Animated Armor
From Heroes of Might and Magic: Olden Era Official Wiki
Animated Armor |
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Faction |
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Tier III |
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Cost 300 |
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Base growth +32 |
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Squad value 275 |
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| Stats | |||
Health 25
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Attack 4
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Defense 8
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Damage 4-12
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Morale 0
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Luck 0
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Initiative 1
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Speed 4
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| Other Info | |||
Dwelling |
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| Internal ID | |||
| animated_armor | |||
Animated Armors are Neutral tier-III units. They can be recruited from Battlefield.
Description
The armor is just a shell — it’s the vines that are actually living. Infused with pieces of Murmurwood Mycelium, these beings have simple sort of mind and sometimes even personalities, though they’re nigh incomprehensible to ordinary mortals.
Abilities
Creature Type
Construct
Inert matter that has been reanimated with magic or other means.
Always neutralMorale
Always neutralLuck
NoFallen Constructs cannot be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Melee Defense III
Takes –60% Melee Damage.
Passive Ability
Ranged Defense III
Takes –60% Ranged Damage.
Passive Ability
Magic Defense III
Takes –85% Magic Damage.
Laws
This unit is affected by the following Faction Laws:
Tier-3 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IICost: 2
Law Seals
Strategy
Nothing yet. Maybe you can add it...?


