anti-Materiel Rifle &amp;quot;Crocodile&amp;quot; (Vehicle)]] [[Anti-Materiel Rifle &amp;quot;Crocodile&amp;quot; (Vehicle)]] || 3-11 || 80 || 70 || 110 || 40 || 1 || 1 || 70 || -10 || 6 || ? || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*[[Patch v0.6.9| Patch #6]] - Updated [[Vehicle Weapons|vehicle weapon]] description texts to convey our equipment rules:&lt;br /&gt;
**Light weapon slot and transport capacity gets disabled when equipping twin weapons&lt;br /&gt;
**Transport capacity gets disabled when equipping heavy weapons&lt;br /&gt;
&lt;br /&gt;
[[Category: Equipment]]&lt;/div&gt;</summary>
		<author><name>76561198005812679</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Squad_Weapons&amp;diff=17815</id>
		<title>Squad Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Squad_Weapons&amp;diff=17815"/>
		<updated>2026-10-23T00:38:08Z</updated>

		<summary type="html">&lt;p&gt;76561198005812679: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[Weapons|Click here to go back to Weapons.]]&lt;br /&gt;
&lt;br /&gt;
Equipping a squad weapon provides each squaddie with their own version of the weapon. As a result, supply costs increase proportionally, meaning that a larger squad will incur higher expenses for equipment. Squad weapons include standard infantry small arms, such as shotguns, submachine guns, assault rifles and battle rifles. For a complete breakdown of currently used [[Tag List|Weapon/Accessory tags or to search for a specific tag see here.]]&lt;br /&gt;
&lt;br /&gt;
=== Carbines ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon_17_912x318.png|center|250px|link=C1A2 SPC]] [[C1A2 SPC]]|| 8 || 9 || 10 || 25 || 2 || 1 || 2 || N/A || 0 || 16 || 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Rifles ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}}&lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 30 912x318.png|center|250px|link=Pirate Pipe Gun]] [[Pirate Pipe Gun]]|| 8 || 9 || 25 || 20 || 3 || 1 || 1 || 10 || 0 || 16 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 912x318.png|center|250px|link=BR3A3 Kr-BaR &amp;quot;Crowbar&amp;quot;]] [[BR3A3 Kr-BaR &amp;quot;Crowbar&amp;quot;]]|| 9 || 11 || 13 || 35 || 4 || 1 || 2 || 15 || 0 || 10 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 mod1 912x318.png|center|250px|link=BR3A3 Kr-BaRMOD1]] [[BR3A3 Kr-BaRMOD1]]|| 10 || 12 || 13 || 35 || 4 || 1 || 2 || 70 || 0 || 10 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 mod2 912x318.png|center|250px|link=BR3A3 Kr-BaR MOD2 Carbine]] [[BR3A3 Kr-BaR MOD2 Carbine]] || 9 || 11 || 13 || 35 || 4 || 1 || 3 || 60 || 10 || 10 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 mod3 912x318.png|center|250px|link=BR3A3 Kr-BaR MOD3 Suppressed]] [[BR3A3 Kr-BaR MOD3 Suppressed]] || 9 || 11 || 13 || 35 || 4 || 1 || 2 || 70 || 10 || 10 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 912x318.png|center|250px|link=BR6A1 HaMER]] [[BR6A1 HaMER]] || 10 || 13 || 15 || 40 || 5 || 1 || 2 || 120 || 0 || 10 || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SMGs ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 55 912x318.png|center|250px|link=Griffin MK1MOD1]][[Griffin MK1MOD1]]|| 6 || 15 || 15 || 25 || 4 || 1 || 6 || 90 || 5 || 16 || 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 24 tier1 912x318.png|center|250px|link=MK46MOD2 SPC]][[MK46MOD2 SPC]]|| 6 || 9 || 10 || 35 || 3 || 1 || 5 || 20 || 0 || 16 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 07 tier1 912x318.png|center|250px|link=MP3A9 PPP]][[MP3A9 PPP]]|| 5 || 12 || 11 || 15 || 3 || 1 || 5 || 10 || 0 || 16 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 07 tier1 mod2 912x318.png|center|250px|link=MP3A9 PPP &amp;quot;Hi-Cap&amp;quot;]][[MP3A9 PPP &amp;quot;Hi-Cap&amp;quot;]] || 5 || 11 || 11|| 15 || 3 || 1 || 7 || 60|| 0 || 16 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 07 tier1 mod1 912x318.png|center|250px|link=MP3A9 &amp;quot;SOF&amp;quot; PPP]] [[MP3A9 &amp;quot;SOF&amp;quot; PPP]]|| 5 || 12 || 11 || 15 || 3 || 1 || 5 || 60 || 10 || 16 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 28 912x318.png|center|250px|link=Pirate looted PDW]] [[Pirate looted PDW]] || 6 || 7 || 8 || 30 || 2 || 1 || 5 || 20 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 45 912x318.png|center|250px|link=Captain&#039;s PDW]] [[Captain&#039;s PDW]] || 7 || 10 || 12 || 35 || 3 || 1 || 5 || 35 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 42 912x318.png|center|250px|link=Kruger CTMP 45]] [[Kruger CTMP 45]] || 6 || 25 || 22 || 15 || 4 || 1 || 5 || 90|| 0 || 16 || 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Assault Rifles ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 912x318.png|center|250px|link=R10A6 K-PAC]][[R10A6 K-PAC]] || 8 || 9 || 9 || 30 || 3 || 1 || 3 || 15 || 0 || 16 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod4 912x318.png|center|250px|link=R10A6 K-PAC with Launcher]][[R10A6 K-PAC with Launcher]] || 8|| 9 || 9 || 30 || 3 || 1 || 3 || 40 || -5 || 16 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod2 912x318.png|center|250px|link=R10A6 &amp;quot;CQB&amp;quot; K-PAC]][[R10A6 &amp;quot;CQB&amp;quot; K-PAC]] || 7 || 9 || 9 || 30 || 3 || 1 || 4 || 60 || 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod3 912x318.png|center|250px|link=R10A6 &amp;quot;RANGE&amp;quot; K-PAC]][[R10A6 &amp;quot;RANGE&amp;quot; K-PAC]] || 9|| 9 || 9 || 34 || 3 || 1 || 3 || 70 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod1 912x318.png|center|250px|link=R10A6 &amp;quot;SOF&amp;quot; K-PAC]][[R10A6 &amp;quot;SOF&amp;quot; K-PAC]] || 8|| 10 || 9 || 30 || 3 || 1 || 3 || 70|| 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 912x318.png|center|250px|link=R14A2 ARC]][[R14A2 ARC]] || 7|| 12 || 13 || 25 || 3 || 1 || 3 || 15 || 0 || 16 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 mod3 912x318.png|center|250px|link=R14A2 ARC &amp;quot;Range&amp;quot;]] [[R14A2 ARC &amp;quot;Range&amp;quot;]] || 8|| 12 || 13 || 30 || 3 || 1 || 3 || 70 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 mod2 912x318.png|center|250px|link=R14A2 ARC &amp;quot;CSP&amp;quot;]] [[R14A2 ARC &amp;quot;CSP&amp;quot;]] || 7 || 14 || 15 || 25 || 3 || 1 || 3 || 70 || 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 mod1 912x318.png|center|250px|link=R14A2 ARC &amp;quot;SOCC&amp;quot;]] [[R14A2 ARC &amp;quot;SOCC&amp;quot;]] || 7|| 12 || 13 || 25 || 3 || 1 || 3 || 70 || 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 912x318.png|center|250px|link=R228A1 MRS]] [[R228A1 MRS]] || 9 || 11 || 11 || 35 || 3 || 1 || 3 || 120 || 0 || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 29 912x318.png|center|250px|link=Pirate Assault Rifle]] [[Pirate Assault Rifle]] || 8 || 9 || 7 || 24 || 3 || 1 || 3 || 10 || -5 || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 37 912x318.png|center|250px|link=XL1A14]] [[XL1A14]] || 8 || 8 || 25 || 75 || 2 || 1 || 2 || 150 || 5 || 0 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Heavy Assault Rifles ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Weapon 31 912x318.png|center|250px|link=MK22MOD1]][[MK22MOD1]] || 7|| 30 || 25 || 30 || 5 || 1 || 2 || 140 || 0 || 16 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 12 912x318.png|center|250px|link=Corridor Sweeper]][[Corridor Sweeper]] || 5 || 9 || 25 || 9 || 4 || 1 || 2 || 10 || 10|| 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon_23_tier1_912x318.png|center|250px|link=Stoneclad CS185]][[Stoneclad CS185]] || 5|| 20 || 20 || 10 || 6 || 1 || 2 || 15 || 10 || 16 || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crafted Weapons ===&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:weapon_46_912x318.png|center|250px|link=Enhanced EM Assault Rifle]][[Enhanced EM Assault Rifle]] || 10 || 13 || 15 || 40 || 4 || 1 || 3 || 120|| 0|| 16 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Equipment]]&lt;/div&gt;</summary>
		<author><name>76561198005812679</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Vehicle_Weapons&amp;diff=17814</id>
		<title>Vehicle Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Vehicle_Weapons&amp;diff=17814"/>
		<updated>2026-10-22T04:15:54Z</updated>

		<summary type="html">&lt;p&gt;76561198005812679: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[Weapons|Click here to go back to Weapons.]] To go to the [[Vehicles|main vehicles page, click here.]] For a complete breakdown of currently used [[Tag List|Weapon/Accessory tags or to search for a specific tag see here.]]&lt;br /&gt;
&lt;br /&gt;
Powerful, heavy weapons carried by Vehicles, these guns typically out perform lighter infantry weapons; albeit at the cost of tradeoffs such as limited ammunition. Vehicle weapons come in 3 types. Light Weapons are anti personal weapons. Medium Weapons are versatile all rounders. Heavy Weapons are generally found on vehicles such as Tanks. A vehicles slots determine what combination of weapons can be mounted; e.g. a single Medium slot would only allow for a single Medium Weapon to be mounted.&lt;br /&gt;
&lt;br /&gt;
== Heavy Turret Weapon ==&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|+ Currently only available on [[Captured Heavy Tank]]s, and cannot be unequipped or otherwise separated from them. No additional trade or supply cost is incurred.&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cannon short 912x318.png|center|250px|link= 15cm Assault Howitzer]] [[15cm Assault Howitzer]] || 9 || 170 || 180 || 100 || 80 || 1 || 1 || - || -15 || 10 || 60 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Vehicle Weapon ==&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|+ Heavy Weapons will &#039;&#039;&#039;remove the ability to carry troops&#039;&#039;&#039; when added to compatible vehicles such as the [[Light Troop Carrier]]. Twin Weapons such as the [[Twin M6 Heavy Machinegun]] or [[Twin Griffin Dynamics Rotary Barrel Machinegun]] &#039;&#039;&#039;remove the ability to mount a light weapon&#039;&#039;&#039; when used on the [[Light Troop Carrier]] or [[Infantry Fighting Vehicle]]. This &#039;&#039;&#039;does&#039;&#039;&#039; not apply to the [[Battle Tank]].&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cannon short 912x318.png|center|250px|link=Short Barreled Tank Gun]] [[Short Barreled Tank Gun]] || 2-8 || 170 || 180 || 100 || 60 || 1 || 1 || 60 || 0 || 6 || 60 || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavy cannon long 912x318.png|center|250px|link=Long Barreled Tank Gun]] [[Long Barreled Tank Gun]] || 11 || 180 || 130 || 150 || 30 || 1 || 1 || 90 || 10 || 6 || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Mortar 120mm 912x318.png|center|250px|link=120mm Mortar]] [[120mm Mortar]] || 10-22 || 100 || 80 || 100 || 120 || 2 || 1 || 65 || 50 || 14 || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavy mg twin 912x318.png|center|250px|link=Twin M6 Heavy Machinegun]] [[Twin M6 Heavy Machinegun]] || 10 || 25|| 25 || 55 || 12 || 1 || 20 || 80 || 0 || 10 || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Minigun twin 912x318.png|center|250px|link=Twin Griffin Dynamics Rotary Barrel Machinegun]] [[Twin Griffin Dynamics Rotary Barrel Machinegun]] || 8 || 13 || 15 || 40 || 10 || 1 || 30 || 100 || -5 || 10 || {{H:title|salvo / strafing|30/50}} || 110&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medium Vehicle Weapon ==&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rocket organ 912x318.png|center|250px|link=Rocket Organ]] [[Rocket Organ]] || 8-18 || 40 || 35 || 40 || 30 || 1 || 9 || 30 || 0 || 9 || {{H:title|fire / reload|60/80}} || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Autolaser 912x318.png|center|250px|link=Auto-Laser]] [[Auto-Laser]] || 7 || 30 || 40 || 90 || 10 || 1 || 4 || 50 || 0 || {{H:title|heat per use / max heat|3/6}} || {{H:title|fire / vent|40/60}} || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ground radar 912x318.png|center|250px|link=Ground Radar]] [[Ground Radar]] || 20 || N/A || N/A || N/A || N/A || N/A || 1 || 40 || 200 || N/A || 40 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavyflamer 912x318.png|center|250px|link=Heavy Flamethrower]] [[Heavy Flamethrower]] || 5|| 36 || 30 || 30 || - || 1 || 1 || 40 || 0 || 6 || 55 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavy mg 912x318.png|center|250px|link=M6 CMG]] [[M6 CMG]] || 10 || 25 || 25 || 55 || 12 || 1 || 10 || 60 || -15 || 10 || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Walker rocket launcher 912x318.png|center|250px|link=Rocket Launcher]] [[Rocket Launcher]] || 3-9 || 160 || 250 || 110 || 50 || 1 || 1 || 50 || 5 || 6 || 60 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rocket organ 912x318.png|center|250px|link=Swarm Airburst Launcher]] [[Swarm Airburst Launcher]] || 2-8 || 20 || 35 || 20 || 10 || 1 || 6 || 45 || 0 || 6 || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:At rgl 912x318.png|center|250px|link=AT-RGL (Vehicle)]] [[AT-RGL (Vehicle)]]&lt;br /&gt;
|| 11 || 140 || 200|| 120|| 40 || 1 || 1 || 40 || 0 || 8 || 60 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Autocannon 912x318.png|center|250px|link=MK20A3 BC Autocannon]] [[MK20A3 BC Autocannon]] || 2-10 || 60 || 70 || 45 || 15 || 1 || 3 || 70 || 0 || 8 || 40 || 65&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atgm 912x318.png|center|250px|link=ATGM Launcher]] [[ATGM Launcher]] || 4-11 || 220 || 300 || 220 || 50 || 1 || 1 || 75 || 0 || 4 || 60 || 65&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Minigun 912x318.png|center|250px|link=Griffin Dynamics Rotary Barrel Machinegun]] [[Griffin Dynamics Rotary Barrel Machinegun]] || 8 || 13 || 15 || 40 || 10 || 1 || 15 || 70 || -5 || 10 || {{H:title|salvo / strafing|30/50}} || 65&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Laserlance 912x318.png|center|250px|link=:Laser Lance]] [[Laser Lance]] || 10 || 130 || 120 || 180 || 20 || 1 || 1 || 35 || 0 || {{H:title|heat per use / max heat|4/6}} || {{H:title|fire / vent|60/60}} || 45&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Light Vehicle Weapon ==&lt;br /&gt;
As of [[Patch v0.7.3+18395|Patch 10]] Light Weapons can be installed in Medium weapon slots. Currently the following vehicles and mechs posses 1 or more medium slots: [[Pirate Truck (Modular)]], [[A-ATV (Modular)]], [[Light Walker]] and [[Medium Walker]]&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower light 912x318.png|center|250px|link=Flamethrower (Vehicle)]] [[Flamethrower (Vehicle)|Flamethrower]] || 4 || 30 || 30 || 20 || 0 || 3 || 1 || 40 || 100 || 12 || 40 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chaingun medium 912x318.png|center|250px|link=Mounted Chaingun]] [[Mounted Chaingun]] || 7 || 13 || 7 || 26 || 7 || 1 || 7 || 15 || -10 || 18 || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Light medium mg 912x318.png|center|250px|link=CMG50 MMG]] [[CMG50 MMG]] || 8 || 16 || 7 || 40 || 11 || 1 || 12 || 40 || -20 || 12 || 40 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Auto grenade launcher 912x318.png|center|250px|link=K-GMW Auto Grenade Launcher]][[K-GMW Auto Grenade Launcher]] || 3-10 || 30 || 35 || 30 || 50 || 1 || 3 || 55 || 0 || 8 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Plasmarifle light 912x318.png|center|250px|link=E4A2 ELSA Plasma Rifle]] [[E4A2 ELSA Plasma Rifle]] || 8 || 40 || 80 || 35 || 15 || 1 || 3 || 130 || 0 || {{H:title|heat per use / max heat|2/6}} || {{H:title|fire / vent|40/60}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Anti materiel 912x318.png|center|250px|link=Anti-Materiel Rifle &amp;quot;Crocodile&amp;quot; (Vehicle)]] [[Anti-Materiel Rifle &amp;quot;Crocodile&amp;quot; (Vehicle)]] || 3-11 || 80 || 70 || 110 || 40 || 1 || 1 || 70 || -10 || 6 || ? || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*[[Patch v0.6.9| Patch #6]] - Updated [[Vehicle Weapons|vehicle weapon]] description texts to convey our equipment rules:&lt;br /&gt;
**Light weapon slot and transport capacity gets disabled when equipping twin weapons&lt;br /&gt;
**Transport capacity gets disabled when equipping heavy weapons&lt;br /&gt;
&lt;br /&gt;
[[Category: Equipment]]&lt;/div&gt;</summary>
		<author><name>76561198005812679</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Squad_Weapons&amp;diff=17813</id>
		<title>Squad Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Squad_Weapons&amp;diff=17813"/>
		<updated>2026-10-22T04:13:14Z</updated>

		<summary type="html">&lt;p&gt;76561198005812679: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[Weapons|Click here to go back to Weapons.]]&lt;br /&gt;
&lt;br /&gt;
Equipping a squad weapon provides each squaddie with their own version of the weapon. As a result, supply costs increase proportionally, meaning that a larger squad will incur higher expenses for equipment. Squad weapons include standard infantry small arms, such as shotguns, submachine guns, assault rifles and battle rifles. For a complete breakdown of currently used [[Tag List|Weapon/Accessory tags or to search for a specific tag see here.]]&lt;br /&gt;
&lt;br /&gt;
=== Carbines ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon_17_912x318.png|center|250px|link=C1A2 SPC]] [[C1A2 SPC]]|| 8 || 9 || 10 || 25 || 2 || 1 || 2 || N/A || 0 || 16 || 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Rifles ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}}&lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 30 912x318.png|center|250px|link=Pirate Pipe Gun]] [[Pirate Pipe Gun]]|| 8 || 9 || 25 || 20 || 3 || 1 || 1 || 10 || 0 || 16 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 912x318.png|center|250px|link=BR3A3 Kr-BaR &amp;quot;Crowbar&amp;quot;]] [[BR3A3 Kr-BaR &amp;quot;Crowbar&amp;quot;]]|| 9 || 11 || 13 || 35 || 4 || 1 || 2 || 15 || 0 || 10 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 mod1 912x318.png|center|250px|link=BR3A3 Kr-BaRMOD1]] [[BR3A3 Kr-BaRMOD1]]|| 10 || 12 || 13 || 35 || 4 || 1 || 2 || 70 || 0 || 10 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 mod2 912x318.png|center|250px|link=BR3A3 Kr-BaR MOD2 Carbine]] [[BR3A3 Kr-BaR MOD2 Carbine]] || 9 || 11 || 13 || 35 || 4 || 1 || 3 || 60 || 10 || 10 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 mod3 912x318.png|center|250px|link=BR3A3 Kr-BaR MOD3 Suppressed]] [[BR3A3 Kr-BaR MOD3 Suppressed]] || 9 || 11 || 13 || 35 || 4 || 1 || 2 || 70 || 10 || 10 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 912x318.png|center|250px|link=BR6A1 HaMER]] [[BR6A1 HaMER]] || 10 || 13 || 15 || 40 || 5 || 1 || 2 || 120 || 0 || 10 || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SMGs ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 55 912x318.png|center|250px|link=Griffin MK1MOD1]][[Griffin MK1MOD1]]|| 6 || 13 || 10 || 20 || 4 || 1 || 6 || 90 || 0 || 16 || 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 24 tier1 912x318.png|center|250px|link=MK46MOD2 SPC]][[MK46MOD2 SPC]]|| 6 || 9 || 10 || 35 || 3 || 1 || 5 || 20 || 0 || 16 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 07 tier1 912x318.png|center|250px|link=MP3A9 PPP]][[MP3A9 PPP]]|| 5 || 12 || 11 || 15 || 3 || 1 || 5 || 10 || 0 || 16 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 07 tier1 mod2 912x318.png|center|250px|link=MP3A9 PPP &amp;quot;Hi-Cap&amp;quot;]][[MP3A9 PPP &amp;quot;Hi-Cap&amp;quot;]] || 5 || 11 || 11|| 15 || 3 || 1 || 7 || 60|| 0 || 16 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 07 tier1 mod1 912x318.png|center|250px|link=MP3A9 &amp;quot;SOF&amp;quot; PPP]] [[MP3A9 &amp;quot;SOF&amp;quot; PPP]]|| 5 || 12 || 11 || 15 || 3 || 1 || 5 || 60 || 10 || 16 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 28 912x318.png|center|250px|link=Pirate looted PDW]] [[Pirate looted PDW]] || 6 || 7 || 8 || 30 || 2 || 1 || 5 || 20 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 45 912x318.png|center|250px|link=Captain&#039;s PDW]] [[Captain&#039;s PDW]] || 7 || 10 || 12 || 35 || 3 || 1 || 5 || 35 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 42 912x318.png|center|250px|link=Kruger CTMP 45]] [[Kruger CTMP 45]] || 6 || 25 || 22 || 15 || 4 || 1 || 5 || 90|| 0 || 16 || 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Assault Rifles ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 912x318.png|center|250px|link=R10A6 K-PAC]][[R10A6 K-PAC]] || 8 || 9 || 9 || 30 || 3 || 1 || 3 || 15 || 0 || 16 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod4 912x318.png|center|250px|link=R10A6 K-PAC with Launcher]][[R10A6 K-PAC with Launcher]] || 8|| 9 || 9 || 30 || 3 || 1 || 3 || 40 || -5 || 16 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod2 912x318.png|center|250px|link=R10A6 &amp;quot;CQB&amp;quot; K-PAC]][[R10A6 &amp;quot;CQB&amp;quot; K-PAC]] || 7 || 9 || 9 || 30 || 3 || 1 || 4 || 60 || 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod3 912x318.png|center|250px|link=R10A6 &amp;quot;RANGE&amp;quot; K-PAC]][[R10A6 &amp;quot;RANGE&amp;quot; K-PAC]] || 9|| 9 || 9 || 34 || 3 || 1 || 3 || 70 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod1 912x318.png|center|250px|link=R10A6 &amp;quot;SOF&amp;quot; K-PAC]][[R10A6 &amp;quot;SOF&amp;quot; K-PAC]] || 8|| 10 || 9 || 30 || 3 || 1 || 3 || 70|| 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 912x318.png|center|250px|link=R14A2 ARC]][[R14A2 ARC]] || 7|| 12 || 13 || 25 || 3 || 1 || 3 || 15 || 0 || 16 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 mod3 912x318.png|center|250px|link=R14A2 ARC &amp;quot;Range&amp;quot;]] [[R14A2 ARC &amp;quot;Range&amp;quot;]] || 8|| 12 || 13 || 30 || 3 || 1 || 3 || 70 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 mod2 912x318.png|center|250px|link=R14A2 ARC &amp;quot;CSP&amp;quot;]] [[R14A2 ARC &amp;quot;CSP&amp;quot;]] || 7 || 14 || 15 || 25 || 3 || 1 || 3 || 70 || 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 mod1 912x318.png|center|250px|link=R14A2 ARC &amp;quot;SOCC&amp;quot;]] [[R14A2 ARC &amp;quot;SOCC&amp;quot;]] || 7|| 12 || 13 || 25 || 3 || 1 || 3 || 70 || 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 912x318.png|center|250px|link=R228A1 MRS]] [[R228A1 MRS]] || 9 || 11 || 11 || 35 || 3 || 1 || 3 || 120 || 0 || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 29 912x318.png|center|250px|link=Pirate Assault Rifle]] [[Pirate Assault Rifle]] || 8 || 9 || 7 || 24 || 3 || 1 || 3 || 10 || -5 || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 37 912x318.png|center|250px|link=XL1A14]] [[XL1A14]] || 8 || 8 || 25 || 75 || 2 || 1 || 2 || 150 || 5 || 0 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Heavy Assault Rifles ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Weapon 31 912x318.png|center|250px|link=MK22MOD1]][[MK22MOD1]] || 7|| 30 || 25 || 30 || 5 || 1 || 2 || 140 || 0 || 16 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 12 912x318.png|center|250px|link=Corridor Sweeper]][[Corridor Sweeper]] || 5 || 9 || 25 || 9 || 4 || 1 || 2 || 10 || 10|| 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon_23_tier1_912x318.png|center|250px|link=Stoneclad CS185]][[Stoneclad CS185]] || 5|| 20 || 20 || 10 || 6 || 1 || 2 || 15 || 10 || 16 || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crafted Weapons ===&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:weapon_46_912x318.png|center|250px|link=Enhanced EM Assault Rifle]][[Enhanced EM Assault Rifle]] || 10 || 13 || 15 || 40 || 4 || 1 || 3 || 120|| 0|| 16 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Equipment]]&lt;/div&gt;</summary>
		<author><name>76561198005812679</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Squad_Weapons&amp;diff=17812</id>
		<title>Squad Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Squad_Weapons&amp;diff=17812"/>
		<updated>2026-10-22T04:11:35Z</updated>

		<summary type="html">&lt;p&gt;76561198005812679: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[Weapons|Click here to go back to Weapons.]]&lt;br /&gt;
&lt;br /&gt;
Equipping a squad weapon provides each squaddie with their own version of the weapon. As a result, supply costs increase proportionally, meaning that a larger squad will incur higher expenses for equipment. Squad weapons include standard infantry small arms, such as shotguns, submachine guns, assault rifles and battle rifles. For a complete breakdown of currently used [[Tag List|Weapon/Accessory tags or to search for a specific tag see here.]]&lt;br /&gt;
&lt;br /&gt;
=== Carbines ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon_17_912x318.png|center|250px|link=C1A2 SPC]] [[C1A2 SPC]]|| 8 || 9 || 10 || 25 || 2 || 1 || 2 || N/A || 0 || 16 || 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Rifles ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}}&lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 30 912x318.png|center|250px|link=Pirate Pipe Gun]] [[Pirate Pipe Gun]]|| 8 || 9 || 25 || 20 || 3 || 1 || 1 || 10 || 0 || 16 || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 912x318.png|center|250px|link=BR3A3 Kr-BaR &amp;quot;Crowbar&amp;quot;]] [[BR3A3 Kr-BaR &amp;quot;Crowbar&amp;quot;]]|| 9 || 11 || 13 || 35 || 4 || 1 || 2 || 15 || 0 || 10 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 mod1 912x318.png|center|250px|link=BR3A3 Kr-BaRMOD1]] [[BR3A3 Kr-BaRMOD1]]|| 10 || 12 || 13 || 35 || 4 || 1 || 2 || 70 || 0 || 10 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 mod2 912x318.png|center|250px|link=BR3A3 Kr-BaR MOD2 Carbine]] [[BR3A3 Kr-BaR MOD2 Carbine]] || 9 || 11 || 13 || 35 || 4 || 1 || 3 || 60 || 10 || 12 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 tier1 mod3 912x318.png|center|250px|link=BR3A3 Kr-BaR MOD3 Suppressed]] [[BR3A3 Kr-BaR MOD3 Suppressed]] || 9 || 11 || 13 || 35 || 4 || 1 || 2 || 70 || 10 || 10 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 05 912x318.png|center|250px|link=BR6A1 HaMER]] [[BR6A1 HaMER]] || 10 || 13 || 15 || 40 || 5 || 1 || 2 || 120 || 0 || 10 || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SMGs ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 55 912x318.png|center|250px|link=Griffin MK1MOD1]][[Griffin MK1MOD1]]|| 6 || 13 || 10 || 20 || 4 || 1 || 6 || 90 || 0 || 16 || 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 24 tier1 912x318.png|center|250px|link=MK46MOD2 SPC]][[MK46MOD2 SPC]]|| 6 || 9 || 10 || 35 || 3 || 1 || 5 || 20 || 0 || 16 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 07 tier1 912x318.png|center|250px|link=MP3A9 PPP]][[MP3A9 PPP]]|| 5 || 12 || 11 || 15 || 3 || 1 || 5 || 10 || 0 || 16 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 07 tier1 mod2 912x318.png|center|250px|link=MP3A9 PPP &amp;quot;Hi-Cap&amp;quot;]][[MP3A9 PPP &amp;quot;Hi-Cap&amp;quot;]] || 5 || 11 || 11|| 15 || 3 || 1 || 7 || 60|| 0 || 16 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 07 tier1 mod1 912x318.png|center|250px|link=MP3A9 &amp;quot;SOF&amp;quot; PPP]] [[MP3A9 &amp;quot;SOF&amp;quot; PPP]]|| 5 || 12 || 11 || 15 || 3 || 1 || 5 || 60 || 10 || 16 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 28 912x318.png|center|250px|link=Pirate looted PDW]] [[Pirate looted PDW]] || 6 || 7 || 8 || 30 || 2 || 1 || 5 || 20 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 45 912x318.png|center|250px|link=Captain&#039;s PDW]] [[Captain&#039;s PDW]] || 7 || 10 || 12 || 35 || 3 || 1 || 5 || 35 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 42 912x318.png|center|250px|link=Kruger CTMP 45]] [[Kruger CTMP 45]] || 6 || 25 || 22 || 15 || 4 || 1 || 5 || 90|| 0 || 16 || 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Assault Rifles ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 912x318.png|center|250px|link=R10A6 K-PAC]][[R10A6 K-PAC]] || 8 || 9 || 9 || 30 || 3 || 1 || 3 || 15 || 0 || 16 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod4 912x318.png|center|250px|link=R10A6 K-PAC with Launcher]][[R10A6 K-PAC with Launcher]] || 8|| 9 || 9 || 30 || 3 || 1 || 3 || 40 || -5 || 16 || 11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod2 912x318.png|center|250px|link=R10A6 &amp;quot;CQB&amp;quot; K-PAC]][[R10A6 &amp;quot;CQB&amp;quot; K-PAC]] || 7 || 9 || 9 || 30 || 3 || 1 || 4 || 60 || 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod3 912x318.png|center|250px|link=R10A6 &amp;quot;RANGE&amp;quot; K-PAC]][[R10A6 &amp;quot;RANGE&amp;quot; K-PAC]] || 9|| 9 || 9 || 34 || 3 || 1 || 3 || 70 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 tier1 mod1 912x318.png|center|250px|link=R10A6 &amp;quot;SOF&amp;quot; K-PAC]][[R10A6 &amp;quot;SOF&amp;quot; K-PAC]] || 8|| 10 || 9 || 30 || 3 || 1 || 3 || 70|| 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 912x318.png|center|250px|link=R14A2 ARC]][[R14A2 ARC]] || 7|| 12 || 13 || 25 || 3 || 1 || 3 || 15 || 0 || 16 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 mod3 912x318.png|center|250px|link=R14A2 ARC &amp;quot;Range&amp;quot;]] [[R14A2 ARC &amp;quot;Range&amp;quot;]] || 8|| 12 || 13 || 30 || 3 || 1 || 3 || 70 || 0 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 mod2 912x318.png|center|250px|link=R14A2 ARC &amp;quot;CSP&amp;quot;]] [[R14A2 ARC &amp;quot;CSP&amp;quot;]] || 7 || 14 || 15 || 25 || 3 || 1 || 3 || 70 || 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 22 tier1 mod1 912x318.png|center|250px|link=R14A2 ARC &amp;quot;SOCC&amp;quot;]] [[R14A2 ARC &amp;quot;SOCC&amp;quot;]] || 7|| 12 || 13 || 25 || 3 || 1 || 3 || 70 || 10 || 16 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 04 912x318.png|center|250px|link=R228A1 MRS]] [[R228A1 MRS]] || 9 || 11 || 11 || 35 || 3 || 1 || 3 || 120 || 0 || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 29 912x318.png|center|250px|link=Pirate Assault Rifle]] [[Pirate Assault Rifle]] || 8 || 9 || 7 || 24 || 3 || 1 || 3 || 10 || -5 || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 37 912x318.png|center|250px|link=XL1A14]] [[XL1A14]] || 8 || 8 || 25 || 75 || 2 || 1 || 2 || 150 || 5 || 0 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Heavy Assault Rifles ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Weapon 31 912x318.png|center|250px|link=MK22MOD1]][[MK22MOD1]] || 7|| 30 || 25 || 30 || 5 || 1 || 2 || 140 || 0 || 16 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon 12 912x318.png|center|250px|link=Corridor Sweeper]][[Corridor Sweeper]] || 5 || 9 || 25 || 9 || 4 || 1 || 2 || 10 || 10|| 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Weapon_23_tier1_912x318.png|center|250px|link=Stoneclad CS185]][[Stoneclad CS185]] || 5|| 20 || 20 || 10 || 6 || 1 || 2 || 15 || 10 || 16 || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crafted Weapons ===&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:weapon_46_912x318.png|center|250px|link=Enhanced EM Assault Rifle]][[Enhanced EM Assault Rifle]] || 10 || 13 || 15 || 40 || 4 || 1 || 3 || 120|| 0|| 16 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Equipment]]&lt;/div&gt;</summary>
		<author><name>76561198005812679</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Vehicle_Weapons&amp;diff=17810</id>
		<title>Vehicle Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Vehicle_Weapons&amp;diff=17810"/>
		<updated>2026-10-20T19:17:23Z</updated>

		<summary type="html">&lt;p&gt;76561198005812679: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[Weapons|Click here to go back to Weapons.]] To go to the [[Vehicles|main vehicles page, click here.]] For a complete breakdown of currently used [[Tag List|Weapon/Accessory tags or to search for a specific tag see here.]]&lt;br /&gt;
&lt;br /&gt;
Powerful, heavy weapons carried by Vehicles, these guns typically out perform lighter infantry weapons; albeit at the cost of tradeoffs such as limited ammunition. Vehicle weapons come in 3 types. Light Weapons are anti personal weapons. Medium Weapons are versatile all rounders. Heavy Weapons are generally found on vehicles such as Tanks. A vehicles slots determine what combination of weapons can be mounted; e.g. a single Medium slot would only allow for a single Medium Weapon to be mounted.&lt;br /&gt;
&lt;br /&gt;
== Heavy Turret Weapon ==&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|+ Currently only available on [[Captured Heavy Tank]]s, and cannot be unequipped or otherwise separated from them. No additional trade or supply cost is incurred.&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cannon short 912x318.png|center|250px|link= 15cm Assault Howitzer]] [[15cm Assault Howitzer]] || 9 || 170 || 180 || 100 || 80 || 1 || 1 || - || -15 || 10 || 60 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Vehicle Weapon ==&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|+ Heavy Weapons will &#039;&#039;&#039;remove the ability to carry troops&#039;&#039;&#039; when added to compatible vehicles such as the [[Light Troop Carrier]]. Twin Weapons such as the [[Twin M6 Heavy Machinegun]] or [[Twin Griffin Dynamics Rotary Barrel Machinegun]] &#039;&#039;&#039;remove the ability to mount a light weapon&#039;&#039;&#039; when used on the [[Light Troop Carrier]] or [[Infantry Fighting Vehicle]]. This &#039;&#039;&#039;does&#039;&#039;&#039; not apply to the [[Battle Tank]].&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cannon short 912x318.png|center|250px|link=Short Barreled Tank Gun]] [[Short Barreled Tank Gun]] || 2-8 || 170 || 180 || 100 || 60 || 1 || 1 || 60 || 0 || 6 || 60 || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavy cannon long 912x318.png|center|250px|link=Long Barreled Tank Gun]] [[Long Barreled Tank Gun]] || 11 || 180 || 130 || 150 || 30 || 1 || 1 || 90 || 10 || 6 || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Mortar 120mm 912x318.png|center|250px|link=120mm Mortar]] [[120mm Mortar]] || 10-22 || 100 || 80 || 100 || 120 || 2 || 1 || 65 || 50 || 14 || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavy mg twin 912x318.png|center|250px|link=Twin M6 Heavy Machinegun]] [[Twin M6 Heavy Machinegun]] || 10 || 25|| 25 || 55 || 12 || 1 || 20 || 80 || 0 || 10 || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Minigun twin 912x318.png|center|250px|link=Twin Griffin Dynamics Rotary Barrel Machinegun]] [[Twin Griffin Dynamics Rotary Barrel Machinegun]] || 8 || 13 || 15 || 40 || 10 || 1 || 30 || 100 || 0 || 10 || {{H:title|salvo / strafing|30/50}} || 110&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medium Vehicle Weapon ==&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rocket organ 912x318.png|center|250px|link=Rocket Organ]] [[Rocket Organ]] || 8-18 || 40 || 35 || 40 || 30 || 1 || 9 || 30 || 0 || 9 || {{H:title|fire / reload|60/80}} || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Autolaser 912x318.png|center|250px|link=Auto-Laser]] [[Auto-Laser]] || 7 || 30 || 40 || 90 || 10 || 1 || 4 || 50 || 0 || {{H:title|heat per use / max heat|3/6}} || {{H:title|fire / vent|40/60}} || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ground radar 912x318.png|center|250px|link=Ground Radar]] [[Ground Radar]] || 20 || N/A || N/A || N/A || N/A || N/A || 1 || 40 || 200 || N/A || 40 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavyflamer 912x318.png|center|250px|link=Heavy Flamethrower]] [[Heavy Flamethrower]] || 5|| 36 || 30 || 30 || - || 1 || 1 || 40 || 0 || 6 || 55 || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Heavy mg 912x318.png|center|250px|link=M6 CMG]] [[M6 CMG]] || 10 || 25 || 25 || 55 || 12 || 1 || 10 || 60 || -15 || 10 || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Walker rocket launcher 912x318.png|center|250px|link=Rocket Launcher]] [[Rocket Launcher]] || 3-9 || 160 || 250 || 110 || 50 || 1 || 1 || 50 || 5 || 6 || 60 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rocket organ 912x318.png|center|250px|link=Swarm Airburst Launcher]] [[Swarm Airburst Launcher]] || 2-8 || 20 || 35 || 20 || 10 || 1 || 6 || 45 || 0 || 6 || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:At rgl 912x318.png|center|250px|link=AT-RGL (Vehicle)]] [[AT-RGL (Vehicle)]]&lt;br /&gt;
|| 11 || 140 || 200|| 120|| 40 || 1 || 1 || 40 || 0 || 8 || 60 || 40&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Autocannon 912x318.png|center|250px|link=MK20A3 BC Autocannon]] [[MK20A3 BC Autocannon]] || 2-10 || 60 || 70 || 45 || 15 || 1 || 3 || 70 || 0 || 8 || 40 || 65&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atgm 912x318.png|center|250px|link=ATGM Launcher]] [[ATGM Launcher]] || 4-11 || 220 || 300 || 220 || 50 || 1 || 1 || 75 || 0 || 4 || 60 || 65&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Minigun 912x318.png|center|250px|link=Griffin Dynamics Rotary Barrel Machinegun]] [[Griffin Dynamics Rotary Barrel Machinegun]] || 8 || 13 || 15 || 40 || 10 || 1 || 15 || 70 || -5 || 10 || {{H:title|salvo / strafing|30/50}} || 65&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Laserlance 912x318.png|center|250px|link=:Laser Lance]] [[Laser Lance]] || 10 || 130 || 120 || 180 || 20 || 1 || 1 || 35 || 0 || {{H:title|heat per use / max heat|4/6}} || {{H:title|fire / vent|60/60}} || 45&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Light Vehicle Weapon ==&lt;br /&gt;
As of [[Patch v0.7.3+18395|Patch 10]] Light Weapons can be installed in Medium weapon slots. Currently the following vehicles and mechs posses 1 or more medium slots: [[Pirate Truck (Modular)]], [[A-ATV (Modular)]], [[Light Walker]] and [[Medium Walker]]&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Range|Rng}} &lt;br /&gt;
! {{H:title|HP Damage|HP Dmg}} &lt;br /&gt;
! {{H:title|Armor Damage|Armor Dmg}} &lt;br /&gt;
! {{H:title|Armor Penetration|Armor Pen}} &lt;br /&gt;
! {{H:title|Suppression|Supp}} &lt;br /&gt;
! {{H:title|Elements Hit|Elems Hit}} &lt;br /&gt;
! {{H:title|Rate of Fire|RoF}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Accuracy Modifier|Acc Mod}} &lt;br /&gt;
! {{H:title|Ammo Count|Ammo}} &lt;br /&gt;
! {{H:title|Action Points Cost|AP Cost}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower light 912x318.png|center|250px|link=Flamethrower (Vehicle)]] [[Flamethrower (Vehicle)|Flamethrower]] || 4 || 30 || 30 || 20 || 0 || 3 || 1 || 40 || 100 || 12 || 40 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chaingun medium 912x318.png|center|250px|link=Mounted Chaingun]] [[Mounted Chaingun]] || 7 || 13 || 7 || 26 || 7 || 1 || 7 || 15 || -10 || 18 || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Light medium mg 912x318.png|center|250px|link=CMG50 MMG]] [[CMG50 MMG]] || 8 || 16 || 7 || 40 || 11 || 1 || 12 || 40 || -20 || 12 || 40 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Auto grenade launcher 912x318.png|center|250px|link=K-GMW Auto Grenade Launcher]][[K-GMW Auto Grenade Launcher]] || 3-10 || 30 || 35 || 30 || 50 || 1 || 3 || 55 || 0 || 8 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Plasmarifle light 912x318.png|center|250px|link=E4A2 ELSA Plasma Rifle]] [[E4A2 ELSA Plasma Rifle]] || 8 || 40 || 80 || 35 || 15 || 1 || 3 || 130 || 0 || {{H:title|heat per use / max heat|2/6}} || {{H:title|fire / vent|40/60}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Anti materiel 912x318.png|center|250px|link=Anti-Materiel Rifle &amp;quot;Crocodile&amp;quot; (Vehicle)]] [[Anti-Materiel Rifle &amp;quot;Crocodile&amp;quot; (Vehicle)]] || 3-11 || 80 || 70 || 110 || 40 || 1 || 1 || 70 || -10 || 6 || ? || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*[[Patch v0.6.9| Patch #6]] - Updated [[Vehicle Weapons|vehicle weapon]] description texts to convey our equipment rules:&lt;br /&gt;
**Light weapon slot and transport capacity gets disabled when equipping twin weapons&lt;br /&gt;
**Transport capacity gets disabled when equipping heavy weapons&lt;br /&gt;
&lt;br /&gt;
[[Category: Equipment]]&lt;/div&gt;</summary>
		<author><name>76561198005812679</name></author>
	</entry>
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