King-of-Kings

From Heroes of Might and Magic: Olden Era Official Wiki


Lore

As his mind began failing through the repetition of necromantic rituals, this lich gradually formed a narcissistic personality. Calling itself the King‑of‑Kings, it drew followers who wished to be remembered, to honor the dead, or to learn from the past. Eventually, its unbounded growth caught the attention of the Necromancers Guild — who recognized its potential and made it an agent..

Specialty
Charismatic - It keeps its army when fleeing from battle against neutral squads. +5% Persuasion Power when using Diplomacy, plus another 1% for every 4 hero level(s).
Notes:
    Death Knight
    3
    1
    1
    2
    Starting skills
    Starting spell
    Starting Army

    24-33

    12-16

    10-13

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