List of Laws from Necropolis
Faction
| Name |
Level |
Cost |
Effect
|
| Tax Collectors |
1 |
1 |
Produces 250 Gold per day.
|
| 2 |
1 |
Produces 500 Gold per day.
|
| 3 |
1 |
Produces 750 Gold per day.
|
| Animate Dead I |
1 |
3 |
+1.0% to Necromancy power.
|
| Resource Riches I |
1 |
1 |
Provides a one-time bonus of 2500 Gold, 5 Wood, and 5 Ore when enacted.
|
Army
| Name |
Level |
Cost |
Effect
|
| Elite Skeletons |
1 |
3 |
Skeletons growth in your cities increases by 4. Their Attack and Defence increases by 2.
|
| 2 |
2 |
Skeletons growth in your cities increases by 8. Their Attack and Defence increases by 2.
|
| Elite Wights |
1 |
3 |
Wights growth in your cities increases by 4. Their min. Damage increases by 1.
|
| 2 |
2 |
Wights growth in your cities increases by 8. Their min. Damage increases by 1.
|
Faction
| Name |
Level |
Cost |
Effect
|
| Stand to the Death! |
1 |
2 |
Defence of your heroes increases by 1.
|
| 2 |
2 |
Defence of your heroes increases by 2.
|
| 3 |
2 |
Defence of your heroes increases by 3.
|
| Animate Dead II |
1 |
3 |
+1.0% to Necromancy power.
|
| Laws of Immortal |
1 |
1 |
Your cities generate +20% Law points.
|
| 2 |
1 |
Your cities generate +40% Law points.
|
| 3 |
1 |
Your cities generate +60% Law points.
|
| Afterlife Gifts |
1 |
2 |
Luck of your heroes increases by 1.
|
| 2 |
2 |
Luck of your heroes increases by 2.
|
Army
| Name |
Level |
Cost |
Effect
|
| Death Equates All |
1 |
3 |
Your creatures from different factions don't decrease each other's Morale.
|
| Elite Undead Pets |
1 |
3 |
Undead Pets growth in your cities increases by 2. Their Initiative increases by 2.
|
| 2 |
2 |
Undead Pets growth in your cities increases by 4. Their Initiative increases by 2.
|
| Elite Graverobbers |
1 |
3 |
Graverobbers growth in your cities increases by 2. They summon +50% units.
|
| 2 |
2 |
Graverobbers growth in your cities increases by 4. They summon +50% units.
|
Faction
| Name |
Level |
Cost |
Effect
|
| Mining: Mercury |
1 |
1 |
Produces 1 Mercury per day.
|
| 2 |
1 |
Produces 2 Mercury per day.
|
| 3 |
1 |
Produces 3 Mercury per day.
|
| Forbidden Alchemy |
1 |
1 |
Your spell upgrades cost -10% Alchemical Dust.
|
| 2 |
1 |
Your spell upgrades cost -20% Alchemical Dust.
|
| 3 |
1 |
Your spell upgrades cost -30% Alchemical Dust.
|
| Animate Dead III |
1 |
3 |
+1.0% to Necromancy power.
|
| Resource Riches II |
1 |
2 |
Provides a one-time bonus of 5000 Gold, 10 Wood, and 10 Ore when enacted.
|
Army
| Name |
Level |
Cost |
Effect
|
| Bloodthirst |
1 |
3 |
Vampirism of friendly creatures increases by 25%.
|
| 2 |
3 |
Vampirism of friendly creatures increases by 50%.
|
| Elite Liches |
1 |
3 |
Liches growth in your cities increases by 1. They restore +100% HP.
|
| 2 |
2 |
Liches growth in your cities increases by 2. They restore +100% HP.
|
| Elite Dread Knights |
1 |
3 |
Dread Knights growth in your cities increases by 1. Their max. Damage increases by 6.
|
| 2 |
2 |
Dread Knights growth in your cities increases by 2. Their max. Damage increases by 6.
|
| Black Death |
1 |
2 |
Enemy creatures take +50% Over Time Damage.
|
| 2 |
2 |
Enemy creatures take +100% Over Time Damage.
|
Faction
| Name |
Level |
Cost |
Effect
|
| Terra Mortis |
1 |
5 |
Your Necropolis heroes always battle on their Native Terrain.
|
| Animate Dead IV |
1 |
3 |
+1.0% to Necromancy power.
|
| Free Death |
1 |
3 |
Your Necropolis creatures cost -10% Gold.
|
| 2 |
3 |
Your Necropolis creatures cost -20% Gold.
|
Army
| Name |
Level |
Cost |
Effect
|
| Elite Vampires |
1 |
3 |
Vampires growth in your cities increases by 1. Their HP increases by 25.
|
| 2 |
2 |
Vampires growth in your cities increases by 2. Their HP increases by 25.
|
| Return to the Soil |
1 |
4 |
Speed of friendly creatures increases by 1, when they battle on their Native Terrain.
|
| Terror and Dread |
1 |
3 |
Chance of enemy creatures to make an additional turn or land a Lucky Strike reduces by 1% for each point of their Morale or Luck, respectively.
|
| 2 |
3 |
Chance of enemy creatures to make an additional turn or land a Lucky Strike reduces by 2% for each point of their Morale or Luck, respectively.
|
Faction
Army