Defence

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 23:09, 22 October 2025 by Damiancio (talk | contribs) (Hero skill table for Defence)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Skill Subskills
Basic Defence
Friendly units take 10% less damage from basic attacks.
Advanced Defense
Friendly units take 15% less damage from basic attacks.
Shields and Shells
Friendly units take -25% damage from counter attacks.
Cover
Friendly creatures take -20% damage from ranged and long reach attacks.
Hymn to Martyrs
Friendly units generate +1 focus point when they take damage.
Expert Defense
Friendly units take 20% less damage from basic attacks.
Territorial Advantage
When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. Bonus is doubled if the Hero knows Diplomacy.
Firmness
Friendly creatures ignore 10% of the attacker's attack when taking normal damage, including abilities.