Primal Magic

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 15:39, 20 November 2025 by GravityOffline (talk | contribs)


Skill Subskills
Basic Primal Magic
The hero can learn tier‑3 Primal spells.
Advanced Primal Magic
The hero can learn tier‑4 Primal spells. Primal spells cost –3 mana.
Scholar Synergy: Hksmilla
+4 Spell Power when casting Primal spells. An additional +1 for each other Magic School known.
Primal Force
Negative and positive effects used by the hero and friendly creatures last 1 additional round(s).
Sharpest Teeth
–1 level to all enemy Primal spells.
Expert Primal Magic
The hero can learn tier‑5 Primal spells. Primal spells cost –3 mana and gain +1 level(s)
Primal Teachings
+1 level to all Primal spells.
Chaos Reigns
The hero and friendly creatures deal 50% more Damage with Lucky Strikes. This bonus is doubled if the hero knows Battle Magic.
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Skill Synergies

Knowing Primal Magic will give the following benefits to other sub-skills:

Advanced Primal Magic Scholar Synergy

Heroes who have selected the Scholar's Synergy subskill for a school of magic will add an additional +1 spellpower to those school's spells for each other school of magic known by the hero.

Advanced Luck Beastly Confidence

Friendly creatures have a 1% higher chance to land a lucky strike for each point of luck. This bonus is doubled if the Hero knows Daylight Magic.


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