Bewitcher

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 20:18, 21 October 2025 by GravityOffline (talk | contribs) (Created page with "{| class="wikitable" {{Unit Infobox |unit name=Bewitcher |image=File:concubus_u2.png |faction=Schism |tier=5 |health=60 |damage_range=17 - 22 |attack=17 |defence=15 |speed=6 |initiative=6 |luck=-=3 - 3 |morale=-5 - 5 |passive=Living, Ranged, Duelist, Nimbleness, Earn Your Magic Dear |active=Flog Idle Mind, Bewitch Into Passivity |base_unit=Concubus |upgrade_a=Mistress of Chains |upgrade_b= }} | colspan="8" |Can you imagine being born an ordinary mortal — only...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
{{Unit Infobox
unit name=Bewitcher image= faction=Schism tier=5 health=60 damage_range=17 - 22 attack=17 defence=15 speed=6 initiative=6 luck=-=3 - 3 morale=-5 - 5 passive=Living, Ranged, Duelist, Nimbleness, Earn Your Magic Dear active=Flog Idle Mind, Bewitch Into Passivity base_unit=Concubus upgrade_a=[[Mistress of Chains upgrade_b=

}}

Can you imagine being born an ordinary mortal — only to become something else, something greater?

It's no wonder some bewitchers seek — and earn — admiration in every gaze.

Living

Fallen Living Creatures count towards the power of Necromancy reanimation after battle.

Ranged Attack

Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. —50% Melee Damage. If the target is 3+ hexes away, deals -10% Damage per hex (up to -50%).

Duelist

Receives no penalty in melee, dealing full damage.

Nimbleness

Can perform a ranged attack even if adjacent to an enemy.

Earn Your Magic, Dear

Enemy hero's spells cost +2 mana. This effect doesn't stack. Only the strongest one is active.

Earn Your Abilities, Dear

+3 Focus Points when dealing damage.

Flog Idle Mind

Attack.

Deals 25 Pure Damage per Focus Charge to the target.

Ability tier: 4

Ability Cost: 1 Focus Charge

Bewitch into Passivity

Negative effect

Prevents all enemies from gaining Focus from any source until the end of next round.

Only affects Living targets.

Ability tier: 4

Ability Cost: 1 Focus Charge

Hiring Cost: 780