Basic Resistance Friendly creatures take –10% Magic Damage.
Advanced Resistance Friendly creatures take –20% Magic Damage.
Obstruction Enemy spells cost 20% more mana. If hero knows a Magic School skill, the cost of enemy spells from that School increases by an additional 20%.
Resilience Friendly creatures take –10% Magic Damage.
Fast Metabolism All negative effects on friendly creatures last for 2 fewer rounds (no less than 2).
Expert Resistance Friendly creatures take –30% Magic Damage.
Hindrance Aura During the battle, enemy loses 1 Focus Charge(s) at the beginning of each round.
Magic Suppression Grants a new ability. It kills the target summoned creature or all temporary units in a chosen stack.