Abyssal Envoy

From Heroes of Might and Magic: Olden Era Official Wiki
Unit name not specified File:Icon.png
[[File:|300px|link=]]
Faction Schism
Tier 7
Cost
(Upg. Cost)
Unit name not specified
(Unit name not specified)
Base Growth +Unit name not specified
SquadValue Unit name not specified
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". 30 Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".-Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
-3 - 3 -5 - 5 9 4
Related Units
Base unit Unit name not specified
Upgrade A Unit name not specified
Upgrade B Unit name not specified
Internal ID
Unit name not specified

Ra'Shoth These red-crested Ra'Shoth are far more aggressive than others, defending themselves with sweeping tentacle strikes. However, they pose a real threat only when attacking in groups.

Upgraded version of Ra'Shoth.

Magic Creature

Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Pure Resistance

Immune to all Magic Damage.

Will of the Abyss

Attack

Allows this creature to take 1 more action(s) immediately after its first action.

Does not end the turn.

Ability tier: 5

Ability Cost: 3 Focus Charges

Summoning Rite

Once per battle, summons a stack of Abyssal Envoys in place of an allied corpse.

The summon has 50% HP of the corpse's original stack and can't have more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.

Does not affect Undead, Embodiments and Constructs.

Ability tier: 5

Ability Cost: 2 Focus Charges

Hiring Cost: 90