Animated Armor
From Heroes of Might and Magic: Olden Era Official Wiki
Animated Armor |
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Faction |
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Tier III |
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Cost 300 |
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Base growth +32 |
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Squad value 275 |
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| Stats | |||
Health 25
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Attack 4
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Defense 8
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Damage 4-12
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Morale 0
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Luck 0
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Initiative 1
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Speed 4
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| Other Info | |||
Dwelling |
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| Internal ID | |||
| animated_armor | |||
Animated Armors are Neutral tier-III units. They can be recruited from Battlefield.
Description
The armor is just a shell — it’s the vines that are actually living. Infused with pieces of Murmurwood Mycelium, these beings have simple sort of mind and sometimes even personalities, though they’re nigh incomprehensible to ordinary mortals.
Abilities
| Creature Type Construct | |
Inert matter that has been reanimated with magic or other means.
Morale: Always neutral. Luck: Always neutral. Fallen Constructs do NOT count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
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| Passive Ability Melee Defense III | |
Takes –60% Melee Damage.
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| Passive Ability Ranged Defense III | |
Takes –60% Ranged Damage.
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| Passive Ability Magic Defense III | |
Takes –60% Magic Damage.
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Laws
This unit is affected by the following Faction Laws:
Tier-3 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IICost: 2
Law Seals


