Dragonslayer
From Heroes of Might and Magic: Olden Era Official Wiki
Dragonslayer |
|||
Faction |
|||
Tier VI |
|||
Cost 1600 |
|||
Base growth +8 |
|||
Squad value 1700 |
|||
| Stats | |||
Health 85
|
Attack 24
|
Defense 28
|
Damage 27-36
|
Morale 0
|
Luck 0
|
Initiative 9
|
Speed 6
|
| Other Info | |||
Dwelling |
|||
| Internal ID | |||
| dragon_hunter | |||
Dragonslayers are Neutral tier-VI units. They can be recruited from the Dragonslayer Base.
Description
Dragon killing is not for the meek — or the sane. It demands risking life and limb against impossible odds. Yet, the lure of glory and riches ensures there are always those desperate or mad enough to try. The rare few who succeed become legends, their names etched into history forever.
Abilities
| Creature Type Living | |
A fully sentient inhabitant of Jadame.
Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
| |
| Passive Ability Dissection | |
Attacks wound the target. Wounded creatures take [ 7 × amount of units ] Damage at the start of their turn. This effect is stackable.
Duration: 2 round(s). | |
| Passive Ability Dragon hunter | |
Deals +100% Damage to Dragons.
| |
| Active Ability Dragon’s Blood | |
Becomes fully immune to spells until the end of the next round.
Does not end the turn. | |
Laws
This unit is affected by the following Faction Laws:
Tier-6 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2
Law Seals


