Aureate Dancer
From Heroes of Might and Magic: Olden Era Official Wiki
Aureate Dancer |
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Faction |
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Tier III |
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Cost 230 (Upgrade cost) ( 65 |
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Base growth +8 |
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Squad value 211 |
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| Stats | |||
Health 20
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Attack 8
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Defense 8
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Damage 5-7
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Morale 0
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Luck 0
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Initiative 7
Base: 4 Increase: +3 |
Speed 3
Base: 2 Increase: +1 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade B Aureate Dancer |
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| Internal ID | |||
| blade_dancer_upg_alt | |||
Aureate Dancers are upgraded tier-III units of the Dungeon faction. They can be recruited from Amphitheater II.
They are one of the upgrades of the Onyx Dancer, the other being the Jasper Dancer.
Description
Eschewing gems in favor of refined gold, the Aureates embody everything others imagine dark elves to be — elegant, ambitious, deadly, and above all, using wealth as their greatest advantage both in negotiations and on the battlefield.
Abilities
Creature Type
Living
A fully sentient inhabitant of Jadame.
–5 to 5Morale range
–3 to 3Luck range
YesFallen Living creatures can be raised as Undead after battle.
Attack Type
Ranged Attack
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Passive Ability
A Thousand Cuts - Rank IIThis ability has multiple versions.
Each attack reduces the target’s Defense by 2 until the end of battle. This effect is stackable.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Alternative Attack
Fighting Style: Bouncing Glaives
Choose two targets for this attack, dealing –50% Damage to each.
Does not spend Focus Charges.
Does not spend Focus Charges.
Specialist Hero
None
Laws
This unit is affected by the following Faction Laws:
Tier-3 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IICost: 2
Law Seals
Your Onyx Dancers deal 1.5 times more Damage when using their Fighting Style. They gain 2/4 Attack and Defense.
Tier IICost: 3/2
Law Seals
Tier-3 creature growth in your cities increases by 2.
Tier IICost: 2
Law Seals
Strategy
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