Construct Shambler: Difference between revisions
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A walking bomb, Shamblers come in small groups of 2-3 entities and pose no danger at range. If they get with in '''4 tiles''' of unconcealed troops, the Shamblers can activate on of their number to run at the player unit and explode. | A walking bomb, Shamblers come in small groups of 2-3 entities and pose no danger at range. If they get with in '''4 tiles''' of unconcealed troops, the Shamblers can activate on of their number to run at the player unit and explode. | ||
== Unit Attack== | |||
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| 2-3|| 60|| 35|| 50|| 100 || 50 || 65|| 9 ||0 || 0|||[[Workshop|Mutated Tissue, Volatile Reagents]] | | 2-3|| 60|| 35|| 50|| 100 || 50 || 65|| 9 ||0 || 0|||[[Workshop|Mutated Tissue, Volatile Reagents]] | ||
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[[Category: Menace Units]] | [[Category: Menace Units]] | ||
Revision as of 09:40, 26 April 2026
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Humans that got reworked into living bombs. They carry no weapons but will try and get close to player units and explode to cause damage. - In game description

Unit Stats
A walking bomb, Shamblers come in small groups of 2-3 entities and pose no danger at range. If they get with in 4 tiles of unconcealed troops, the Shamblers can activate on of their number to run at the player unit and explode.
Unit Attack
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Construct Loot |
|---|---|---|---|---|---|---|---|---|---|---|
| 2-3 | 60 | 35 | 50 | 100 | 50 | 65 | 9 | 0 | 0 | Mutated Tissue, Volatile Reagents |


