| Tier | Spell | Mana Cost | Level 1 | Level 2 | Level 3 | Level 4 | |
| 1 | Energize | 12 | Restores 1 Focus Charge. | 8 Mana cost. | Restores 2 Focus Charge. | Restores 3 Focus Charge. | |
| 1 | Energy Explosion | 8 | All units take 30 damage per Focus Charge. | 40 damage per Focus Charge. | 55 damage per Focus Charge. | 75 damage per Focus Charge. | |
| 1 | Early Start | 8 | Friendly unit gains +2 initiative. | +3 initiative. | +4 initiative. | +5 initiative. | |
| 2 | Blink | 14 | Teleports friendly unit. Range of 3 hexes. | Range of 4 hexes. | Range of 6 hexes. | Range of 9 hexes. | |
| 2 | Temporal Spheres | 8 | Places 2 invisible traps that when stepped on, deals damage based on the enemy unit's max HP. Traps disappears after triggering. | Places 3 traps. | 400% of enemy unit's max HP. | ||
| 2 | Optical Illusion | 11 | Target friendly units take -20% ranged damage. | -40% ranged damage. | Applies to long reach damage. | Affects all friendly units. | |
| 2 | Reinforcements | 18 | Interact with any external dwelling the Hero controls within 2x sight radius, 1 time a day. | 3x sight radius. | 4x sight radius. | Can be used 2 times a day. | |
| 3 | Assemble! | 16 | Interact with an allied Hero at 2x sight radius, up to 2 times a day. | 3x sight radius. | 4x sight radius. | 3 times a day. | |
| 3 | Impending Fate | 17 | Deals 15 to all units per unit tier. | 20 damage per unit tier. | 25 damage per unit tier. | Deals pure damage. | |
| 3 | Shackles | 12 | Target cannot counterattack. Lasts 1 + (1/4 spellpower) rounds. | Lasts an additional round | Dispels Riposte | Affects enemies adjacent to target. | |
| 3 | Carapace | 18 | Target friendly unit blocks 1 instance of damage. | 15 Mana cost. | Lasts an additional round. | Blocks 2 instances of damage. | |
| 4 | Spacial Snare/ Temporal Spheres | 12 | Places 2 invisible traps that when stepped on, halts the enemy unit and ends their turn if the hex was not their final destination. Traps disappears after triggering. | 8 Mana cost. | Places 3 traps. | Places 4 traps. | |
| 4 | Rewind Life | 18 | Restores 50 + (10 x spellpower) HP to a friendly unit. Able to revive. | Restores 100 + (10 x spellpower) HP | Restores 100 + (15 x spellpower) HP | Restores 100 + (25 x spellpower) HP | |
| 4 | Mirror Copy | 29 | Summons a copy of target friendly unit. Deals -75% damage and takes +300% damage. Cannot use special abilities. | Deals -67% damage and takes +200% damage. | Deals -50% damage and takes +100% damage. | Deals -30% damage and takes +50% damage. | |
| 4 | Guillotine | 15 | Deals 10% + ( 5% x spellpower) % of target's maximum HP as magic damage. The next Guillotine on the same target deals +100% damage. Effect stacks. | Deals 20% + (5% x spellpower) % of target's maximum HP as magic damage. | Deals 20% + (10% x spellpower) % of target's maximum HP as magic damage. | Kills target enemy if its stack size is lower than or equal to 25% of its original number. | |
| 5 | Black Hole | 33 | Deals damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the further affected targets towards the centre, if possible.
80 + (15 x spellpower) damage |
120 + ( 15 x spellpower) damage | 200 + (15 x spellpower) damage | 200 + (20 x spellpower) damage | |
| 5 | Dorearth's Tide | 23 | +1 speed and initiative to friendly units and -1 speed and initiative to enemy units. | Lasts an additional round. | 19 Mana cost | Dispels all negative movement restricting effects from friendly units and all positive enhancing effects from enemies. | |
| 5 | Reality Distortion | 26 | Target takes no damage. Instead, at the start of each round, takes all the damage it should have taken as Pure Damage. | Damage is reduced by 20%. | Duration lasts an additional round. | Damage is reduced by 40%. | |
Spells
From Heroes of Might and Magic: Olden Era Official Wiki
Spells list.


