Spatial Snare
From Heroes of Might and Magic: Olden Era Official Wiki
| Spatial Snare | ||
| Tier IV |
Mana | |
| School |
Type Battle Spell |
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| Effect | ||
| Place up to 2 invisible trap(s) on free hexes. Traps trigger when a ground creature moves through them, halting its movement, ending its current turn, and canceling its next turn. After triggering, the trap disappears. If the trap is on the last hex of a route, it does not trigger. However, the trap on the last hex will always trigger if any creature flies, jumps, or teleports onto it, or is forcefully moved there. Duration: [ 1 + 1 per every 7 hero’s Spell Power ] round(s). |
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| Effects at higher levels | ||
| Level 2 | Base mana cost: 10 > 5. | |
| Level 3 | Traps: 2 > 3. | |
| Level 4 | Traps: 3 > 4. | |
| Internal ID | ||
| space_15_magic_trap_snare | ||
Spatial Snare is a tier-IV spell of the
Arcane Magic school.
Strategy
Nothing yet. Maybe you can add it...?
| Spells Overview |


