Schism Laws
From Heroes of Might and Magic: Olden Era Official Wiki
List of Laws from Schism
Faction
| Name |
Level |
Cost |
Effect
|
| Tax Collectors |
1 |
1 |
Produces 250 Gold per day.
|
| 2 |
1 |
Produces 500 Gold per day.
|
| Generational Wisdom |
1 |
2 |
Your heroes gain +10% XP.
|
| 2 |
2 |
Your heroes gain +20% XP.
|
| Resource Riches I |
1 |
1 |
Provides a one-time bonus of 2500 Gold, 5 Wood, and 5 Ore when enacted.
|
Army
| Name |
Level |
Cost |
Effect
|
| Frozen Homeland |
1 |
1 |
Attack and Defence of friendly creatures increases by 1, when they battle on their Native Terrain.
|
| 2 |
1 |
Attack and Defence of friendly creatures increases by 2, when they battle on their Native Terrain.
|
| 3 |
1 |
Attack and Defence of friendly creatures increases by 3, when they battle on their Native Terrain.
|
| Elite Ra'Shoth |
1 |
3 |
Ra'Shoth growth in your cities increases by 4. Their Initiative increases by 1.
|
| 2 |
2 |
Ra'Shoth growth in your cities increases by 8. Their Initiative increases by 1.
|
| Unfrozen Strength I |
1 |
2 |
Tier-1 friendly creatures' Attack and Defence increase by 10% of their hero's Attack, Defence, Spell Power and Knowledge.
|
Faction
Army
Faction
Army
Faction
Army
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Army