Nightshade Magic
From Heroes of Might and Magic: Olden Era Official Wiki
Nightshade Magic is a skill that lets the hero learn higher-tier Nightshade Spells.
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Nightshade Magic The hero can learn Nightshade spells of every tier. |
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| Advanced Nightshade Magic Additionally, the hero's Nightshade spells gain +1 level. |
Nightshade Time The cooldowns of all the hero's Nightshade spells are reduced by 1 round(s). |
Chronic Weakness Enemy creature maximum HP is reduced by 1. This effect is doubled if the hero knows Resistance. |
Darkest Night –1 level(s) to all enemy Nightshade spells. | ||||
| Expert Nightshade Magic Additionally, the hero can learn Nightshade spells unlocked in the Observatory without visiting a Mage Guild. |
Nightshade Teachings +1 level to this hero's Nightshade spells. |
Hour of the Wolf –10% to the Attack and Defense of enemy creatures. |
Scholar Synergy: Naira +6 Spell Power when casting Nightshade spells. Gain an additional +3 for each other Magic School skill known. | ||||
Skill Synergies
Knowing Nightshade Magic will give the following benefits to other sub-skills:
Friendly creatures deal +50% Damage to summoned enemy creatures. This bonus is doubled if the Hero knows Nightshade Magic. | ||
+6 Spell Power when casting Daylight spells. Gain an additional +3 if the hero knows Nightshade Magic. | ||
+6 Spell Power when casting Arcane spells. Gain an additional +3 if the hero knows Nightshade Magic. | ||
+6 Spell Power when casting Primal spells. Gain an additional +3 if the hero knows Nightshade Magic. | ||
Artifact Effects
Holy Sigil of Resistance grants all unlearned Nightshade Magic subskills, as well as those of Sorcery and Resistance.


