Unit list belonging to Necropolis.
| [[Unit 'Skeleton' not found|Unit 'Skeleton' not found]]
|
| Health
|
|
6
|
Tier
|
1
|
|
| Attack
|
|
4
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Skeleton' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
1-3
|
Movement
|
Ground
|
| Speed
|
|
3
|
Price
|
Unit 'Skeleton' not found
|
| Initiative
|
|
4
|
Weekly Growth
|
30
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
| Passive Traits
|
| Active Abilities
|
| [[Unit 'Skeleton Warrior' not found|Unit 'Skeleton Warrior' not found]]
|
| Health
|
|
6
|
Tier
|
1
|
|
| Attack
|
|
6
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Skeleton Warrior' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
2-3
|
Movement
|
Ground
|
| Speed
|
|
3
|
Price
|
Unit 'Skeleton Warrior' not found
|
| Initiative
|
|
6
|
Weekly Growth
|
30
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
| Passive Traits
|
| Active Abilities
|
| [[Unit 'Skeleton Archers' not found|Unit 'Skeleton Archers' not found]]
|
| Health
|
|
6
|
Tier
|
1
|
|
| Attack
|
|
4
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Skeleton Archers' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Ranged
|
| Damage
|
|
1-3
|
Movement
|
Ground
|
| Speed
|
|
3
|
Price
|
Unit 'Skeleton Archers' not found
|
| Initiative
|
|
4
|
Weekly Growth
|
30
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
| Passive Traits
|
| Active Abilities
|
| [[Unit 'Wight' not found|Unit 'Wight' not found]]
|
| Health
|
|
9
|
Tier
|
2
|
|
| Attack
|
|
2
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Wight' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
2-4
|
Movement
|
Flying
|
| Speed
|
|
3
|
Price
|
Unit 'Wight' not found
|
| Initiative
|
|
6
|
Weekly Growth
|
16
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Memory Devourer I: Converts 20% of the damage dealt into additional HP. This can create temporary units in this unit’s stack.
|
| Active Abilities
|
| [[Unit 'Wraith' not found|Unit 'Wraith' not found]]
|
| Health
|
|
9
|
Tier
|
2
|
|
| Attack
|
|
6
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Wraith' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
2-4
|
Movement
|
Flying
|
| Speed
|
|
4
|
Price
|
Unit 'Wraith' not found
|
| Initiative
|
|
7
|
Weekly Growth
|
16
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Memory Devourer II: Converts 40% of the damage dealt into additional HP. This can create temporary units in this unit’s stack.
|
Active Abilities Howl of the Banshee: Forces the target enemy creature to move to a random adjacent hex, if possible. Does not end turn. Ability tier 2.
Ability Cost: 
|
| [[Unit 'Phantasm' not found|Unit 'Phantasm' not found]]
|
| Health
|
|
9
|
Tier
|
2
|
|
| Attack
|
|
6
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Phantasm' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
2-4
|
Movement
|
Flying
|
| Speed
|
|
4
|
Price
|
Unit 'Phantasm' not found
|
| Initiative
|
|
7
|
Weekly Growth
|
16
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Memory Devourer I: Converts 20% of the damage dealt into additional HP. This can create temporary units in this unit’s stack.
Nightmares: Upon attacking, curses the target. Cursed targets take 1 pure damage at the start of its turn. This effect is stackable. Lasts 2 rounds.
|
| Active Abilities
|
| [[Unit 'Undead Pet' not found|Unit 'Undead Pet' not found]]
|
| Health
|
|
14
|
Tier
|
3
|
|
| Attack
|
|
4
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Undead Pet' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
3-5
|
Movement
|
Ground
|
| Speed
|
|
5
|
Price
|
Unit 'Undead Pet' not found
|
| Initiative
|
|
5
|
Weekly Growth
|
13
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Melee Defense I: Takes -30% melee damage.
|
| Active Abilities
|
| [[Unit 'Barghest' not found|Unit 'Barghest' not found]]
|
| Health
|
|
14
|
Tier
|
3
|
|
| Attack
|
|
8
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Barghest' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
3-5
|
Movement
|
Ground
|
| Speed
|
|
6
|
Price
|
Unit 'Barghest' not found
|
| Initiative
|
|
8
|
Weekly Growth
|
13
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Melee Defense I: Takes -30% melee damage.
Bone Crusher: Reduces the target’s defense by 1 with each strike and gains an equal amount until the end of battle. This effect cannot be dispelled.
|
Active Abilities Call of the Pack: This creature can summon 20% of its current amount as temporary units. Ability tier 4. Ability Cost:  
|
| [[Unit 'Armoured Hound' not found|Unit 'Armoured Hound' not found]]
|
| Health
|
|
18
|
Tier
|
3
|
|
| Attack
|
|
4
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Armoured Hound' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
3-5
|
Movement
|
Ground
|
| Speed
|
|
5
|
Price
|
Unit 'Armoured Hound' not found
|
| Initiative
|
|
5
|
Weekly Growth
|
13
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Melee Defense I: Takes -30% melee damage.
Protect the Fallen: Whenever a friendly creature dies, this creature gains +3 defense until the end of battle.
Lacerated Wounds: Wounds the target. Wounded target takes 2 normal damage per unit in this stack at the start of its turn. This effect is stackable. Lasts 2 rounds. Does not affect undead, embodiments, or constructs.
|
| Active Abilities
|
| [[Unit 'Graverobber' not found|Unit 'Graverobber' not found]]
|
| Health
|
|
30
|
Tier
|
4
|
|
| Attack
|
|
13
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Graverobber' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Long Reach
|
| Damage
|
|
7-9
|
Movement
|
Ground
|
| Speed
|
|
3
|
Price
|
Unit 'Graverobber' not found
|
| Initiative
|
|
2
|
Weekly Growth
|
10
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
| Passive Traits
|
Active Abilities Dig Up Bones: Summons 2 skeletons per graverobber on adjacent hex. Ability tier 2. Ability Cost:  
|
| [[Unit 'Mechant of Death' not found|Unit 'Mechant of Death' not found]]
|
| Health
|
|
30
|
Tier
|
4
|
|
| Attack
|
|
13
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Mechant of Death' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Long Reach
|
| Damage
|
|
7-9
|
Movement
|
Ground
|
| Speed
|
|
4
|
Price
|
Unit 'Mechant of Death' not found
|
| Initiative
|
|
5
|
Weekly Growth
|
10
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Blighted Corpses: Long reach attacks poisons the enemy. Poisoned enemies take 3 magic damage per Merchant of Death, per turn. Effect is stackable. Lasts 2 rounds. Does not affect undead, dragons, embodiments, or constructs.
|
Active Abilities Dig Up Bones: Summons 2 skeletons per graverobber on adjacent hex. Ability tier 2. Ability Cost:  
Ensnare Memories: Summons 1 wight per merchant of death on an adjacent hex. Ability tier 2. Ability Cost:  
|
| [[Unit 'Kennelmaster' not found|Unit 'Kennelmaster' not found]]
|
| Health
|
|
30
|
Tier
|
4
|
|
| Attack
|
|
13
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Kennelmaster' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Long Reach
|
| Damage
|
|
8-10
|
Movement
|
Ground
|
| Speed
|
|
4
|
Price
|
Unit 'Kennelmaster' not found
|
| Initiative
|
|
4
|
Weekly Growth
|
10
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Smell of the Hunt: Generates 1 focus point when a friendly creature dies.
|
Active Abilities Dig Up Bones: Summons 2 skeletons per graverobber on adjacent hex. Ability tier 2. Ability Cost:  
Fetch: Summons 1 undead pet for every 2 kennelmasters. Ability tier 2. Ability Cost:  
Hail!: Marks an enemy, causing them to always take max damage. Ability tier 3. Ability Cost:  
|
| [[Unit 'Lich' not found|Unit 'Lich' not found]]
|
| Health
|
|
50
|
Tier
|
5
|
|
| Attack
|
|
12
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Lich' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Ranged
|
| Damage
|
|
11-16
|
Movement
|
Ground
|
| Speed
|
|
2
|
Price
|
Unit 'Lich' not found
|
| Initiative
|
|
4
|
Weekly Growth
|
5
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
| Passive Traits
|
Active Abilities Rewind Death: Restores 20 HP per lich to a friendly unit. Revives fallen units. Ability tier 4. Ability Cost:  
|
| [[Unit 'Pestilent Lich' not found|Unit 'Pestilent Lich' not found]]
|
| Health
|
|
50
|
Tier
|
5
|
|
| Attack
|
|
17
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Pestilent Lich' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Ranged
|
| Damage
|
|
16
|
Movement
|
Ground
|
| Speed
|
|
3
|
Price
|
Unit 'Pestilent Lich' not found
|
| Initiative
|
|
5
|
Weekly Growth
|
5
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Area Strike: Deals damage to the target and all hexes around it.
|
Active Abilities Death’s Embrace: Triggers all effects applied on the target, instantly using their full remaining duration. These effects are then removed. Ability tier 4. Ability Cost: 
|
| [[Unit 'Sanguine Lich' not found|Unit 'Sanguine Lich' not found]]
|
| Health
|
|
50
|
Tier
|
5
|
|
| Attack
|
|
12
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Sanguine Lich' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Ranged
|
| Damage
|
|
11-16
|
Movement
|
Ground
|
| Speed
|
|
3
|
Price
|
Unit 'Sanguine Lich' not found
|
| Initiative
|
|
4
|
Weekly Growth
|
5
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Unlife, Undeath: Restores 20% damage dealt as HP to all friendly units. Does not revive.
Knowledge of Death: Increases the amount of XP gained by 10%. Does not stack.
|
Active Abilities Rewind Death: Restores 30 HP per lich to a friendly unit. Revives fallen units. Ability tier 4. Ability Cost:  
|
| [[Unit 'Dread Knight' not found|Unit 'Dread Knight' not found]]
|
| Health
|
|
100
|
Tier
|
6
|
|
| Attack
|
|
19
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Dread Knight' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
12-14
|
Movement
|
Ground
|
| Speed
|
|
6
|
Price
|
Unit 'Dread Knight' not found
|
| Initiative
|
|
9
|
Weekly Growth
|
3
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Double Strike: Strikes twice.
Dreadful Presence I: Reduces all enemies’ morale by 1. This effect does not stack. Only the strongest one is active.
|
| Active Abilities
|
| [[Unit 'Avatar of War' not found|Unit 'Avatar of War' not found]]
|
| Health
|
|
100
|
Tier
|
6
|
|
| Attack
|
|
19
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Avatar of War' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
18-20
|
Movement
|
Ground
|
| Speed
|
|
7
|
Price
|
Unit 'Avatar of War' not found
|
| Initiative
|
|
11
|
Weekly Growth
|
3
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Double Strike: Strikes twice.
Dreadful Presence II: Reduces all enemies’ morale by 2. This effect does not stack. Only the strongest one is active.
War Incarnate: Reduces target’s attack by 1 with each strike and gains an equal amount until the end of battle. This effect cannot be dispelled.
|
| Active Abilities
|
| [[Unit 'Hollow Reaper' not found|Unit 'Hollow Reaper' not found]]
|
| Health
|
|
100
|
Tier
|
6
|
|
| Attack
|
|
24
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Hollow Reaper' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
22-24
|
Movement
|
Ground
|
| Speed
|
|
6
|
Price
|
Unit 'Hollow Reaper' not found
|
| Initiative
|
|
10
|
Weekly Growth
|
3
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Dreadful Presence II: Reduces all enemies’ morale by 2. This effect does not stack. Only the strongest one is active.
Hungering Hollow: Whenever a friendly unit dies, this unit gains +3 attack until the end of battle.
Death Stare: Kills +1 enemy units with each attack. Works on units up to tier 7.
|
| Active Abilities
|
| [[Unit 'Vampire' not found|Unit 'Vampire' not found]]
|
| Health
|
|
150
|
Tier
|
7
|
|
| Attack
|
|
25
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Vampire' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
25
|
Movement
|
Flying
|
| Speed
|
|
5
|
Price
|
Unit 'Vampire' not found
|
| Initiative
|
|
11
|
Weekly Growth
|
2
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Vampirism: Restores 40% of damage dealt as HP. Revives fallen units. Does not affect undead, embodiments, or constructs.
|
| Active Abilities
|
| [[Unit 'Vampire Lord' not found|Unit 'Vampire Lord' not found]]
|
| Health
|
|
175
|
Tier
|
7
|
|
| Attack
|
|
25
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Vampire Lord' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Melee
|
| Damage
|
|
30
|
Movement
|
Flying
|
| Speed
|
|
7
|
Price
|
Unit 'Vampire Lord' not found
|
| Initiative
|
|
13
|
Weekly Growth
|
2
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Vampirism: Restores 40% of damage dealt as HP. Revives fallen units. Does not affect undead, embodiments, or constructs.
Swift Strike: Enemies do not counterattack.
|
| Active Abilities
|
| [[Unit 'Vampire Scholar' not found|Unit 'Vampire Scholar' not found]]
|
| Health
|
|
150
|
Tier
|
7
|
|
| Attack
|
|
27
|
Creature Type
|
Undead
|
| Defense
|
|
Unit 'Vampire Scholar' not foundExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
|
Range
|
Long Reach
|
| Damage
|
|
30
|
Movement
|
Flying
|
| Speed
|
|
5
|
Price
|
Unit 'Vampire Scholar' not found
|
| Initiative
|
|
12
|
Weekly Growth
|
2
|
| Morale
|
|
0 (0)
|
Experience Yield
|
|
| Luck
|
|
0 (-5~5)
|
Squad Value
|
|
Passive Traits Vampirism: Restores 40% of damage dealt as HP. Revives fallen units. Does not affect undead, embodiments, or constructs.
|
Active Abilities Blood Transfusion: Connects an enemy to target friendly unit. The enemy takes 30 magic damage per vampire. The friendly unit restores 50% of the damage dealt as HP. Revives fallen HP. Does not affect embodiments or constructs. Ability tier 1. Ability Cost:   
Corpse Explosion: Blows up chosen corpse. All adjacent enemies take 20 damage and all adjacent friendly units restore 10% This does not revive fallen units. Does not affect embodiments or constructs. Ability tier 1. Ability Cost:   
|