Places 2 invisible traps that when stepped on, halts the enemy unit and ends their turn if the hex was not their final destination. Traps disappears after triggering.
8 Mana cost.
Places 3 traps.
Places 4 traps.
Rewind Life
18
Restores 50 + (10 x spellpower) HP to a friendly unit. Able to revive.
Restores 100 + (10 x spellpower) HP
Restores 100 + (15 x spellpower) HP
Restores 100 + (25 x spellpower) HP
Mirror Copy
29
Summons a copy of target friendly unit. Deals -75% damage and takes +300% damage. Cannot use special abilities.
Deals -67% damage and takes +200% damage.
Deals -50% damage and takes +100% damage.
Deals -30% damage and takes +50% damage.
Guillotine
15
Deals 10% + ( 5% x spellpower) % of target's maximum HP as magic damage. The next Guillotine on the same target deals +100% damage. Effect stacks.
Deals 20% + (5% x spellpower) % of target's maximum HP as magic damage.
Deals 20% + (10% x spellpower) % of target's maximum HP as magic damage.
Kills target enemy if its stack size is lower than or equal to 25% of its original number.
Tier 5
Spell
Mana Cost
Level 1
Level 2
Level 3
Level 4
Black Hole
33
Deals damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the further affected targets towards the centre, if possible.
80 + (15 x spellpower) damage
120 + ( 15 x spellpower) damage
200 + (15 x spellpower) damage
200 + (20 x spellpower) damage
Dorearth's Tide
23
+1 speed and initiative to friendly units and -1 speed and initiative to enemy units.
Lasts an additional round.
19
Dispels all negative movement restricting effects from friendly units and all positive enhancing effects from enemies.
Reality Distortion
26
Target takes no damage. Instead, at the start of each round, takes all the damage it should have taken as Pure Damage.