Dragonslayer

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Revision as of 21:01, 22 November 2025 by Krom (talk | contribs) (Created page with "{{loc}} <div style='max-width:1000px;margin:0 auto;'> <div style='text-align:left;line-height:1.4;margin-bottom:8px;'><div style='font-size:1.5em;font-weight:bold;'>Dragonslayer</div><div style='font-size:0.9em;color:gray;'>Dragonkilling is not for the meek — or the sane. It demands risking life and limb against impossible odds. Yet, the lure of glory and riches ensures there are always those desperate or mad enough to try. The rare few who succeed become legends, the...")
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Dragonslayer
Dragonkilling is not for the meek — or the sane. It demands risking life and limb against impossible odds. Yet, the lure of glory and riches ensures there are always those desperate or mad enough to try. The rare few who succeed become legends, their names etched into history forever.
Health Health 85 Tier: 6
Attack Attack 24 Faction -
Defense Defence 28 Attack Type Melee Attack
Damage Damage 27–36 Attack Type
Speed Speed 6 Price 1600 Gold
Initiative Initiative 9 Growth
Morale Morale 0 XP 185
Luck Luck 0 SquadValue 1850
Living — A fully sentient inhabitant of Jadame.

Morale range: –5 to 5. Luck range: –3 to 3.

Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
Dissection — Wounds the target. Wounded target takes 7 Normal Damage at the start of its turn. This effect is stackable.

Duration: 2 round(s).

Dragon hunter — Deals +100% Damage to Dragons
Dragon’s Blood — Until the end of the next round, becomes fully immune to spells.

Does not end the turn.

Ability tier: 3 | Ability cost: 3