Medusa Queen
From Heroes of Might and Magic: Olden Era Official Wiki
Medusa Queen |
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Faction |
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Tier V |
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Cost 700 (Upgrade cost) ( 210 |
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Base growth +3 |
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Squad value 793 |
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| Stats | |||
Health 55
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Attack 17
Base: 15 Increase: +2 |
Defense 14
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Damage 11-15
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Morale 0
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Luck 0
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Initiative 8
Base: 4 Increase: +4 |
Speed 3
Base: 2 Increase: +1 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade B Medusa Queen |
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| Internal ID | |||
| medusa_upg_alt | |||
Medusa Queens are tier-V units of the Dungeon faction. They can be recruited from Stilled Voices II.
They are upgraded versions of the Medusa, the other being the Medusa Sculptor.
Description
Rumors speak of a chthonic lifeform thrives deep below the passages explored by the Triumvirate, with all medusae as its kin — but only the gorgons hold the truth.
If these tales are more than a myth, one must wonder — who do these “Queens” truly serve?
If these tales are more than a myth, one must wonder — who do these “Queens” truly serve?
Abilities
| Creature Type Magic Creature | |
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.
Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle. | |
| Attack Type Ranged Attack | |
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
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| Passive Ability Sharpshooter | |
Ranged attacks deal full Ranged Damage at any range.
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| Passive Ability Countershot | |
Counterattacks when struck with a Ranged attack.
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| Passive Ability Marble Arrows | |
Ranged Attacks reduce the target’s Initiative by 2 until the end of the next round.
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| Alternative Attack Melee Attack | |
Performs an alternative Melee attack.
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| Alternative Attack Fighting Style: Arrow Barrage | |
Hits the target and all enemies adjacent to it, dealing –50% Damage.
Does not spend Focus Charges. | |
| Active Ability Slither Away | |
Moves to another hex within its movement range.
Does not end the turn. | |
Laws
This unit is affected by the following Faction Laws:
Your Medusae deal 1.5 times more Damage when using their Fighting Style. They gain 1/2 Initiative and 4 Attack and Defense.
Tier IIICost: 3/2
Law Seals
Tier-5 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2
Law Seals
Tier-5 creature growth in your cities increases by 1.
Tier IVCost: 2
Law Seals


