Module:HeroList

From Heroes of Might and Magic: Olden Era Official Wiki

Description

This module generates an automated table of heroes belonging to a specific faction. It dynamically retrieves localization for hero names, classes, and specializations, and formats the starting skills and spells into a clean, sortable layout.

Usage

The module is invoked via the display function:

{{#invoke:HeroList|display|faction=...|language=...}}

Parameters

Parameter Description Example
faction The name of the faction (as stored in the Translation table). faction=Necropolis
language Forces the Wiki language (if omitted, it detects the page suffix). language=fr

Key Features

  • Dynamic Localization: Translates headers (Name, Class, etc.) and hero-specific data (Names, Skills, Spells) based on the provided language.
  • Automatic Formatting:
    • Displays hero portraits and icons.
    • Formats specializations with tooltips showing descriptions.
    • Lists starting skills and spells as link-lists with icons.
  • Sorting Support: The table uses the sortable class, allowing users to reorder heroes based on columns.
  • Data Cleanup: Automatically filters out campaign, tutorial, and internal testing heroes (e.g., cm_fun).

Implementation Example

To display all heroes of the "Necropolis" faction:

== Necropolis Heroes ==
{{#invoke:HeroList|display|faction=Necropolis}}

Technical Notes

  • The module queries the Hero table and joins data with the Translation table.
  • It uses sortable tables; ensure the MediaWiki "Sortable" extension is active for full functionality.
  • Specialization icons are automatically inferred from the HeroSpecialization table and formatted to match faction naming conventions.

Examples

{{#invoke:HeroList|display|faction=Necropolis}}

Langue utilisée pour la requête : en

ID Nom traduit (requête avec language=en)


{{#invoke:HeroList|display|faction=Grove|language=ja}}

Langue utilisée pour la requête : ja

ID Nom traduit (requête avec language=ja)

local p = {}

function p.display(frame)
    -- On récupère la langue, si vide on force 'en' pour voir si ça débloque
    local lang = frame.args.language or "en" 
    
    local heroes = mw.ext.cargo.query("Hero", "id, name_sid", {
        where = string.format("faction = '%s'", frame.args.faction or "dungeon"),
        limit = 5
    })

    local html = {'<p>Langue utilisée pour la requête : <b>' .. lang .. '</b></p>'}
    table.insert(html, '{| class="wikitable"')
    table.insert(html, '! ID !! Nom traduit (requête avec language=' .. lang .. ')')
    
    for _, h in ipairs(heroes) do
        -- Requête explicite avec ta colonne 'language'
        local trans = mw.ext.cargo.query("Translation", "name", {
            where = string.format("target_id = '%s' AND language = '%s'", h.name_sid, lang),
            limit = 1
        })
        
        local res = (trans and #trans > 0) and trans[1].name or "ÉCHEC (Aucune donnée pour cette langue)"
        
        table.insert(html, "|-")
        table.insert(html, "| " .. h.name_sid)
        table.insert(html, "| " .. res)
    end
    
    table.insert(html, "|}")
    return table.concat(html, "\n")
end

return p