Nightshade Magic
From Heroes of Might and Magic: Olden Era Official Wiki
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Nightshade Magic The hero can learn tier‑3 Nightshade spells. |
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| Advanced Nightshade Magic The hero can learn tier‑4 Nightshade spells. Nightshade spells cost –3 mana. |
Scholar Synergy: Naira +4 Spell Power when casting Nightshade spells. An additional +1 for each other Magic School known. |
Disguise Enemies can’t see detailed information about your army. When viewed, it shows random numbers of random creatures of you faction. |
Darkest Night –1 level to all enemy Nightshade spells. | ||||
| Expert Nightshade Magic The hero can learn tier‑5 Nightshade spells. Nightshade spells cost –3 mana and gain +1 level(s). |
Nightshade Teachings +1 level to all Nightshade spells. |
Hour of the Wolf –15% Attack and Defence to enemy creatures. This bonus is doubled if the hero knows Resistance. |
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Skill synergies
Knowing Nightshade Magic will give the following benefits to other sub-skills:
| Advanced Magic: Arcane, Daylight, Nightshade, Primal |
Heroes who have selected the Scholar's Synergy subskill for a school of magic will add an additional +1 spellpower to those school's spells for each other school of magic known by the hero. | ||||||
Friendly units deal +1 damage. This bonus is doubled if the Hero knows Nightshade Magic. | |||||||
Artefact effects
Holy Sigil of Resistance grants all unlearned Nightshade Magic subskills, as well as those of Sorcery and Resistance.


