Primal Remnant

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Primal Remnant
Faction
Tier
IV
Cost
600Gold
Base growth
+16
Squad value
550
Stats
Health
50
Attack
9
Defense
18
Damage
13-14
Morale
0
Luck
0
Initiative
6
Speed
5
Other Info
Internal ID
primal_remnant

Primal Remnants are Neutral tier-IV units. They can be recruited from the Sundew Thicket or summoned as temporary units in battle with Summon Primal Remnant.

Description

Before time, truth, and magic, the world was primal chaos — so say Hksmilla’s followers. Some entities still seem to echo that ancient era.

Abilities

Creature Type
Embodiment
-3 to 3Morale Range
|
-3 to 3Luck Range
|
NoCounts for Necromancy?
A spirit, soul, or other intangible power that has coalesced into material form.

Morale range: –3 to -3.
Luck range: –3 to -3.

Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Active Ability
Emboldening Spores
2 Focus Charge(s)
This creature and all adjacent friendly creatures gain +20% maximum HP.
Duration: 2 round(s).
Active Ability
Vegetation Propagation
3 Focus Charge(s)
Creates an equivalent Primal Remnant stack on an adjacent hex. It dies upon taking any Damage.