Minotaur Lord

From Heroes of Might and Magic: Olden Era Official Wiki


Unit name not specified File:Icon.png
Faction Dungeon
Tier 4
Cost Unit name not specified
Base Growth +6
SquadValue Unit name not specified
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". 12 Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".-Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
2 (1 - 5) 0 (-3 - 3) 7 5
Related Units
Base unit Unit name not specified
Upgrade A Unit name not specified
Upgrade B Unit name not specified
Internal ID
Unit name not specified

{| class="wikitable"

|To attain the rank of a lord, a minotaur must excel in their chosen profession. While combat, magic, and masonry are most common, it’s not unheard of to encounter a Lord Jeweler or Lord Moneyer. |- |Passive Traits

  • Eager For Battle: Always has positive morale with a max of 5. Has a 5% chance of triggering with each point of morale.
  • Blood for Blood: Whenever this unit takes damage, its morale is increased by 1.
  • Parry: Counterattacks before the enemy’s attack lands.

|- |Abilities

  • Fighting Style - Grand Slam: Hits the target and all units within 2 hexes behind it, dealing -50% damage each.
    Does not spend Focus Charges
  • Unyielding Will: Fully ignores attackers’ values until the end of the round. Ability tier 3. Does not end the turn.
    Ability Cost: 2 Focus Charges

|- |}


link=Temple_Units/{{{lang}}}[[Temple_Units/{{{lang}}}|wiki_units_nav_human💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Necropolis_Units/{{{lang}}}[[Necropolis_Units/{{{lang}}}|wiki_units_nav_undead💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Grove_Units/{{{lang}}}[[Grove_Units/{{{lang}}}|wiki_units_nav_nature💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Hive_Units/{{{lang}}}[[Hive_Units/{{{lang}}}|wiki_units_nav_demon💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No results
link=Schism_Units/{{{lang}}}[[Schism_Units/{{{lang}}}|wiki_units_nav_unfrozen💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Dungeon_Units/{{{lang}}}[[Dungeon_Units/{{{lang}}}|wiki_units_nav_dungeon💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Neutral_Units/{{{lang}}}[[Neutral_Units/{{{lang}}}|wiki_units_nav_neutral💬]]
No resultsNo results
No resultsNo resultsNo results
No resultsNo results
No resultsNo resultsNo resultsNo results
No resultsNo results
No resultsNo resultsNo results
No results
No resultsNo results