Data:SkillRollTable
From Heroes of Might and Magic: Olden Era Official Wiki
When a hero levels up, the game draws from a weighted skill pool keyed
on the hero's class (Knight, Cleric, Death Knight, etc.). Each
Data:SkillRollTable/<id> page carries the header row plus every
weighted skill entry that makes up that class's roll table — both the
default-band weights that apply on every level-up and the milestone
overlays that fire on specific levels. Two parallel sets: 12 standard
tables (one per class), and 12 arena tables (used only in arena game
modes; they reference distinct arena_skill_* SIDs and have smaller
pools).
Pages (24)
- Data:SkillRollTable/arenaGame_demons_magic_skills_table
- Data:SkillRollTable/arenaGame_demons_might_skills_table
- Data:SkillRollTable/arenaGame_dungeon_magic_skills_table
- Data:SkillRollTable/arenaGame_dungeon_might_skills_table
- Data:SkillRollTable/arenaGame_humans_magic_skills_table
- Data:SkillRollTable/arenaGame_humans_might_skills_table
- Data:SkillRollTable/arenaGame_nature_magic_skills_table
- Data:SkillRollTable/arenaGame_nature_might_skills_table
- Data:SkillRollTable/arenaGame_necros_magic_skills_table
- Data:SkillRollTable/arenaGame_necros_might_skills_table
- Data:SkillRollTable/arenaGame_unfrozen_magic_skills_table
- Data:SkillRollTable/arenaGame_unfrozen_might_skills_table
- Data:SkillRollTable/demons_magic_skills_table
- Data:SkillRollTable/demons_might_skills_table
- Data:SkillRollTable/dungeon_magic_skills_table
- Data:SkillRollTable/dungeon_might_skills_table
- Data:SkillRollTable/humans_magic_skills_table
- Data:SkillRollTable/humans_might_skills_table
- Data:SkillRollTable/nature_magic_skills_table
- Data:SkillRollTable/nature_might_skills_table
- Data:SkillRollTable/necros_magic_skills_table
- Data:SkillRollTable/necros_might_skills_table
- Data:SkillRollTable/unfrozen_magic_skills_table
- Data:SkillRollTable/unfrozen_might_skills_table


