Gnat
From Heroes of Might and Magic: Olden Era Official Wiki
Gnat |
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Faction |
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Tier I |
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Cost 66 |
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Squad value 66 |
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| Stats | |||
Health 6
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Attack 6
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Defense 6
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Damage 6-6
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Morale 0
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Luck 0
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Initiative 6
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Speed 6
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| Internal ID | |||
| gnat | |||
Gnats are Neutral tier-I units.
Description
Mutated to serve as the Hive’s foot soldiers, gnats are remnants of giant flies that once roamed the Ironsand Desert. Swift and annoying, they used to function as scouts, distractions for more important Hive members. However, the fragile bodies of the flies could not cope with these purposes — and swarms of gnats now roam Jadame on their own.
Abilities
| Creature Type Hive Spawn | |
A part of a hivemind that serves a powerful lord from beyond.
Morale range: –{1} to {0}. Luck range: –{3} to {2}. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
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Laws
This unit is affected by the following Faction Laws:
Tier-1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier ICost: 2
Law Seals


