Unspeakable Shoth

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Revision as of 03:42, 21 October 2025 by GravityOffline (talk | contribs) (Created page with "{| class="wikitable" {{Unit Infobox |unit name=Unspeakable Shoth |image=File:grand_shoth_u1.png |faction=Schism |tier=4 |health=50 |damage_range=12-15 |attack=12 |defence=12 |speed=7 |initiative=8 |luck=-5 - 5 |morale=-3 - 3 |passive=Magic Creature, Melee, Flying, Double Strike, Frost |active=Summoning Rite: Unspeakable Shoth |base_unit=Grand Shoth |upgrade_a= |upgrade_b=Unthinkable Shoth }} | colspan="8" |With the right incantations, shoth can be turned into...")
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Faction Schism
Tier 4
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Morale
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-3 - 3 -5 - 5 8 7
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With the right incantations, shoth can be turned into incredibly precise and focused weapons, striking without mercy.

...What happens if a spell scroll is torn off?

Magic Creature

Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Flying

Movement ignores obstacles and traps.

Double Strike

Strikes Twice.

Frost

Prevents the target from gaining Focus.

Summoning Rite: Unspeakable Shoth

Once per battle, summons a stack of Unspeakable Shoth in place of an allied corpse. The summon has 50% HP of the corpse's original stack and can't have more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.

Does not affect Undead, Embodiments and Constructs

Ability tier: 4

Ability Cost: 2 Focus Charges

Hiring Cost: 640