Daylight Magic
From Heroes of Might and Magic: Olden Era Official Wiki
Daylight Magic is a skill that lets the hero learn higher-tier Daylight Spells.
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Daylight Magic The hero can learn Daylight spells of every tier. |
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| Advanced Daylight Magic Additionally, the hero's Daylight spells gain +1 level. |
Daylight Time The cooldowns of all the hero's Daylight spells are reduced by 1 round(s). |
Luminous Focus Generates +1 Focus Charge(s) at the start of every battle. |
Brightest Sun –1 level(s) to all enemy Daylight spells. | ||||
| Expert Daylight Magic Additionally, the hero can learn Daylight spells unlocked in the Observatory without visiting a Mage Guild. |
Daylight Teachings +1 level(s) to this hero's Daylight spells. |
Speed of Light +10 Movement Points. This bonus is doubled if the hero knows Logistics. |
Scholar Synergy: Arina +6 Spell Power when casting Daylight spells. Gain an additional +3 for each other Magic School skill known. | ||||
Skill Synergies
Knowing Daylight Magic will give the following benefits to other sub-skills:
Attack, Defense, Spell Power, and sight radius increase by 2 when in an area you do not control. This bonus is doubled if the Hero knows Daylight Magic. | ||
+6 Spell Power when casting Nightshade spells. Gain an additional +3 if the hero knows Daylight Magic. | ||
+6 Spell Power when casting Arcane spells. Gain an additional +3 if the hero knows Daylight Magic. | ||
+6 Spell Power when casting Primal spells. Gain an additional +3 if the hero knows Daylight Magic. | ||


