| Troglodyte | |||||||
| Blind and small, troglodytes are often seen by surface races as primitives. However, their adaptability and deep knowledge of the underground passages are no joke and it is precisely why they hold a crucial role in Alvar. | |||||||
| Fighting Style: Vicious Spit. Long Reach attack which deals -50% damage. | |||||||
| Magic Creature | 45 | ||||||
| Melee | Upgrade 15 | ||||||
| Infernal Troglodyte | |||||||
| Despite their physical frailty, many troglodytes display cunning by targeting their opponents’ weak points. Defeating a strong foe grants them the title of a Shakkor – “The Infernal” | |||||||
| Fighting Style: Vicious Spit. Performs long reach attack which deals -50% damage.
Toxic Spear: Leaves gaping wounds, causing the target to take +25% damage until the end of the next round. Does not affect undead, dragons, constructs, or embodiments. | |||||||
| Magic Creature | 60 | ||||||
| Melee | Upgrade N/A | ||||||
| Toxic Troglodyte | |||||||
| Some troglodyte tribes develop a green hue and spikes. Initially a disadvantage, it soon proves an asset as these Arla – “bold ones” – are born with poisonous blood lethal to anyone who try to harm them. | |||||||
| Fighting Style: Vicious Spit. Performs long reach attack which deals -50% damage.
Alert I: Can counterattack twice a round. Toxic Blood: When damaged, causes all adjacent enemies to take +25% damage until the end of combat. | |||||||
| Magic Creature | 100 | ||||||
| Melee | Upgrade N/A | ||||||


