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	<id>https://wiki.hoodedhorse.com/MENACE/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561197975691484</id>
	<title>MENACE Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/MENACE/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561197975691484"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/Special:Contributions/76561197975691484"/>
	<updated>2026-09-23T04:39:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Low_Profile_Protective_Suit&amp;diff=7488</id>
		<title>Low Profile Protective Suit</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Low_Profile_Protective_Suit&amp;diff=7488"/>
		<updated>2026-02-23T21:09:49Z</updated>

		<summary type="html">&lt;p&gt;76561197975691484: Changed armor picture to the correct one. Previous was showing number 17, small arms protective plating.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[Armor|Click here to go back to Armor.]]&lt;br /&gt;
{{Infobox armor&lt;br /&gt;
|image=Armor 01 912x318.png&lt;br /&gt;
|faction=&lt;br /&gt;
|value= 85&lt;br /&gt;
|armor= 65&lt;br /&gt;
|durability= 40&lt;br /&gt;
|specialfeatures= 2 Concealment&lt;br /&gt;
|cost= 18&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
The Low Profile Protective Suit (LPPS) was developed for maximum mobility and concealment. It is the favorite choice for Special Ops and Recon squads that prefer stealth to open engagements.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*[https://store.steampowered.com/news/app/2432860/view/687497604906352683 v0.6.6. +16265] -- Patch #3 - Rebalanced some heavy armors&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>76561197975691484</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Armor&amp;diff=7454</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Armor&amp;diff=7454"/>
		<updated>2026-02-23T09:38:22Z</updated>

		<summary type="html">&lt;p&gt;76561197975691484: Added defense bonus to Load Bearing Rig and corrected Boarding Commando Jetsuit jump cost from the incorrect 80 AP to the correct value of 60 AP.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Armor Statistics ====&lt;br /&gt;
&lt;br /&gt;
{|  class= &amp;quot;mw-collapsible wikitable sortable&amp;quot; style=&amp;quot;width: 100%;&amp;quot; cellpadding=&amp;quot;20&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 15%;padding:10px&amp;quot; | &#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
| This determines how much armor a single suit has. A higher value will decrease damage from successful weapon hits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px&amp;quot; | &#039;&#039;&#039;Armor Durability&#039;&#039;&#039;&lt;br /&gt;
| This determines how easy armor is to damage. A high durability stat can survive heavier levels of firepower before breaking.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px&amp;quot; | &#039;&#039;&#039;Concealment&#039;&#039;&#039;&lt;br /&gt;
| Concealment determines how easy a unit is to spot at range. A high concealment stat can hide the user from enemy detection or view.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px&amp;quot; | &#039;&#039;&#039;Accessory Slots&#039;&#039;&#039;&lt;br /&gt;
| Accessory slots determine how many accessories can be added to a squad. The default amount of slots is 1.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px&amp;quot; | &#039;&#039;&#039;Bonus Abilities&#039;&#039;&#039;&lt;br /&gt;
| Any bonus abilities the armor has, along with their cool downs or limits on usage (if applicable) &#039;&#039;&#039;Only available to a limited number of armor types.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px&amp;quot; | &#039;&#039;&#039;Negative Effects&#039;&#039;&#039;&lt;br /&gt;
| Negative effects imposed by the armor (if applicable)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px&amp;quot; | &#039;&#039;&#039;Trade Value&#039;&#039;&#039;&lt;br /&gt;
| Like all items, armor can be traded on the black market. The value of an armor is mostly based on its rarity.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:10px&amp;quot; | [[File:Supplies 64x64.png|center|30px]]&lt;br /&gt;
| How much per soldier the armor will cost to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Infantry Armor ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! {{H:title|Armor|Armor}} &lt;br /&gt;
! {{H:title|Armor Durability|Durability}} &lt;br /&gt;
! {{H:title|Concealment|Conceal}} &lt;br /&gt;
! {{H:title|Vision|Vision}} &lt;br /&gt;
! {{H:title|Accessory Slots|Accessories}} &lt;br /&gt;
! {{H:title|Bonus Abilities|Abilities}} &lt;br /&gt;
! {{H:title|Negative Effects|Negatives}} &lt;br /&gt;
! {{H:title|Trade Value|Trade Val}} &lt;br /&gt;
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}} &lt;br /&gt;
! {{H:title|TAGS|Tags}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 00 912x318.png|center|250px|link=RMC Fatigues]] [[RMC Fatigues]] || 10 || 25 || 0 || 0 || 1 || N/A || N/A || 0 || 0 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 21 912x318.png|center|250px|link=Load Bearing Rig]] [[Load Bearing Rig]] || 10 || 25 || 0 || 0 || 3 || Adds 10% Defense. || N/A || 15 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Outcast rags 912x318.png|center|250px|link=Outcast Rags]] [[Outcast Rags]] || 10 || 25 || 1 || 0 || 1 || N/A || N/A || 10 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jaeger suit 912x318.png|center|250px|link=Jaegar Fatigues]] [[Jaegar Fatigues]] || 15 || 30 || 2 || 0 || 2 || N/A || N/A || 15 || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 16 912x318.png|center|250px|link=Soft Armor]] [[Soft Armor]] || 30 || 40 || 0 || 0 || 2 || N/A || N/A || 15 || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 09 912x318.png|center|250px|link=Scavenger Suit]] [[Scavenger Suit]] || 30 || 30 || 0 || 0 || 2 || N/A || N/A || 15 || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 07 912x318.png|center|250px|link=SIPV Standard Protective Vest]] [[SIPV Standard Protective Vest]] || 40 || 40 || 0 || 0 || 2 || N/A || N/A || 25 || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 17 912x318.png|center|250px|link=Small Arms Protective Plating]] [[Small Arms Protective Plating]] || 55 || 45 || 0 || 0 || 2 || N/A || N/A || 35 || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scavenger_veteran_armor_912x318.png|center|250px|link=Veteran Scavenger Suit]] [[Veteran Scavenger Suit]] || 50 || 40 || 0 || 0 || 2 || N/A || N/A || 25 || 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 11 912x318.png|center|250px|link=Marine Infantry Body Armor]] [[Marine Infantry Body Armor]] || 65 || 55 || 0 || 0 || 2 || N/A || N/A || 70 || 15 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 14 912x318.png|center|250px|link=SAPP High Intensity Setup]] [[SAPP High Intensity Setup]] || 60 || 90 || 0 || 0 || 1 || N/A || N/A || 70 || 18 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 18 912x318.png|center|250px|link=Improved Small Arms Protective Plating]] [[Improved Small Arms Protective Plating]] || 75 || 60 || 0 || 0 || 2 || N/A || N/A || 55 || 20 ||&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Armor 13 912x318.png|center|250px|link=SAPP Operator]] [[SAPP Operator]] || 55 || 45 || 0 || 0 || 3 || Increases special weapon uses by 50%, minimum by 2.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increases squad weapon uses by 50%. || N/A || 70 || 20 ||&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Armor 12 912x318.png|center|250px|link=SAPP Recce]] [[SAPP Recce]] || 55 || 45 || 1 || 0 || 2 || Increases detection by 1. || N/A || 70 || 20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 03 912x318.png|center|250px|link=TCR Marine Tactical Armored Platesuit]] [[TCR Marine Tactical Armored Platesuit]] || 85 || 65 || 0 || 0 || 2 || N/A || N/A || 125 || 22 || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pirate jumpsuit 00 912x318.png|center|250px|link=Boarding Commando Jetsuit]] [[Boarding Commando Jetsuit]] || 75 || 60 || -2 || 0 || 1 || Crude fuel-powered jetpack with enough power to propel the wear up to 7 tiles. Not very reliable. (60ap to use. 6 uses)  || [[File:Cumbersome.png|24px]]This unit is encumbered and has its movement costs per tile increased by 3. || 35 || 25 || {{ItemTag|name=HEAVY ARMOR|link=Heavy Armor(Tag)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 19 912x318.png|center|250px|link=Enhanced Small Arms Protective Plating]] [[Enhanced Small Arms Protective Plating]] || 90 || 80 || -1 || -1 || 1 || N/A || [[File:Cumbersome.png|24px]]This unit is encumbered and has its movement costs per tile increased by 3. || 80 || 25 || {{ItemTag|name=HEAVY ARMOR|link=Heavy Armor(Tag)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 20 912x318.png|center|250px|link=Extreme Small Arms Protective Plating]] [[Extreme Small Arms Protective Plating]] || 110 || 100 || -2 || -2 || 1 || N/A || [[File:Cumbersome.png|24px]]This unit is encumbered and has its movement costs per tile increased by 3. || 120 || 30 || {{ItemTag|name=HEAVY ARMOR|link=Heavy Armor(Tag)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 01 912x318.png|center|250px|link=Low Profile Protective Suit]] [[Low Profile Protective Suit]] || 65 || 40 || 2 || 0 || 3 || N/A || N/A || 85 || 18 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 05 912x318.png|center|250px|link=TCR Navy Breaching Armor Suit - Heavy]] [[TCR Navy Breaching Armor Suit - Heavy]] || 130 || 120 || -4 || -1 || 1 || N/A || [[File:Cumbersome.png|24px]]This unit is encumbered and has its movement costs per tile increased by 3. || 250 || 55 || {{ItemTag|name=HEAVY ARMOR}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor 06 912x318.png|center|250px|link=TCR Navy Breaching Armor Suit MK02]] [[TCR Navy Breaching Armor Suit MK02]] || 110 || 95 || -2 || 0 || 1 || N/A || [[File:Cumbersome.png|24px]]This unit is encumbered and has its movement costs per tile increased by 3. || 250 || 40 || {{ItemTag|name=HEAVY ARMOR|link=Heavy Armor(Tag)}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561197975691484</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=Load_Bearing_Rig&amp;diff=7453</id>
		<title>Load Bearing Rig</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=Load_Bearing_Rig&amp;diff=7453"/>
		<updated>2026-02-23T09:33:58Z</updated>

		<summary type="html">&lt;p&gt;76561197975691484: Added small note that equipping the armor increases a unit&amp;#039;s Defence by +10. Not armor, the defense stat. This might be a bug.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Armor|Click here to go back to Armor.]]&lt;br /&gt;
{{Infobox armor&lt;br /&gt;
|image=Armor 21 912x318.png&lt;br /&gt;
|faction=&lt;br /&gt;
|value= 15&lt;br /&gt;
|armor= 10&lt;br /&gt;
|durability= 25&lt;br /&gt;
|specialfeatures=&lt;br /&gt;
|cost= 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Currently equipping this armor adds 10% Defense. Defense decreases enemy accuracy. Unsure if a bug or hidden feature.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A load bearing rig worn over the standard issue fatigues. Allows to corry carry more accessories into battle but adds no protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>76561197975691484</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/MENACE/index.php?title=SAPP_Recce&amp;diff=7452</id>
		<title>SAPP Recce</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/MENACE/index.php?title=SAPP_Recce&amp;diff=7452"/>
		<updated>2026-02-23T09:31:02Z</updated>

		<summary type="html">&lt;p&gt;76561197975691484: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: black; align=center; width: 90%; border: 1px solid white; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 100%; text-align: center;&amp;quot; |&lt;br /&gt;
The content below is based on the Early Access and needs to be &#039;&#039;&#039;updated&#039;&#039;&#039; as it may not accurately represent what&#039;s currently in-game.&amp;lt;br&amp;gt;{{#if: {{{1|}}}&lt;br /&gt;
  |&#039;&#039;{{{1}}}&#039;&#039;&lt;br /&gt;
  |}}&lt;br /&gt;
|}&lt;br /&gt;
[[Armor|Click here to go back to Armor.]]&lt;br /&gt;
{{Infobox armor&lt;br /&gt;
|image=File:Armor 12 912x318.png|center|200px&lt;br /&gt;
|faction=&lt;br /&gt;
|value= 70&lt;br /&gt;
|armor= 55&lt;br /&gt;
|durability= 45&lt;br /&gt;
|specialfeatures= +1 Concealment&lt;br /&gt;
|cost= 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Currently this armor has a hidden modifier that grants +1 Detection. This is hinted at in the description but not shown in tooltip, but equipping the armor does add the Detection bonus. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
This [[Small_Arms_Protective_Plating|SAPP]] has been set up for recon forces use with advanced camouflage and additional optical equipment for improved enemy recognition.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
* [[Small Arms Protective Plating]]&lt;br /&gt;
* [[SAPP High Intensity Setup]]&lt;br /&gt;
* [[SAPP Operator]]&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
*[https://store.steampowered.com/news/app/2432860/view/687497604906352683? v0.6.6. +16265] -- Patch #3 - Added 3 new class 3 armor variants&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>76561197975691484</name></author>
	</entry>
</feed>