Ferocious Ra'Shoth

From Heroes of Might and Magic: Olden Era Official Wiki
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Faction Schism
Tier 1
Cost
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Stats
Health
Health
Attack
Attack
Defense
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Damage
Damage
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Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
-3 - 3 -5 - 5 5 5
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Ra'Shoth These red-crested Ra'Shoth are far more aggressive than others, defending themselves with sweeping tentacle strikes. However, they pose a real threat only when attacking in groups.

Upgraded version of Ra'Shoth.

Magic Creature

Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Sweeping Strike

Deals Damage to the target and two adjacent hexes to its sides.

Flying

Movement ignores obstacles and traps.

Summoning Rite

Once per battle, summons a stack of Ferocious Ra'Shoth on a friendly corpse's hex. The summon has 50% HP of the corpse's original stack and no more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.

Does not affect Undead, Embodiments or Constructs

Ability tier: 3

Ability Cost: 2 Focus Charges

Hiring Cost: 90