Righteousness

From Heroes of Might and Magic: Olden Era Official Wiki
Skill Subskills
Basic Ascension
Each time a friendly stack dies, all remaining friendly creatures’ HP increases by 10% until the end of the next round.
Advanced Ascension
Each time a friendly stack dies, all remaining friendly creatures’ HP increases by 20% until the end of the next round.
Fields of Serenity
Temple creatures deal +10% and take –10% Damage on Native Terrain.
Vengeance
While Ascension is active, friendly creatures deal +10% Damage. This effect is stackable.
Purging Touch
Grants a new ability. It removes all negative effects from the target.
Expert Ascension
Each time a friendly stack dies, all remaining friendly creatures’ HP increases by 30% until the end of the next round.
Cling to Life
Friendly creatures ascend upon death. On the hex of their death, a basic copy of the stack appears, with a size equal to 10% of the original. It stays until the end of the round.
Sun Blessing
When Ascension is triggered, the stacks fully restore their HP.