Necropolis Heroes

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List of Heroes for Necropolis:

Toggle specialty
HeroTypeClassSpecialtyStarting SkillsStarting Spells
BulwarkMightDeath KnightBuilt Different
Damage reduction
Friendly creatures take –10% Damage from basic attacks, and an additional –1% for every 4 hero level(s). For every 4 hero levels, creatures in his army take –1% Damage from Ranged and Long Reach attacks.
King-of-KingsMightDeath KnightCharismatic
Diplomacy bonus, keep army when fleeing
It keeps its army when fleeing from battle against neutral squads. +10% Persuasion Power when using Diplomacy, plus another 1% for every 3 hero level(s).
OnkosMightDeath KnightPerfect Puppets
Skeleton bonuses
Skeleton growth in your cities increases by 1.
Under his command, Skeletons gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Skeletons lose an equal amount of Attack and Defense.
Kel'GhulMightDeath KnightDreadful War
Dread Knight bonuses
Dread Knight growth in your cities increases by 1.
Under his command, Dread Knights gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Dread Knights lose an equal amount of Attack and Defense.
NatalidaMightDeath KnightPart of a Pack
Undead Pet bonuses
Undead Pet growth in your cities increases by 1.
Under her command, Undead Pets gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Undead Pets lose an equal amount of Attack and Defense.
Artorius VeritasMightDeath KnightDrive 'em Crazy
Masterful Berserk
Berserk
He starts with the “Masterful Berserk” spell. This version of the spell affects all creatures adjacent to the target.
The cost of this spell is reduced by 1 mana for every 3 hero level(s).
MarlMightDeath KnightLanguid Soil
Masterful Web
Web
He starts with the “Masterful Web” spell. This version of the spell affects all enemies.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
TariusMightDeath KnightUndead Legion
Necromancy bonus
He has +5% Necromancy Power, plus another 2% for every 5 hero level(s).
ZamMightDeath KnightAlchemist
Bonus Mercury income
Primordial Chaos
He produces +1 Mercury per day, plus another +1 for every 5 hero level(s). Increases the amount of Mercury found on the map by 100%.
MagMagicNecromancerArcane Dominion
Arcane Magic bonuses
Impending Fate
He receives +1 level to all Arcane spells, plus another +1 for every 10 hero levels. Casting Arcane spells does not prevent him from using other spells of the same Magic School. Enemy hero cannot cast Arcane spells.
AdahnMagicNecromancerAmnesiac
Wight bonuses
Shade Cloak
Wight growth in your cities increases by 1.
Under his command, Wights gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Wights lose an equal amount of Attack and Defense.
EthricMagicNecromancerTomb-bound Will
Lich bonuses
Song of Power
Lich growth in your cities increases by 1.
Under his command, Liches gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Liches lose an equal amount of Attack and Defense.
Guildmaster KlastorMagicNecromancerBones Guild
Graverobber bonuses
Naira's Veil
Graverobber growth in your cities increases by 1.
Under his command, Graverobbers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Graverobbers lose an equal amount of Attack and Defense.
Shadespinner OonaMagicNecromancerShadowmastery
Nightshade Magic bonuses
Umbral Grip
She receives +1 level to all Nightshade spells, plus another +1 for every 10 hero levels. Casting Nightshade spells does not prevent her from using other spells of the same Magic School. Enemy hero cannot cast Nightshade spells.
LauraMagicNecromancerMoldering
Masterful Despair
Despair
She starts with the “Masterful Despair” spell. This version of the spell affects all types of enemies.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Lord RufusMagicNecromancerWistful Nostalgia
Masterful Rewind Life
Rewind Life
He starts with the “Masterful Rewind Life” spell. This version of the spell can revive units beyond their original amount.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
FunerellaMagicNecromancerUndead Legion
Necromancy bonuses
Read Minds
She has +5% Necromancy Power, plus another 2% for every 5 hero level(s).
Milossa the GoldenMagicNecromancerWealthy
Bonus Gold income
Fatal Decay
She produces +500 Gold per day, plus another +100 for every 3 hero level(s). Increases the amount of Gold found on the map by 25%.

To see the Heroes for all factions, visit Heroes Overview.